From d8a9c7be4227b2243968b63ab7cc7a00098c93ad Mon Sep 17 00:00:00 2001 From: Thinkofdeath Date: Thu, 26 Feb 2015 22:41:06 +0000 Subject: Update to Minecraft 1.8.3 --- nms-patches/EntityVillager.patch | 25 +++++++++++++++++-------- 1 file changed, 17 insertions(+), 8 deletions(-) (limited to 'nms-patches/EntityVillager.patch') diff --git a/nms-patches/EntityVillager.patch b/nms-patches/EntityVillager.patch index 106b13e0..dbe1c8a1 100644 --- a/nms-patches/EntityVillager.patch +++ b/nms-patches/EntityVillager.patch @@ -1,19 +1,28 @@ ---- ../work/decompile-8eb82bde//net/minecraft/server/EntityVillager.java 2014-11-28 17:43:43.177707433 +0000 -+++ src/main/java/net/minecraft/server/EntityVillager.java 2014-11-28 17:38:22.000000000 +0000 -@@ -1,6 +1,7 @@ - package net.minecraft.server; +--- /home/matt/mc-dev-private//net/minecraft/server/EntityVillager.java 2015-02-26 22:40:22.723608138 +0000 ++++ src/main/java/net/minecraft/server/EntityVillager.java 2015-02-26 22:40:22.723608138 +0000 +@@ -2,6 +2,7 @@ import java.util.Iterator; -+import org.bukkit.craftbukkit.entity.CraftVillager; + import java.util.Random; ++import org.bukkit.craftbukkit.entity.CraftVillager; // CraftBukkit - public class EntityVillager extends EntityAgeable implements NPC, IMerchant { + public class EntityVillager extends EntityAgeable implements IMerchant, NPC { -@@ -28,7 +29,7 @@ +@@ -20,7 +21,7 @@ + private int by; + private boolean bz; + private boolean bA; +- private InventorySubcontainer inventory; ++ public InventorySubcontainer inventory; + private static final EntityVillager.IMerchantRecipeOption[][][][] bC = new EntityVillager.IMerchantRecipeOption[][][][] { { { { new EntityVillager.MerchantRecipeOptionBuy(Items.WHEAT, new EntityVillager.MerchantOptionRandomRange(18, 22)), new EntityVillager.MerchantRecipeOptionBuy(Items.POTATO, new EntityVillager.MerchantOptionRandomRange(15, 19)), new EntityVillager.MerchantRecipeOptionBuy(Items.CARROT, new EntityVillager.MerchantOptionRandomRange(15, 19)), new EntityVillager.MerchantRecipeOptionSell(Items.BREAD, new EntityVillager.MerchantOptionRandomRange(-4, -2))}, { new EntityVillager.MerchantRecipeOptionBuy(Item.getItemOf(Blocks.PUMPKIN), new EntityVillager.MerchantOptionRandomRange(8, 13)), new EntityVillager.MerchantRecipeOptionSell(Items.PUMPKIN_PIE, new EntityVillager.MerchantOptionRandomRange(-3, -2))}, { new EntityVillager.MerchantRecipeOptionBuy(Item.getItemOf(Blocks.MELON_BLOCK), new EntityVillager.MerchantOptionRandomRange(7, 12)), new EntityVillager.MerchantRecipeOptionSell(Items.APPLE, new EntityVillager.MerchantOptionRandomRange(-5, -7))}, { new EntityVillager.MerchantRecipeOptionSell(Items.COOKIE, new EntityVillager.MerchantOptionRandomRange(-6, -10)), new EntityVillager.MerchantRecipeOptionSell(Items.CAKE, new EntityVillager.MerchantOptionRandomRange(1, 1))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.STRING, new EntityVillager.MerchantOptionRandomRange(15, 20)), new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionProcess(Items.FISH, new EntityVillager.MerchantOptionRandomRange(6, 6), Items.COOKED_FISH, new EntityVillager.MerchantOptionRandomRange(6, 6))}, { new EntityVillager.MerchantRecipeOptionEnchant(Items.FISHING_ROD, new EntityVillager.MerchantOptionRandomRange(7, 8))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Item.getItemOf(Blocks.WOOL), new EntityVillager.MerchantOptionRandomRange(16, 22)), new EntityVillager.MerchantRecipeOptionSell(Items.SHEARS, new EntityVillager.MerchantOptionRandomRange(3, 4))}, { new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 0), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 1), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 2), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 3), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 4), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 5), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 6), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 7), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 8), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 9), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 10), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 11), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 12), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 13), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 14), new EntityVillager.MerchantOptionRandomRange(1, 2)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Item.getItemOf(Blocks.WOOL), 1, 15), new EntityVillager.MerchantOptionRandomRange(1, 2))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.STRING, new EntityVillager.MerchantOptionRandomRange(15, 20)), new EntityVillager.MerchantRecipeOptionSell(Items.ARROW, new EntityVillager.MerchantOptionRandomRange(-12, -8))}, { new EntityVillager.MerchantRecipeOptionSell(Items.BOW, new EntityVillager.MerchantOptionRandomRange(2, 3)), new EntityVillager.MerchantRecipeOptionProcess(Item.getItemOf(Blocks.GRAVEL), new EntityVillager.MerchantOptionRandomRange(10, 10), Items.FLINT, new EntityVillager.MerchantOptionRandomRange(6, 10))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.PAPER, new EntityVillager.MerchantOptionRandomRange(24, 36)), new EntityVillager.MerchantRecipeOptionBook()}, { new EntityVillager.MerchantRecipeOptionBuy(Items.BOOK, new EntityVillager.MerchantOptionRandomRange(8, 10)), new EntityVillager.MerchantRecipeOptionSell(Items.COMPASS, new EntityVillager.MerchantOptionRandomRange(10, 12)), new EntityVillager.MerchantRecipeOptionSell(Item.getItemOf(Blocks.BOOKSHELF), new EntityVillager.MerchantOptionRandomRange(3, 4))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.WRITTEN_BOOK, new EntityVillager.MerchantOptionRandomRange(2, 2)), new EntityVillager.MerchantRecipeOptionSell(Items.CLOCK, new EntityVillager.MerchantOptionRandomRange(10, 12)), new EntityVillager.MerchantRecipeOptionSell(Item.getItemOf(Blocks.GLASS), new EntityVillager.MerchantOptionRandomRange(-5, -3))}, { new EntityVillager.MerchantRecipeOptionBook()}, { new EntityVillager.MerchantRecipeOptionBook()}, { new EntityVillager.MerchantRecipeOptionSell(Items.NAME_TAG, new EntityVillager.MerchantOptionRandomRange(20, 22))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.ROTTEN_FLESH, new EntityVillager.MerchantOptionRandomRange(36, 40)), new EntityVillager.MerchantRecipeOptionBuy(Items.GOLD_INGOT, new EntityVillager.MerchantOptionRandomRange(8, 10))}, { new EntityVillager.MerchantRecipeOptionSell(Items.REDSTONE, new EntityVillager.MerchantOptionRandomRange(-4, -1)), new EntityVillager.MerchantRecipeOptionSell(new ItemStack(Items.DYE, 1, EnumColor.BLUE.getInvColorIndex()), new EntityVillager.MerchantOptionRandomRange(-2, -1))}, { new EntityVillager.MerchantRecipeOptionSell(Items.ENDER_EYE, new EntityVillager.MerchantOptionRandomRange(7, 11)), new EntityVillager.MerchantRecipeOptionSell(Item.getItemOf(Blocks.GLOWSTONE), new EntityVillager.MerchantOptionRandomRange(-3, -1))}, { new EntityVillager.MerchantRecipeOptionSell(Items.EXPERIENCE_BOTTLE, new EntityVillager.MerchantOptionRandomRange(3, 11))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionSell(Items.IRON_HELMET, new EntityVillager.MerchantOptionRandomRange(4, 6))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.IRON_INGOT, new EntityVillager.MerchantOptionRandomRange(7, 9)), new EntityVillager.MerchantRecipeOptionSell(Items.IRON_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(10, 14))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.DIAMOND, new EntityVillager.MerchantOptionRandomRange(3, 4)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(16, 19))}, { new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_BOOTS, new EntityVillager.MerchantOptionRandomRange(5, 7)), new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_LEGGINGS, new EntityVillager.MerchantOptionRandomRange(9, 11)), new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_HELMET, new EntityVillager.MerchantOptionRandomRange(5, 7)), new EntityVillager.MerchantRecipeOptionSell(Items.CHAINMAIL_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(11, 15))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionSell(Items.IRON_AXE, new EntityVillager.MerchantOptionRandomRange(6, 8))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.IRON_INGOT, new EntityVillager.MerchantOptionRandomRange(7, 9)), new EntityVillager.MerchantRecipeOptionEnchant(Items.IRON_SWORD, new EntityVillager.MerchantOptionRandomRange(9, 10))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.DIAMOND, new EntityVillager.MerchantOptionRandomRange(3, 4)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_SWORD, new EntityVillager.MerchantOptionRandomRange(12, 15)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_AXE, new EntityVillager.MerchantOptionRandomRange(9, 12))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionEnchant(Items.IRON_SHOVEL, new EntityVillager.MerchantOptionRandomRange(5, 7))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.IRON_INGOT, new EntityVillager.MerchantOptionRandomRange(7, 9)), new EntityVillager.MerchantRecipeOptionEnchant(Items.IRON_PICKAXE, new EntityVillager.MerchantOptionRandomRange(9, 11))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.DIAMOND, new EntityVillager.MerchantOptionRandomRange(3, 4)), new EntityVillager.MerchantRecipeOptionEnchant(Items.DIAMOND_PICKAXE, new EntityVillager.MerchantOptionRandomRange(12, 15))}}}, { { { new EntityVillager.MerchantRecipeOptionBuy(Items.PORKCHOP, new EntityVillager.MerchantOptionRandomRange(14, 18)), new EntityVillager.MerchantRecipeOptionBuy(Items.CHICKEN, new EntityVillager.MerchantOptionRandomRange(14, 18))}, { new EntityVillager.MerchantRecipeOptionBuy(Items.COAL, new EntityVillager.MerchantOptionRandomRange(16, 24)), new EntityVillager.MerchantRecipeOptionSell(Items.COOKED_PORKCHOP, new EntityVillager.MerchantOptionRandomRange(-7, -5)), new EntityVillager.MerchantRecipeOptionSell(Items.COOKED_CHICKEN, new EntityVillager.MerchantOptionRandomRange(-8, -6))}}, { { new EntityVillager.MerchantRecipeOptionBuy(Items.LEATHER, new EntityVillager.MerchantOptionRandomRange(9, 12)), new EntityVillager.MerchantRecipeOptionSell(Items.LEATHER_LEGGINGS, new EntityVillager.MerchantOptionRandomRange(2, 4))}, { new EntityVillager.MerchantRecipeOptionEnchant(Items.LEATHER_CHESTPLATE, new EntityVillager.MerchantOptionRandomRange(7, 12))}, { new EntityVillager.MerchantRecipeOptionSell(Items.SADDLE, new EntityVillager.MerchantOptionRandomRange(8, 10))}}}}; + + public EntityVillager(World world) { +@@ -29,7 +30,7 @@ public EntityVillager(World world, int i) { super(world); - this.inventory = new InventorySubcontainer("Items", false, 8); + this.inventory = new InventorySubcontainer("Items", false, 8, (CraftVillager) this.getBukkitEntity()); // CraftBukkit add argument this.setProfession(i); - this.a(0.6F, 1.8F); + this.setSize(0.6F, 1.8F); ((Navigation) this.getNavigation()).b(true); -- cgit v1.2.3