From a43d621c0138110d2ec362b2eaa8f938f241bb49 Mon Sep 17 00:00:00 2001 From: feildmaster Date: Sun, 29 Jul 2012 02:33:13 -0500 Subject: Update CraftBukkit to Minecraft 1.3.1 --- src/main/java/net/minecraft/server/WorldGenBigTree.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/main/java/net/minecraft/server/WorldGenBigTree.java') diff --git a/src/main/java/net/minecraft/server/WorldGenBigTree.java b/src/main/java/net/minecraft/server/WorldGenBigTree.java index 5d8a8cd6..f5117f18 100644 --- a/src/main/java/net/minecraft/server/WorldGenBigTree.java +++ b/src/main/java/net/minecraft/server/WorldGenBigTree.java @@ -110,9 +110,9 @@ public class WorldGenBigTree extends WorldGenerator implements BlockSapling.Tree k1 = -i1; while (k1 <= i1) { - double d0 = Math.sqrt(Math.pow((double) Math.abs(j1) + 0.5D, 2.0D) + Math.pow((double) Math.abs(k1) + 0.5D, 2.0D)); + double d0 = Math.pow((double) Math.abs(j1) + 0.5D, 2.0D) + Math.pow((double) Math.abs(k1) + 0.5D, 2.0D); - if (d0 > (double) f) { + if (d0 > (double) (f * f)) { ++k1; } else { aint1[b2] = aint[b2] + k1; @@ -337,7 +337,7 @@ public class WorldGenBigTree extends WorldGenerator implements BlockSapling.Tree } public boolean a(World world, Random random, int i, int j, int k) { - // CraftBukkit start + // CraftBukkit start - moved to generate // sk: The idea is to have (our) WorldServer implement // BlockChangeDelegate and then we can implicitly cast World to // WorldServer (a safe cast, AFAIK) and no code will be broken. This -- cgit v1.2.3