From 6903f2024217f0959c015e76b23297af8e3b573f Mon Sep 17 00:00:00 2001 From: Dinnerbone Date: Thu, 26 May 2011 13:48:22 +0100 Subject: Implemented 1.6! --- .../java/net/minecraft/server/PlayerManager.java | 80 ++++++++++++---------- 1 file changed, 42 insertions(+), 38 deletions(-) (limited to 'src/main/java/net/minecraft/server/PlayerManager.java') diff --git a/src/main/java/net/minecraft/server/PlayerManager.java b/src/main/java/net/minecraft/server/PlayerManager.java index 1195cedf..fe171222 100644 --- a/src/main/java/net/minecraft/server/PlayerManager.java +++ b/src/main/java/net/minecraft/server/PlayerManager.java @@ -5,20 +5,28 @@ import java.util.List; public class PlayerManager { - private List a = new ArrayList(); + public List a = new ArrayList(); private PlayerList b = new PlayerList(); private List c = new ArrayList(); private MinecraftServer server; - private final int[][] e = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}}; - - // CraftBukkit start - public WorldServer world; + private int e; + private int f; + private final int[][] g = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}}; + + public PlayerManager(MinecraftServer minecraftserver, int i, int j) { + if (j > 15) { + throw new IllegalArgumentException("Too big view radius!"); + } else if (j < 3) { + throw new IllegalArgumentException("Too small view radius!"); + } else { + this.f = j; + this.server = minecraftserver; + this.e = i; + } + } - // CraftBukkit - change of method signature - public PlayerManager(MinecraftServer minecraftserver, WorldServer world) { - this.world = world; - // CraftBukkit end - this.server = minecraftserver; + public WorldServer a() { + return this.server.a(this.e); } public void flush() { @@ -58,32 +66,32 @@ public class PlayerManager { entityplayer.d = entityplayer.locX; entityplayer.e = entityplayer.locZ; int k = 0; - byte b0 = 10; - int l = 0; + int l = this.f; int i1 = 0; + int j1 = 0; this.a(i, j, true).a(entityplayer); - int j1; + int k1; - for (j1 = 1; j1 <= b0 * 2; ++j1) { - for (int k1 = 0; k1 < 2; ++k1) { - int[] aint = this.e[k++ % 4]; + for (k1 = 1; k1 <= l * 2; ++k1) { + for (int l1 = 0; l1 < 2; ++l1) { + int[] aint = this.g[k++ % 4]; - for (int l1 = 0; l1 < j1; ++l1) { - l += aint[0]; - i1 += aint[1]; - this.a(i + l, j + i1, true).a(entityplayer); + for (int i2 = 0; i2 < k1; ++i2) { + i1 += aint[0]; + j1 += aint[1]; + this.a(i + i1, j + j1, true).a(entityplayer); } } } k %= 4; - for (j1 = 0; j1 < b0 * 2; ++j1) { - l += this.e[k][0]; - i1 += this.e[k][1]; - this.a(i + l, j + i1, true).a(entityplayer); + for (k1 = 0; k1 < l * 2; ++k1) { + i1 += this.g[k][0]; + j1 += this.g[k][1]; + this.a(i + i1, j + j1, true).a(entityplayer); } this.a.add(entityplayer); @@ -93,8 +101,8 @@ public class PlayerManager { int i = (int) entityplayer.d >> 4; int j = (int) entityplayer.e >> 4; - for (int k = i - 10; k <= i + 10; ++k) { - for (int l = j - 10; l <= j + 10; ++l) { + for (int k = i - this.f; k <= i + this.f; ++k) { + for (int l = j - this.f; l <= j + this.f; ++l) { PlayerInstance playerinstance = this.a(k, l, false); if (playerinstance != null) { @@ -110,7 +118,7 @@ public class PlayerManager { int i1 = i - k; int j1 = j - l; - return i1 >= -10 && i1 <= 10 ? j1 >= -10 && j1 <= 10 : false; + return i1 >= -this.f && i1 <= this.f ? j1 >= -this.f && j1 <= this.f : false; } public void movePlayer(EntityPlayer entityplayer) { @@ -127,7 +135,7 @@ public class PlayerManager { int j1 = j - l; // CraftBukkit start - if (i1 > 10 || i1 < -10 || j1 > 10 || j1 < -10) { + if (i1 > this.f || i1 < -this.f || j1 > this.f || j1 < -this.f) { this.removePlayer(entityplayer); this.addPlayer(entityplayer); return; @@ -135,8 +143,8 @@ public class PlayerManager { // CraftBukkit end if (i1 != 0 || j1 != 0) { - for (int k1 = i - 10; k1 <= i + 10; ++k1) { - for (int l1 = j - 10; l1 <= j + 10; ++l1) { + for (int k1 = i - this.f; k1 <= i + this.f; ++k1) { + for (int l1 = j - this.f; l1 <= j + this.f; ++l1) { if (!this.a(k1, l1, k, l)) { this.a(k1, l1, true).a(entityplayer); } @@ -157,19 +165,15 @@ public class PlayerManager { } } - public int b() { - return 144; - } - - static MinecraftServer a(PlayerManager playermanager) { - return playermanager.server; + public int c() { + return this.f * 16 - 16; } - static PlayerList b(PlayerManager playermanager) { + static PlayerList a(PlayerManager playermanager) { return playermanager.b; } - static List c(PlayerManager playermanager) { + static List b(PlayerManager playermanager) { return playermanager.c; } } -- cgit v1.2.3