From 042911fef46a2efd1fcc4266a01ede48e6e2948c Mon Sep 17 00:00:00 2001 From: md_5 Date: Wed, 25 May 2016 18:25:49 +1000 Subject: SPIGOT-2311: Cancelling PlayerPortalEvent causes invulnerability until relog --- nms-patches/PlayerList.patch | 29 +++++++++++++++-------------- 1 file changed, 15 insertions(+), 14 deletions(-) (limited to 'nms-patches/PlayerList.patch') diff --git a/nms-patches/PlayerList.patch b/nms-patches/PlayerList.patch index 38b3ee32..c3ab6b96 100644 --- a/nms-patches/PlayerList.patch +++ b/nms-patches/PlayerList.patch @@ -391,7 +391,7 @@ entityplayer1.playerConnection = entityplayer.playerConnection; entityplayer1.copyTo(entityplayer, flag); -@@ -415,43 +578,156 @@ +@@ -415,43 +578,157 @@ entityplayer1.a(s); } @@ -520,7 +520,6 @@ + Location exit = null; + boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END + if (exitWorld != null) { -+ entityplayer.ck = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds + if ((cause == TeleportCause.END_PORTAL) && (i == 0)) { + // THE_END -> NORMAL; use bed if available, otherwise default spawn + exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation(); @@ -557,6 +556,8 @@ + Vector velocity = entityplayer.getBukkitEntity().getVelocity(); + exitWorld.getTravelAgent().adjustExit(entityplayer, exit, velocity); + ++ ++ entityplayer.ck = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds + this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we + if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) { + entityplayer.getBukkitEntity().setVelocity(velocity); @@ -566,7 +567,7 @@ public void f(EntityPlayer entityplayer) { GameProfile gameprofile = entityplayer.getProfile(); int i = this.isOp(gameprofile) ? this.operators.a(gameprofile) : 0; -@@ -490,12 +766,111 @@ +@@ -490,12 +767,111 @@ } public void changeWorld(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) { @@ -678,7 +679,7 @@ if (entity.dimension == -1) { d0 = MathHelper.a(d0 / d2, worldserver1.getWorldBorder().b() + 16.0D, worldserver1.getWorldBorder().d() - 16.0D); d1 = MathHelper.a(d1 / d2, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D); -@@ -514,6 +889,8 @@ +@@ -514,6 +890,8 @@ BlockPosition blockposition; if (i == 1) { @@ -687,7 +688,7 @@ blockposition = worldserver1.getSpawn(); } else { blockposition = worldserver1.getDimensionSpawn(); -@@ -527,16 +904,27 @@ +@@ -527,16 +905,27 @@ worldserver.entityJoinedWorld(entity, false); } } @@ -718,7 +719,7 @@ worldserver1.entityJoinedWorld(entity, false); } -@@ -544,6 +932,7 @@ +@@ -544,6 +933,7 @@ } entity.spawnIn(worldserver1); @@ -726,7 +727,7 @@ } public void tick() { -@@ -561,6 +950,25 @@ +@@ -561,6 +951,25 @@ } @@ -752,7 +753,7 @@ public void a(Packet packet, int i) { for (int j = 0; j < this.players.size(); ++j) { EntityPlayer entityplayer = (EntityPlayer) this.players.get(j); -@@ -659,11 +1067,23 @@ +@@ -659,11 +1068,23 @@ this.operators.add(new OpListEntry(gameprofile, this.server.q(), this.operators.b(gameprofile))); this.b(this.a(gameprofile.getId()), i); @@ -776,7 +777,7 @@ } private void b(EntityPlayer entityplayer, int i) { -@@ -688,7 +1108,7 @@ +@@ -688,7 +1109,7 @@ } public boolean isOp(GameProfile gameprofile) { @@ -785,7 +786,7 @@ } @Nullable -@@ -712,6 +1132,12 @@ +@@ -712,6 +1133,12 @@ for (int j = 0; j < this.players.size(); ++j) { EntityPlayer entityplayer = (EntityPlayer) this.players.get(j); @@ -798,7 +799,7 @@ if (entityplayer != entityhuman && entityplayer.dimension == i) { double d4 = d0 - entityplayer.locX; double d5 = d1 - entityplayer.locY; -@@ -759,21 +1185,26 @@ +@@ -759,21 +1186,26 @@ public void reloadWhitelist() {} public void b(EntityPlayer entityplayer, WorldServer worldserver) { @@ -830,7 +831,7 @@ entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex)); } -@@ -786,7 +1217,7 @@ +@@ -786,7 +1218,7 @@ } public String[] getSeenPlayers() { @@ -839,7 +840,7 @@ } public boolean getHasWhitelist() { -@@ -836,16 +1267,26 @@ +@@ -836,16 +1268,26 @@ public void u() { for (int i = 0; i < this.players.size(); ++i) { @@ -868,7 +869,7 @@ } public void sendMessage(IChatBaseComponent ichatbasecomponent) { -@@ -882,8 +1323,10 @@ +@@ -882,8 +1324,10 @@ WorldServer[] aworldserver = this.server.worldServer; int j = aworldserver.length; -- cgit v1.2.3