From b29f737cb3f14f858ae65e8b90839d70d9912022 Mon Sep 17 00:00:00 2001 From: md_5 Date: Tue, 26 May 2015 18:40:15 +1000 Subject: Don't toString disconnect message in console. --- nms-patches/PlayerConnection.patch | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'nms-patches/PlayerConnection.patch') diff --git a/nms-patches/PlayerConnection.patch b/nms-patches/PlayerConnection.patch index 766b26c6..1b92fa7c 100644 --- a/nms-patches/PlayerConnection.patch +++ b/nms-patches/PlayerConnection.patch @@ -534,6 +534,7 @@ public void a(PacketPlayInResourcePackStatus packetplayinresourcepackstatus) {} public void a(IChatBaseComponent ichatbasecomponent) { +- PlayerConnection.c.info(this.player.getName() + " lost connection: " + ichatbasecomponent); + // CraftBukkit start - Rarely it would send a disconnect line twice + if (this.processedDisconnect) { + return; @@ -541,7 +542,7 @@ + this.processedDisconnect = true; + } + // CraftBukkit end - PlayerConnection.c.info(this.player.getName() + " lost connection: " + ichatbasecomponent); ++ PlayerConnection.c.info(this.player.getName() + " lost connection: " + ichatbasecomponent.c()); // CraftBukkit: Don't toString(). // PAIL: Rename + // CraftBukkit start - Replace vanilla quit message handling with our own. + /* this.minecraftServer.aH(); -- cgit v1.2.3