From afb3511a4a5a63007217f2dbbbbc753f3bee0aed Mon Sep 17 00:00:00 2001 From: Travis Watkins Date: Tue, 11 Feb 2014 20:48:50 -0600 Subject: Remove chunks from queue if we don't need them anymore. --- src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/main/java/org') diff --git a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java index afcf764b..e4fd9bc6 100644 --- a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java +++ b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java @@ -20,6 +20,11 @@ public class ChunkIOExecutor { instance.add(new QueuedChunk(x, z, loader, world, provider), runnable); } + // Abuses the fact that hashCode and equals for QueuedChunk only use world and coords + public static void dropQueuedChunkLoad(World world, int x, int z, Runnable runnable) { + instance.drop(new QueuedChunk(x, z, null, world, null), runnable); + } + public static void adjustPoolSize(int players) { int size = Math.max(BASE_THREADS, (int) Math.ceil(players / PLAYERS_PER_THREAD)); instance.setActiveThreads(size); -- cgit v1.2.3