From 345ea36c7bb3383c6e4825355d0043a646194eaa Mon Sep 17 00:00:00 2001 From: Erik Broes Date: Sun, 20 Nov 2011 00:01:14 -0800 Subject: Update for 1.0.0 --- .../java/net/minecraft/server/EntityLiving.java | 792 +++++++++++++-------- 1 file changed, 495 insertions(+), 297 deletions(-) (limited to 'src/main/java/net/minecraft/server/EntityLiving.java') diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java index 05870457..56e6dc8c 100644 --- a/src/main/java/net/minecraft/server/EntityLiving.java +++ b/src/main/java/net/minecraft/server/EntityLiving.java @@ -17,117 +17,124 @@ import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason; public abstract class EntityLiving extends Entity { public int maxNoDamageTicks = 20; - public float S; public float T; - public float U = 0.0F; + public float U; public float V = 0.0F; - protected float W; + public float W = 0.0F; protected float X; protected float Y; protected float Z; - protected boolean aa = true; + protected float aa; + protected boolean ab = true; protected String texture = "/mob/char.png"; - protected boolean ac = true; - protected float ad = 0.0F; - protected String ae = null; - protected float af = 1.0F; - protected int ag = 0; - protected float ah = 0.0F; - public boolean ai = false; - public float aj = 0.1F; - public float ak = 0.02F; - public float al; + protected boolean ad = true; + protected float ae = 0.0F; + protected String af = null; + protected float ag = 1.0F; + protected int ah = 0; + protected float ai = 0.0F; + public boolean aj = false; + public float ak = 0.1F; + public float al = 0.02F; public float am; - public int health = 10; - public int ao; + public float an; + protected int health = this.getMaxHealth(); + public int ap; + protected int aq; private int a; public int hurtTicks; - public int aq; - public float ar = 0.0F; + public int as; + public float at = 0.0F; public int deathTicks = 0; public int attackTicks = 0; - public float au; - public float av; - protected boolean aw = false; - protected int ax; - public int ay = -1; - public float az = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D); - public float aA; - public float aB; + public float aw; + public float ax; + protected boolean ay = false; + protected int az; + public int aA = -1; + public float aB = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D); public float aC; - private EntityHuman b = null; - private int c = 0; - public int aD = 0; - public int aE = 0; + public float aD; + public float aE; + protected EntityHuman aF = null; + protected int aG = 0; + public int aH = 0; + public int aI = 0; protected HashMap effects = new HashMap(); - protected int aG; - protected double aH; - protected double aI; - protected double aJ; - protected double aK; + private boolean b = true; + private int c; + protected int aK; protected double aL; - float aM = 0.0F; + protected double aM; + protected double aN; + protected double aO; + protected double aP; + float aQ = 0.0F; public int lastDamage = 0; // CraftBukkit - protected -> public - protected int aO = 0; - protected float aP; - protected float aQ; - protected float aR; - protected boolean aS = false; - protected float aT = 0.0F; - protected float aU = 0.7F; - private Entity d; - protected int aV = 0; + protected int aS = 0; + protected float aT; + protected float aU; + protected float aV; + protected boolean aW = false; + protected float aX = 0.0F; + protected float aY = 0.7F; + private int d = 0; + private Entity e; + protected int aZ = 0; public int expToDrop = 0; // CraftBukkit added public EntityLiving(World world) { super(world); - this.aY = true; - this.T = (float) (Math.random() + 1.0D) * 0.01F; + this.bc = true; + this.U = (float) (Math.random() + 1.0D) * 0.01F; this.setPosition(this.locX, this.locY, this.locZ); - this.S = (float) Math.random() * 12398.0F; + this.T = (float) Math.random() * 12398.0F; this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D); - this.bI = 0.5F; + this.bM = 0.5F; } - protected void b() {} + protected void b() { + this.datawatcher.a(8, Integer.valueOf(this.c)); + } - public boolean f(Entity entity) { - return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.t(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.t(), entity.locZ)) == null; + public boolean g(Entity entity) { + return this.world.a(Vec3D.create(this.locX, this.locY + (double) this.x(), this.locZ), Vec3D.create(entity.locX, entity.locY + (double) entity.x(), entity.locZ)) == null; } - public boolean r_() { + public boolean e_() { return !this.dead; } - public boolean g() { + public boolean f_() { return !this.dead; } - public float t() { + public float x() { return this.width * 0.85F; } - public int e() { + public int h() { return 80; } - public void Z() { - String s = this.h(); + public void ae() { + String s = this.c_(); if (s != null) { - this.world.makeSound(this, s, this.l(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F); + this.world.makeSound(this, s, this.o(), this.w()); } } - public void aa() { - this.al = this.am; - super.aa(); + public void af() { + this.am = this.an; + super.af(); + MethodProfiler.a("mobBaseTick"); if (this.random.nextInt(1000) < this.a++) { - this.a = -this.e(); - this.Z(); + this.a = -this.h(); + this.ae(); } - if (this.ac() && this.O()) { + if (this.aj() && this.T()) { // CraftBukkit start EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), EntityDamageEvent.DamageCause.SUFFOCATION, 1); this.world.getServer().getPluginManager().callEvent(event); @@ -138,18 +145,16 @@ public abstract class EntityLiving extends Entity { // CraftBukkit end } - if (this.fireProof || this.world.isStatic) { - this.fireTicks = 0; + if (this.ax() || this.world.isStatic) { + this.aw(); } - int i; + if (this.aj() && this.a(Material.WATER) && !this.f() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id))) { + this.setAirTicks(this.f(this.getAirTicks())); + if (this.getAirTicks() == -20) { + this.setAirTicks(0); - if (this.ac() && this.a(Material.WATER) && !this.b_() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id))) { - --this.airTicks; - if (this.airTicks == -20) { - this.airTicks = 0; - - for (i = 0; i < 8; ++i) { + for (int i = 0; i < 8; ++i) { float f = this.random.nextFloat() - this.random.nextFloat(); float f1 = this.random.nextFloat() - this.random.nextFloat(); float f2 = this.random.nextFloat() - this.random.nextFloat(); @@ -167,12 +172,12 @@ public abstract class EntityLiving extends Entity { // CraftBukkit end } - this.fireTicks = 0; + this.aw(); } else { - this.airTicks = this.maxAirTicks; + this.setAirTicks(300); } - this.au = this.av; + this.aw = this.ax; if (this.attackTicks > 0) { --this.attackTicks; } @@ -186,56 +191,28 @@ public abstract class EntityLiving extends Entity { } if (this.health <= 0) { - ++this.deathTicks; - if (this.deathTicks > 20) { - // CraftBukkit start - update getExpReward() below if this changes! - if (expToDrop > 0) { - i = expToDrop; - - while (i > 0) { - int j = EntityExperienceOrb.b(i); - - i -= j; - this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); - } - } - // CraftBukkit end - - this.ag(); - this.die(); - - for (i = 0; i < 20; ++i) { - double d0 = this.random.nextGaussian() * 0.02D; - double d1 = this.random.nextGaussian() * 0.02D; - double d2 = this.random.nextGaussian() * 0.02D; - - this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length, this.locY + (double) (this.random.nextFloat() * this.width), this.locZ + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length, d0, d1, d2); - } - } + this.ag(); } - if (this.c > 0) { - --this.c; + if (this.aG > 0) { + --this.aG; } else { - this.b = null; + this.aF = null; } - this.aj(); - this.Z = this.Y; - this.V = this.U; + this.aq(); + this.aa = this.Z; + this.W = this.V; this.lastYaw = this.yaw; this.lastPitch = this.pitch; - } - - protected int a(EntityHuman entityhuman) { - return this.ax; + MethodProfiler.a(); } // CraftBukkit start public int getExpReward() { - int exp = a(this.b); - - if (this.c > 0 || this.X()) { + int exp = a(this.aF); + + if (!this.world.isStatic && (this.aG > 0 || this.ac()) && !this.l()) { return exp; } else { return 0; @@ -243,11 +220,47 @@ public abstract class EntityLiving extends Entity { } // CraftBukkit end - protected boolean X() { + protected void ag() { + ++this.deathTicks; + if (this.deathTicks == 20) { + int i; + + // CraftBukkit start - update getExpReward() below if the removed if() changes! + i = expToDrop; + while (i > 0) { + int j = EntityExperienceOrb.b(i); + + i -= j; + this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j)); + } + // CraftBukkit end + + this.an(); + this.die(); + + for (i = 0; i < 20; ++i) { + double d0 = this.random.nextGaussian() * 0.02D; + double d1 = this.random.nextGaussian() * 0.02D; + double d2 = this.random.nextGaussian() * 0.02D; + + this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length, this.locY + (double) (this.random.nextFloat() * this.width), this.locZ + (double) (this.random.nextFloat() * this.length * 2.0F) - (double) this.length, d0, d1, d2); + } + } + } + + protected int f(int i) { + return i - 1; + } + + protected int a(EntityHuman entityhuman) { + return this.az; + } + + protected boolean ac() { return false; } - public void ab() { + public void ah() { for (int i = 0; i < 20; ++i) { double d0 = this.random.nextGaussian() * 0.02D; double d1 = this.random.nextGaussian() * 0.02D; @@ -258,33 +271,34 @@ public abstract class EntityLiving extends Entity { } } - public void I() { - super.I(); - this.W = this.X; - this.X = 0.0F; + public void M() { + super.M(); + this.X = this.Y; + this.Y = 0.0F; + this.fallDistance = 0.0F; } - public void s_() { - super.s_(); - if (this.aD > 0) { - if (this.aE <= 0) { - this.aE = 60; + public void w_() { + super.w_(); + if (this.aH > 0) { + if (this.aI <= 0) { + this.aI = 60; } - --this.aE; - if (this.aE <= 0) { - --this.aD; + --this.aI; + if (this.aI <= 0) { + --this.aH; } } - this.s(); + this.d(); double d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f = MathHelper.a(d0 * d0 + d1 * d1); - float f1 = this.U; + float f1 = this.V; float f2 = 0.0F; - this.W = this.X; + this.X = this.Y; float f3 = 0.0F; if (f > 0.05F) { @@ -294,7 +308,7 @@ public abstract class EntityLiving extends Entity { f1 = (float) TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F; } - if (this.am > 0.0F) { + if (this.an > 0.0F) { f1 = this.yaw; } @@ -302,11 +316,11 @@ public abstract class EntityLiving extends Entity { f3 = 0.0F; } - this.X += (f3 - this.X) * 0.3F; + this.Y += (f3 - this.Y) * 0.3F; float f4; - for (f4 = f1 - this.U; f4 < -180.0F; f4 += 360.0F) { + for (f4 = f1 - this.V; f4 < -180.0F; f4 += 360.0F) { ; } @@ -314,11 +328,11 @@ public abstract class EntityLiving extends Entity { f4 -= 360.0F; } - this.U += f4 * 0.3F; + this.V += f4 * 0.3F; float f5; - for (f5 = this.yaw - this.U; f5 < -180.0F; f5 += 360.0F) { + for (f5 = this.yaw - this.V; f5 < -180.0F; f5 += 360.0F) { ; } @@ -336,9 +350,9 @@ public abstract class EntityLiving extends Entity { f5 = 75.0F; } - this.U = this.yaw - f5; + this.V = this.yaw - f5; if (f5 * f5 > 2500.0F) { - this.U += f5 * 0.2F; + this.V += f5 * 0.2F; } if (flag) { @@ -353,12 +367,12 @@ public abstract class EntityLiving extends Entity { this.lastYaw += 360.0F; } - while (this.U - this.V < -180.0F) { - this.V -= 360.0F; + while (this.V - this.W < -180.0F) { + this.W -= 360.0F; } - while (this.U - this.V >= 180.0F) { - this.V += 360.0F; + while (this.V - this.W >= 180.0F) { + this.W += 360.0F; } while (this.pitch - this.lastPitch < -180.0F) { @@ -369,7 +383,7 @@ public abstract class EntityLiving extends Entity { this.lastPitch += 360.0F; } - this.Y += f2; + this.Z += f2; } protected void b(float f, float f1) { @@ -377,11 +391,11 @@ public abstract class EntityLiving extends Entity { } // CraftBukkit start - delegate so we can handle providing a reason for health being regained - public void c(int i) { - c(i, RegainReason.CUSTOM); + public void d(int i) { + d(i, RegainReason.CUSTOM); } - public void c(int i, RegainReason regainReason) { + public void d(int i, RegainReason regainReason) { if (this.health > 0) { EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), i, regainReason); this.world.getServer().getPluginManager().callEvent(event); @@ -390,23 +404,39 @@ public abstract class EntityLiving extends Entity { this.health += event.getAmount(); } // CraftBukkit end - if (this.health > 20) { - this.health = 20; + + if (this.health > this.getMaxHealth()) { + this.health = this.getMaxHealth(); } this.noDamageTicks = this.maxNoDamageTicks / 2; } } + public abstract int getMaxHealth(); + + public int getHealth() { + return this.health; + } + + public void setHealth(int i) { + this.health = i; + if (i > this.getMaxHealth()) { + i = this.getMaxHealth(); + } + } + public boolean damageEntity(DamageSource damagesource, int i) { if (this.world.isStatic) { return false; } else { - this.aO = 0; + this.aS = 0; if (this.health <= 0) { return false; + } else if (damagesource.k() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) { + return false; } else { - this.aB = 1.5F; + this.aD = 1.5F; boolean flag = true; if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) { @@ -414,37 +444,37 @@ public abstract class EntityLiving extends Entity { return false; } - this.b(damagesource, i - this.lastDamage); + this.c(damagesource, i - this.lastDamage); this.lastDamage = i; flag = false; } else { this.lastDamage = i; - this.ao = this.health; + this.ap = this.health; this.noDamageTicks = this.maxNoDamageTicks; - this.b(damagesource, i); - this.hurtTicks = this.aq = 10; + this.c(damagesource, i); + this.hurtTicks = this.as = 10; } - this.ar = 0.0F; + this.at = 0.0F; Entity entity = damagesource.getEntity(); if (entity != null) { if (entity instanceof EntityHuman) { - this.c = 60; - this.b = (EntityHuman) entity; + this.aG = 60; + this.aF = (EntityHuman) entity; } else if (entity instanceof EntityWolf) { EntityWolf entitywolf = (EntityWolf) entity; if (entitywolf.isTamed()) { - this.c = 60; - this.b = null; + this.aG = 60; + this.aF = null; } } } if (flag) { this.world.a(this, (byte) 2); - this.aq(); + this.aB(); if (entity != null) { double d0 = entity.locX - this.locX; @@ -454,21 +484,21 @@ public abstract class EntityLiving extends Entity { d0 = (Math.random() - Math.random()) * 0.01D; } - this.ar = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw; + this.at = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw; this.a(entity, i, d0, d1); } else { - this.ar = (float) ((int) (Math.random() * 2.0D) * 180); + this.at = (float) ((int) (Math.random() * 2.0D) * 180); } } if (this.health <= 0) { if (flag) { - this.world.makeSound(this, this.j(), this.l(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F); + this.world.makeSound(this, this.n(), this.o(), this.w()); } this.die(damagesource); } else if (flag) { - this.world.makeSound(this, this.i(), this.l(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F); + this.world.makeSound(this, this.m(), this.o(), this.w()); } return true; @@ -476,28 +506,66 @@ public abstract class EntityLiving extends Entity { } } - protected void b(DamageSource damagesource, int i) { + private float w() { + return this.l() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F; + } + + protected int O() { + return 0; + } + + protected void g(int i) {} + + protected int d(DamageSource damagesource, int i) { + if (!damagesource.ignoresArmor()) { + int j = 25 - this.O(); + int k = i * j + this.aq; + + this.g(i); + i = k / 25; + this.aq = k % 25; + } + + return i; + } + + protected int b(DamageSource damagesource, int i) { + if (this.hasEffect(MobEffectList.RESISTANCE)) { + int j = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5; + int k = 25 - j; + int l = i * k + this.aq; + + i = l / 25; + this.aq = l % 25; + } + + return i; + } + + protected void c(DamageSource damagesource, int i) { + i = this.d(damagesource, i); + i = this.b(damagesource, i); this.health -= i; } - protected float l() { + protected float o() { return 1.0F; } - protected String h() { + protected String c_() { return null; } - protected String i() { - return "random.hurt"; + protected String m() { + return "damage.hurtflesh"; } - protected String j() { - return "random.hurt"; + protected String n() { + return "damage.hurtflesh"; } public void a(Entity entity, int i, double d0, double d1) { - this.ca = true; + this.cb = true; float f = MathHelper.a(d0 * d0 + d1 * d1); float f1 = 0.4F; @@ -515,43 +583,58 @@ public abstract class EntityLiving extends Entity { public void die(DamageSource damagesource) { Entity entity = damagesource.getEntity(); - if (this.ag >= 0 && entity != null) { - entity.b(this, this.ag); + if (this.ah >= 0 && entity != null) { + entity.b(this, this.ah); } if (entity != null) { entity.a(this); } - this.aw = true; + this.ay = true; if (!this.world.isStatic) { - this.a(this.c > 0); + int i = 0; + + if (entity instanceof EntityHuman) { + i = EnchantmentManager.f(((EntityHuman) entity).inventory); + } + + if (!this.l()) { + this.a(this.aG > 0, i); + } } this.world.a(this, (byte) 3); } - protected void a(boolean flag) { - int i = this.k(); + protected void a(boolean flag, int i) { + int j = this.e(); // CraftBukkit start - whole method List loot = new java.util.ArrayList(); - int count = this.random.nextInt(3); - if ((i > 0) && (count > 0)) { - loot.add(new org.bukkit.inventory.ItemStack(i, count)); - } + if (j > 0) { + int k = this.random.nextInt(3); - CraftEventFactory.callEntityDeathEvent(this, loot); - // CraftBukkit end + if (i > 0) { + k += this.random.nextInt(i + 1); + } + + if (k > 0) { + loot.add(new org.bukkit.inventory.ItemStack(j, k)); + } + + CraftEventFactory.callEntityDeathEvent(this, loot); + // CraftBukkit end + } } - protected int k() { + protected int e() { return 0; } - protected void a(float f) { - super.a(f); + protected void b(float f) { + super.b(f); int i = (int) Math.ceil((double) (f - 3.0F)); if (i > 0) { @@ -560,7 +643,15 @@ public abstract class EntityLiving extends Entity { this.world.getServer().getPluginManager().callEvent(event); if (!event.isCancelled() && event.getDamage() != 0) { - this.damageEntity(DamageSource.FALL, event.getDamage()); + i = event.getDamage(); + + if (i > 4) { + this.world.makeSound(this, "damage.fallbig", 1.0F, 1.0F); + } else { + this.world.makeSound(this, "damage.fallsmall", 1.0F, 1.0F); + } + + this.damageEntity(DamageSource.FALL, i); } // CraftBukkit end @@ -577,7 +668,7 @@ public abstract class EntityLiving extends Entity { public void a(float f, float f1) { double d0; - if (this.ao()) { + if (this.az()) { d0 = this.locY; this.a(f, f1, 0.02F); this.move(this.motX, this.motY, this.motZ); @@ -588,7 +679,7 @@ public abstract class EntityLiving extends Entity { if (this.positionChanged && this.d(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) { this.motY = 0.30000001192092896D; } - } else if (this.ap()) { + } else if (this.aA()) { d0 = this.locY; this.a(f, f1, 0.02F); this.move(this.motX, this.motY, this.motZ); @@ -612,7 +703,7 @@ public abstract class EntityLiving extends Entity { } float f3 = 0.16277136F / (f2 * f2 * f2); - float f4 = this.onGround ? this.aj * f3 : this.ak; + float f4 = this.onGround ? this.ak * f3 : this.al; this.a(f, f1, f4); f2 = 0.91F; @@ -625,7 +716,7 @@ public abstract class EntityLiving extends Entity { } } - if (this.p()) { + if (this.r()) { float f5 = 0.15F; if (this.motX < (double) (-f5)) { @@ -655,7 +746,7 @@ public abstract class EntityLiving extends Entity { } this.move(this.motX, this.motY, this.motZ); - if (this.positionChanged && this.p()) { + if (this.positionChanged && this.r()) { this.motY = 0.2D; } @@ -665,7 +756,7 @@ public abstract class EntityLiving extends Entity { this.motZ *= (double) f2; } - this.aA = this.aB; + this.aC = this.aD; d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f6 = MathHelper.a(d0 * d0 + d1 * d1) * 4.0F; @@ -674,11 +765,11 @@ public abstract class EntityLiving extends Entity { f6 = 1.0F; } - this.aB += (f6 - this.aB) * 0.4F; - this.aC += this.aB; + this.aD += (f6 - this.aD) * 0.4F; + this.aE += this.aD; } - public boolean p() { + public boolean r() { int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.boundingBox.b); int k = MathHelper.floor(this.locZ); @@ -710,45 +801,49 @@ public abstract class EntityLiving extends Entity { } public void a(NBTTagCompound nbttagcompound) { - this.health = nbttagcompound.d("Health"); + this.health = nbttagcompound.e("Health"); if (!nbttagcompound.hasKey("Health")) { - this.health = 10; + this.health = this.getMaxHealth(); } - this.hurtTicks = nbttagcompound.d("HurtTime"); - this.deathTicks = nbttagcompound.d("DeathTime"); - this.attackTicks = nbttagcompound.d("AttackTime"); + this.hurtTicks = nbttagcompound.e("HurtTime"); + this.deathTicks = nbttagcompound.e("DeathTime"); + this.attackTicks = nbttagcompound.e("AttackTime"); if (nbttagcompound.hasKey("ActiveEffects")) { - NBTTagList nbttaglist = nbttagcompound.l("ActiveEffects"); + NBTTagList nbttaglist = nbttagcompound.m("ActiveEffects"); - for (int i = 0; i < nbttaglist.c(); ++i) { + for (int i = 0; i < nbttaglist.d(); ++i) { NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i); - byte b0 = nbttagcompound1.c("Id"); - byte b1 = nbttagcompound1.c("Amplifier"); - int j = nbttagcompound1.e("Duration"); + byte b0 = nbttagcompound1.d("Id"); + byte b1 = nbttagcompound1.d("Amplifier"); + int j = nbttagcompound1.f("Duration"); this.effects.put(Integer.valueOf(b0), new MobEffect(b0, j, b1)); } } } - public boolean ac() { + public boolean aj() { return !this.dead && this.health > 0; } - public boolean b_() { + public boolean f() { return false; } - public void s() { - if (this.aG > 0) { - double d0 = this.locX + (this.aH - this.locX) / (double) this.aG; - double d1 = this.locY + (this.aI - this.locY) / (double) this.aG; - double d2 = this.locZ + (this.aJ - this.locZ) / (double) this.aG; + public void d() { + if (this.d > 0) { + --this.d; + } + + if (this.aK > 0) { + double d0 = this.locX + (this.aL - this.locX) / (double) this.aK; + double d1 = this.locY + (this.aM - this.locY) / (double) this.aK; + double d2 = this.locZ + (this.aN - this.locZ) / (double) this.aK; double d3; - for (d3 = this.aK - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) { + for (d3 = this.aO - (double) this.yaw; d3 < -180.0D; d3 += 360.0D) { ; } @@ -756,9 +851,9 @@ public abstract class EntityLiving extends Entity { d3 -= 360.0D; } - this.yaw = (float) ((double) this.yaw + d3 / (double) this.aG); - this.pitch = (float) ((double) this.pitch + (this.aL - (double) this.pitch) / (double) this.aG); - --this.aG; + this.yaw = (float) ((double) this.yaw + d3 / (double) this.aK); + this.pitch = (float) ((double) this.pitch + (this.aP - (double) this.pitch) / (double) this.aK); + --this.aK; this.setPosition(d0, d1, d2); this.c(this.yaw, this.pitch); List list = this.world.getEntities(this, this.boundingBox.shrink(0.03125D, 0.0D, 0.03125D)); @@ -779,59 +874,71 @@ public abstract class EntityLiving extends Entity { } } - if (this.H()) { - this.aS = false; - this.aP = 0.0F; - this.aQ = 0.0F; - this.aR = 0.0F; - } else if (!this.ai) { - this.c_(); + MethodProfiler.a("ai"); + if (this.L()) { + this.aW = false; + this.aT = 0.0F; + this.aU = 0.0F; + this.aV = 0.0F; + } else if (!this.aj) { + this.m_(); } - boolean flag = this.ao(); - boolean flag1 = this.ap(); + MethodProfiler.a(); + boolean flag = this.az(); + boolean flag1 = this.aA(); - if (this.aS) { + if (this.aW) { if (flag) { this.motY += 0.03999999910593033D; } else if (flag1) { this.motY += 0.03999999910593033D; - } else if (this.onGround) { - this.S(); + } else if (this.onGround && this.d == 0) { + this.X(); + this.d = 10; } + } else { + this.d = 0; } - this.aP *= 0.98F; - this.aQ *= 0.98F; - this.aR *= 0.9F; - float f = this.aj; + this.aT *= 0.98F; + this.aU *= 0.98F; + this.aV *= 0.9F; + float f = this.ak; - this.aj *= this.D(); - this.a(this.aP, this.aQ); - this.aj = f; + this.ak *= this.F(); + this.a(this.aT, this.aU); + this.ak = f; + MethodProfiler.a("push"); List list1 = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D)); if (list1 != null && list1.size() > 0) { for (int j = 0; j < list1.size(); ++j) { Entity entity = (Entity) list1.get(j); - if (entity.g()) { + if (entity.f_()) { entity.collide(this); } } } + + MethodProfiler.a(); } - protected boolean H() { + protected boolean L() { return this.health <= 0; } - public boolean G() { + public boolean K() { return false; } - protected void S() { + protected void X() { this.motY = 0.41999998688697815D; + if (this.hasEffect(MobEffectList.JUMP)) { + this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F); + } + if (this.isSprinting()) { float f = this.yaw * 0.017453292F; @@ -839,78 +946,76 @@ public abstract class EntityLiving extends Entity { this.motZ += (double) (MathHelper.cos(f) * 0.2F); } - this.ca = true; + this.cb = true; } protected boolean d_() { return true; } - protected void ad() { + protected void ak() { EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D); - if (this.d_() && entityhuman != null) { + if (entityhuman != null) { double d0 = entityhuman.locX - this.locX; double d1 = entityhuman.locY - this.locY; double d2 = entityhuman.locZ - this.locZ; double d3 = d0 * d0 + d1 * d1 + d2 * d2; - if (d3 > 16384.0D) { + if (this.d_() && d3 > 16384.0D) { this.die(); } - if (this.aO > 600 && this.random.nextInt(800) == 0) { - if (d3 < 1024.0D) { - this.aO = 0; - } else { - this.die(); - } + if (this.aS > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D && this.d_()) { + this.die(); + } else if (d3 < 1024.0D) { + this.aS = 0; } } } - protected void c_() { - ++this.aO; + protected void m_() { + ++this.aS; EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D); - this.ad(); - this.aP = 0.0F; - this.aQ = 0.0F; + this.ak(); + this.aT = 0.0F; + this.aU = 0.0F; float f = 8.0F; if (this.random.nextFloat() < 0.02F) { entityhuman = this.world.findNearbyPlayer(this, (double) f); if (entityhuman != null) { - this.d = entityhuman; - this.aV = 10 + this.random.nextInt(20); + this.e = entityhuman; + this.aZ = 10 + this.random.nextInt(20); } else { - this.aR = (this.random.nextFloat() - 0.5F) * 20.0F; + this.aV = (this.random.nextFloat() - 0.5F) * 20.0F; } } - if (this.d != null) { - this.a(this.d, 10.0F, (float) this.u()); - if (this.aV-- <= 0 || this.d.dead || this.d.h(this) > (double) (f * f)) { - this.d = null; + if (this.e != null) { + this.a(this.e, 10.0F, (float) this.q_()); + if (this.aZ-- <= 0 || this.e.dead || this.e.i(this) > (double) (f * f)) { + this.e = null; } } else { if (this.random.nextFloat() < 0.05F) { - this.aR = (this.random.nextFloat() - 0.5F) * 20.0F; + this.aV = (this.random.nextFloat() - 0.5F) * 20.0F; } - this.yaw += this.aR; - this.pitch = this.aT; + this.yaw += this.aV; + this.pitch = this.aX; } - boolean flag = this.ao(); - boolean flag1 = this.ap(); + boolean flag = this.az(); + boolean flag1 = this.aA(); if (flag || flag1) { - this.aS = this.random.nextFloat() < 0.8F; + this.aW = this.random.nextFloat() < 0.8F; } } - protected int u() { + protected int q_() { return 40; } @@ -922,9 +1027,9 @@ public abstract class EntityLiving extends Entity { if (entity instanceof EntityLiving) { EntityLiving entityliving = (EntityLiving) entity; - d2 = this.locY + (double) this.t() - (entityliving.locY + (double) entityliving.t()); + d2 = this.locY + (double) this.x() - (entityliving.locY + (double) entityliving.x()); } else { - d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.t()); + d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.x()); } double d3 = (double) MathHelper.a(d0 * d0 + d1 * d1); @@ -935,12 +1040,12 @@ public abstract class EntityLiving extends Entity { this.yaw = this.b(this.yaw, f2, f); } - public boolean ae() { - return this.d != null; + public boolean al() { + return this.e != null; } - public Entity af() { - return this.d; + public Entity am() { + return this.e; } private float b(float f, float f1, float f2) { @@ -965,13 +1070,13 @@ public abstract class EntityLiving extends Entity { return f + f3; } - public void ag() {} + public void an() {} - public boolean d() { + public boolean g() { return this.world.containsEntity(this.boundingBox) && this.world.getEntities(this, this.boundingBox).size() == 0 && !this.world.c(this.boundingBox); } - protected void ah() { + protected void ao() { // CraftBukkit start EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, this.getBukkitEntity(), EntityDamageEvent.DamageCause.VOID, 4); this.world.getServer().getPluginManager().callEvent(event); @@ -984,11 +1089,11 @@ public abstract class EntityLiving extends Entity { // CraftBukkit end } - public Vec3D ai() { - return this.c(1.0F); + public Vec3D ap() { + return this.d(1.0F); } - public Vec3D c(float f) { + public Vec3D d(float f) { float f1; float f2; float f3; @@ -1012,7 +1117,7 @@ public abstract class EntityLiving extends Entity { } } - public int m() { + public int p() { return 4; } @@ -1020,7 +1125,7 @@ public abstract class EntityLiving extends Entity { return false; } - protected void aj() { + protected void aq() { Iterator iterator = this.effects.keySet().iterator(); while (iterator.hasNext()) { @@ -1029,7 +1134,47 @@ public abstract class EntityLiving extends Entity { if (!mobeffect.tick(this) && !this.world.isStatic) { iterator.remove(); - this.c(mobeffect); + this.d(mobeffect); + } + } + + int i; + + if (this.b) { + if (!this.world.isStatic) { + if (!this.effects.isEmpty()) { + i = PotionBrewer.a(this.effects.values()); + this.datawatcher.watch(8, Integer.valueOf(i)); + } else { + this.datawatcher.watch(8, Integer.valueOf(0)); + } + } + + this.b = false; + } + + if (this.random.nextBoolean()) { + i = this.datawatcher.getInt(8); + if (i > 0) { + double d0 = (double) (i >> 16 & 255) / 255.0D; + double d1 = (double) (i >> 8 & 255) / 255.0D; + double d2 = (double) (i >> 0 & 255) / 255.0D; + + this.world.a("mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.length, this.locY + this.random.nextDouble() * (double) this.width - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.length, d0, d1, d2); + } + } + } + + public void ar() { + Iterator iterator = this.effects.keySet().iterator(); + + while (iterator.hasNext()) { + Integer integer = (Integer) iterator.next(); + MobEffect mobeffect = (MobEffect) this.effects.get(integer); + + if (!this.world.isStatic) { + iterator.remove(); + this.d(mobeffect); } } } @@ -1047,22 +1192,46 @@ public abstract class EntityLiving extends Entity { } public void addEffect(MobEffect mobeffect) { - if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) { - ((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect); - this.b((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))); - } else { - this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect); - this.a(mobeffect); + if (this.a(mobeffect)) { + if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) { + ((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect); + this.c((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))); + } else { + this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect); + this.b(mobeffect); + } } } - protected void a(MobEffect mobeffect) {} + public boolean a(MobEffect mobeffect) { + if (this.t() == EnchantmentDamage.b) { + int i = mobeffect.getEffectId(); - protected void b(MobEffect mobeffect) {} + if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) { + return false; + } + } - protected void c(MobEffect mobeffect) {} + return true; + } + + public boolean at() { + return this.t() == EnchantmentDamage.b; + } + + protected void b(MobEffect mobeffect) { + this.b = true; + } - protected float D() { + protected void c(MobEffect mobeffect) { + this.b = true; + } + + protected void d(MobEffect mobeffect) { + this.b = true; + } + + protected float F() { float f = 1.0F; if (this.hasEffect(MobEffectList.FASTER_MOVEMENT)) { @@ -1075,4 +1244,33 @@ public abstract class EntityLiving extends Entity { return f; } + + public void a_(double d0, double d1, double d2) { + this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch); + } + + public boolean l() { + return false; + } + + public EnchantmentDamage t() { + return EnchantmentDamage.a; + } + + public void c(ItemStack itemstack) { + this.world.makeSound(this, "random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F); + + for (int i = 0; i < 5; ++i) { + Vec3D vec3d = Vec3D.create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D); + + vec3d.a(-this.pitch * 3.1415927F / 180.0F); + vec3d.b(-this.yaw * 3.1415927F / 180.0F); + Vec3D vec3d1 = Vec3D.create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D); + + vec3d1.a(-this.pitch * 3.1415927F / 180.0F); + vec3d1.b(-this.yaw * 3.1415927F / 180.0F); + vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.x(), this.locZ); + this.world.a("iconcrack_" + itemstack.getItem().id, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c); + } + } } -- cgit v1.2.3