From aa008dff0f9bedbe88e1fe79831776b0a52eb90a Mon Sep 17 00:00:00 2001 From: md_5 Date: Tue, 1 Mar 2016 08:32:46 +1100 Subject: Update to Minecraft 1.9 --- nms-patches/EntityLightning.patch | 69 ++++++++++++++++----------------------- 1 file changed, 28 insertions(+), 41 deletions(-) (limited to 'nms-patches/EntityLightning.patch') diff --git a/nms-patches/EntityLightning.patch b/nms-patches/EntityLightning.patch index 61a28542..58617843 100644 --- a/nms-patches/EntityLightning.patch +++ b/nms-patches/EntityLightning.patch @@ -1,6 +1,6 @@ --- a/net/minecraft/server/EntityLightning.java +++ b/net/minecraft/server/EntityLightning.java -@@ -2,30 +2,53 @@ +@@ -2,15 +2,19 @@ import java.util.List; @@ -11,31 +11,19 @@ private int lifeTicks; public long a; private int c; + private final boolean d; ++ public boolean isEffect; // CraftBukkit -+ // CraftBukkit start -+ public boolean isEffect = false; -+ - public EntityLightning(World world, double d0, double d1, double d2) { -+ this(world, d0, d1, d2, false); -+ } -+ -+ public EntityLightning(World world, double d0, double d1, double d2, boolean isEffect) { -+ // CraftBukkit end + public EntityLightning(World world, double d0, double d1, double d2, boolean flag) { super(world); -+ -+ // CraftBukkit - Set isEffect -+ this.isEffect = isEffect; -+ ++ this.isEffect = flag; // CraftBukkit this.setPositionRotation(d0, d1, d2, 0.0F, 0.0F); this.lifeTicks = 2; this.a = this.random.nextLong(); - this.c = this.random.nextInt(3) + 1; - BlockPosition blockposition = new BlockPosition(this); +@@ -20,14 +24,22 @@ -- if (!world.isClientSide && world.getGameRules().getBoolean("doFireTick") && (world.getDifficulty() == EnumDifficulty.NORMAL || world.getDifficulty() == EnumDifficulty.HARD) && world.areChunksLoaded(blockposition, 10)) { -+ // CraftBukkit - add "!isEffect" -+ if (!isEffect && !world.isClientSide && world.getGameRules().getBoolean("doFireTick") && (world.getDifficulty() == EnumDifficulty.NORMAL || world.getDifficulty() == EnumDifficulty.HARD) && world.areChunksLoaded(blockposition, 10)) { - if (world.getType(blockposition).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition)) { + if (!flag && !world.isClientSide && world.getGameRules().getBoolean("doFireTick") && (world.getDifficulty() == EnumDifficulty.NORMAL || world.getDifficulty() == EnumDifficulty.HARD) && world.areChunksLoaded(blockposition, 10)) { + if (world.getType(blockposition).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition)) { - world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); + // CraftBukkit start + if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) { @@ -47,7 +35,7 @@ for (int i = 0; i < 4; ++i) { BlockPosition blockposition1 = blockposition.a(this.random.nextInt(3) - 1, this.random.nextInt(3) - 1, this.random.nextInt(3) - 1); - if (world.getType(blockposition1).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition1)) { + if (world.getType(blockposition1).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition1)) { - world.setTypeUpdate(blockposition1, Blocks.FIRE.getBlockData()); + // CraftBukkit start + if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition1.getX(), blockposition1.getY(), blockposition1.getZ(), this).isCancelled()) { @@ -57,13 +45,13 @@ } } } -@@ -35,7 +58,24 @@ - public void t_() { - super.t_(); +@@ -41,7 +53,24 @@ + public void m() { + super.m(); if (this.lifeTicks == 2) { -- this.world.makeSound(this.locX, this.locY, this.locZ, "ambient.weather.thunder", 10000.0F, 0.8F + this.random.nextFloat() * 0.2F); +- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.dh, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F); + // CraftBukkit start - Use relative location for far away sounds -+ //this.world.makeSound(this.locX, this.locY, this.locZ, "ambient.weather.thunder", 10000.0F, 0.8F + this.random.nextFloat() * 0.2F); ++ // this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.dc, SoundCategory.d, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F); + float pitch = 0.8F + this.random.nextFloat() * 0.2F; + int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; + for (EntityPlayer player : (List) (List) this.world.players) { @@ -74,27 +62,26 @@ + double deltaLength = Math.sqrt(distanceSquared); + double relativeX = player.locX + (deltaX / deltaLength) * viewDistance; + double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance; -+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect("ambient.weather.thunder", relativeX, this.locY, relativeZ, 10000.0F, pitch)); ++ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.dh, SoundCategory.WEATHER, relativeX, this.locY, relativeZ, 10000.0F, pitch)); + } else { -+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect("ambient.weather.thunder", this.locX, this.locY, this.locZ, 10000.0F, pitch)); ++ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.dh, SoundCategory.WEATHER, this.locX, this.locY, this.locZ, 10000.0F, pitch)); + } + } + // CraftBukkit end - this.world.makeSound(this.locX, this.locY, this.locZ, "random.explode", 2.0F, 0.5F + this.random.nextFloat() * 0.2F); + this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.dg, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F); } -@@ -49,13 +89,18 @@ - this.a = this.random.nextLong(); - BlockPosition blockposition = new BlockPosition(this); +@@ -57,13 +86,17 @@ + BlockPosition blockposition = new BlockPosition(this); -+ // CraftBukkit - add "!isEffect" - if (!this.world.isClientSide && this.world.getGameRules().getBoolean("doFireTick") && this.world.areChunksLoaded(blockposition, 10) && this.world.getType(blockposition).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(this.world, blockposition)) { -- this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); -+ // CraftBukkit start -+ if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) { -+ this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); -+ } -+ // CraftBukkit end + if (this.world.getGameRules().getBoolean("doFireTick") && this.world.areChunksLoaded(blockposition, 10) && this.world.getType(blockposition).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(this.world, blockposition)) { +- this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); ++ // CraftBukkit start - add "!isEffect" ++ if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) { ++ this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData()); ++ } ++ // CraftBukkit end + } } } } @@ -103,4 +90,4 @@ + if (this.lifeTicks >= 0 && !this.isEffect) { // CraftBukkit - add !this.isEffect if (this.world.isClientSide) { this.world.d(2); - } else { + } else if (!this.d) { -- cgit v1.2.3