From 8592585b9f160e753e8ccce9a7275de33265acec Mon Sep 17 00:00:00 2001 From: md_5 Date: Mon, 30 Jul 2018 19:29:03 +1000 Subject: Fix ancient style event call in PlayerDropItemEvent --- nms-patches/EntityHuman.patch | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/nms-patches/EntityHuman.patch b/nms-patches/EntityHuman.patch index 4df4e4b2..8964d550 100644 --- a/nms-patches/EntityHuman.patch +++ b/nms-patches/EntityHuman.patch @@ -6,7 +6,7 @@ +// CraftBukkit start +import org.bukkit.craftbukkit.entity.CraftHumanEntity; -+import org.bukkit.craftbukkit.entity.CraftItem; ++import org.bukkit.entity.Item; +import org.bukkit.entity.Player; +import org.bukkit.event.entity.CreatureSpawnEvent; +import org.bukkit.event.entity.EntityCombustByEntityEvent; @@ -93,7 +93,7 @@ + // CraftBukkit start - fire PlayerDropItemEvent + Player player = (Player) this.getBukkitEntity(); -+ CraftItem drop = new CraftItem(this.world.getServer(), entityitem); ++ Item drop = (Item) entityitem.getBukkitEntity(); + + PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop); + this.world.getServer().getPluginManager().callEvent(event); -- cgit v1.2.3