From 79e55b6dcf6448d33465b936ebdb2cc8a3cf2383 Mon Sep 17 00:00:00 2001 From: Jannyboy11 Date: Fri, 18 Aug 2017 18:52:09 +1000 Subject: SPIGOT-1107: Shift clicking and delegation for custom inventories PR #398 --- .../craftbukkit/entity/CraftHumanEntity.java | 4 +- .../craftbukkit/inventory/CraftContainer.java | 276 +++------------------ 2 files changed, 43 insertions(+), 237 deletions(-) diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java index 25e1e5a3..90df0ae1 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java @@ -271,7 +271,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity { private void openCustomInventory(Inventory inventory, EntityPlayer player, String windowType) { if (player.playerConnection == null) return; - Container container = new CraftContainer(inventory, this, player.nextContainerCounter()); + Container container = new CraftContainer(inventory, this.getHandle(), player.nextContainerCounter()); container = CraftEventFactory.callInventoryOpenEvent(player, container); if(container == null) return; @@ -345,7 +345,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity { if (inventory instanceof CraftInventoryView) { container = ((CraftInventoryView) inventory).getHandle(); } else { - container = new CraftContainer(inventory, player.nextContainerCounter()); + container = new CraftContainer(inventory, this.getHandle(), player.nextContainerCounter()); } // Trigger an INVENTORY_OPEN event diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftContainer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftContainer.java index b54f10b6..7ce7d600 100644 --- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftContainer.java +++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftContainer.java @@ -8,32 +8,43 @@ import org.bukkit.inventory.Inventory; import org.bukkit.inventory.InventoryView; import net.minecraft.server.Container; +import net.minecraft.server.ContainerAnvil; +import net.minecraft.server.ContainerBeacon; +import net.minecraft.server.ContainerBrewingStand; +import net.minecraft.server.ContainerChest; +import net.minecraft.server.ContainerDispenser; +import net.minecraft.server.ContainerEnchantTable; +import net.minecraft.server.ContainerFurnace; +import net.minecraft.server.ContainerHopper; +import net.minecraft.server.ContainerShulkerBox; +import net.minecraft.server.ContainerWorkbench; import net.minecraft.server.EntityHuman; import net.minecraft.server.IInventory; +import net.minecraft.server.ItemStack; import net.minecraft.server.PacketPlayOutOpenWindow; -import net.minecraft.server.Slot; -import net.minecraft.server.SlotShulkerBox; +import net.minecraft.server.PlayerInventory; public class CraftContainer extends Container { private final InventoryView view; private InventoryType cachedType; private String cachedTitle; + private Container delegate; private final int cachedSize; - public CraftContainer(InventoryView view, int id) { + public CraftContainer(InventoryView view, EntityHuman player, int id) { this.view = view; this.windowId = id; // TODO: Do we need to check that it really is a CraftInventory? IInventory top = ((CraftInventory) view.getTopInventory()).getInventory(); - IInventory bottom = ((CraftInventory) view.getBottomInventory()).getInventory(); + PlayerInventory bottom = (PlayerInventory) ((CraftInventory) view.getBottomInventory()).getInventory(); cachedType = view.getType(); cachedTitle = view.getTitle(); cachedSize = getSize(); - setupSlots(top, bottom); + setupSlots(top, bottom, player); } - public CraftContainer(final Inventory inventory, final HumanEntity player, int id) { + public CraftContainer(final Inventory inventory, final EntityHuman player, int id) { this(new InventoryView() { @Override public Inventory getTopInventory() { @@ -42,19 +53,19 @@ public class CraftContainer extends Container { @Override public Inventory getBottomInventory() { - return player.getInventory(); + return getPlayer().getInventory(); } @Override public HumanEntity getPlayer() { - return player; + return player.getBukkitEntity(); } @Override public InventoryType getType() { return inventory.getType(); } - }, id); + }, player, id); } @Override @@ -81,11 +92,11 @@ public class CraftContainer extends Container { CraftPlayer player = (CraftPlayer) view.getPlayer(); String type = getNotchInventoryType(cachedType); IInventory top = ((CraftInventory) view.getTopInventory()).getInventory(); - IInventory bottom = ((CraftInventory) view.getBottomInventory()).getInventory(); + PlayerInventory bottom = (PlayerInventory) ((CraftInventory) view.getBottomInventory()).getInventory(); this.b.clear(); this.c.clear(); if (typeChanged) { - setupSlots(top, bottom); + setupSlots(top, bottom, player.getHandle()); } int size = getSize(); player.getHandle().playerConnection.sendPacket(new PacketPlayOutOpenWindow(this.windowId, type, new ChatComponentText(cachedTitle), size)); @@ -121,263 +132,58 @@ public class CraftContainer extends Container { } } - private void setupSlots(IInventory top, IInventory bottom) { + private void setupSlots(IInventory top, PlayerInventory bottom, EntityHuman entityhuman) { switch (cachedType) { case CREATIVE: break; // TODO: This should be an error? case PLAYER: case CHEST: - setupChest(top, bottom); + delegate = new ContainerChest(bottom, top, entityhuman); break; case DISPENSER: case DROPPER: - setupDispenser(top, bottom); + delegate = new ContainerDispenser(bottom, top); break; case FURNACE: - setupFurnace(top, bottom); + delegate = new ContainerFurnace(bottom, top); break; case CRAFTING: // TODO: This should be an error? case WORKBENCH: - setupWorkbench(top, bottom); + delegate = new ContainerWorkbench(bottom, entityhuman.world, entityhuman.getChunkCoordinates()); break; case ENCHANTING: - setupEnchanting(top, bottom); + delegate = new ContainerEnchantTable(bottom, entityhuman.world, entityhuman.getChunkCoordinates()); break; case BREWING: - setupBrewing(top, bottom); + delegate = new ContainerBrewingStand(bottom, top); break; case HOPPER: - setupHopper(top, bottom); + delegate = new ContainerHopper(bottom, top, entityhuman); break; case ANVIL: - setupAnvil(top, bottom); + delegate = new ContainerAnvil(bottom, entityhuman.world, entityhuman.getChunkCoordinates(), entityhuman); break; case BEACON: - setupBeacon(top, bottom); + delegate = new ContainerBeacon(bottom, top); break; case SHULKER_BOX: - setupShulkerBox(top, bottom); + delegate = new ContainerShulkerBox(bottom, top, entityhuman); break; } - } - - private void setupChest(IInventory top, IInventory bottom) { - int rows = top.getSize() / 9; - int row; - int col; - // This code copied from ContainerChest - int i = (rows - 4) * 18; - for (row = 0; row < rows; ++row) { - for (col = 0; col < 9; ++col) { - this.a(new Slot(top, col + row * 9, 8 + col * 18, 18 + row * 18)); - } - } - - for (row = 0; row < 3; ++row) { - for (col = 0; col < 9; ++col) { - this.a(new Slot(bottom, col + row * 9 + 9, 8 + col * 18, 103 + row * 18 + i)); - } - } - - for (col = 0; col < 9; ++col) { - this.a(new Slot(bottom, col, 8 + col * 18, 161 + i)); - } - // End copy from ContainerChest - } - - private void setupWorkbench(IInventory top, IInventory bottom) { - // This code copied from ContainerWorkbench - this.a(new Slot(top, 0, 124, 35)); - - int row; - int col; - - for (row = 0; row < 3; ++row) { - for (col = 0; col < 3; ++col) { - this.a(new Slot(top, 1 + col + row * 3, 30 + col * 18, 17 + row * 18)); - } - } - - for (row = 0; row < 3; ++row) { - for (col = 0; col < 9; ++col) { - this.a(new Slot(bottom, col + row * 9 + 9, 8 + col * 18, 84 + row * 18)); - } - } - - for (col = 0; col < 9; ++col) { - this.a(new Slot(bottom, col, 8 + col * 18, 142)); - } - // End copy from ContainerWorkbench - } - - private void setupFurnace(IInventory top, IInventory bottom) { - // This code copied from ContainerFurnace - this.a(new Slot(top, 0, 56, 17)); - this.a(new Slot(top, 1, 56, 53)); - this.a(new Slot(top, 2, 116, 35)); - - int row; - int col; - - for (row = 0; row < 3; ++row) { - for (col = 0; col < 9; ++col) { - this.a(new Slot(bottom, col + row * 9 + 9, 8 + col * 18, 84 + row * 18)); - } - } - - for (col = 0; col < 9; ++col) { - this.a(new Slot(bottom, col, 8 + col * 18, 142)); - } - // End copy from ContainerFurnace - } - - private void setupDispenser(IInventory top, IInventory bottom) { - // This code copied from ContainerDispenser - int row; - int col; - - for (row = 0; row < 3; ++row) { - for (col = 0; col < 3; ++col) { - this.a(new Slot(top, col + row * 3, 61 + col * 18, 17 + row * 18)); - } - } - - for (row = 0; row < 3; ++row) { - for (col = 0; col < 9; ++col) { - this.a(new Slot(bottom, col + row * 9 + 9, 8 + col * 18, 84 + row * 18)); - } - } - - for (col = 0; col < 9; ++col) { - this.a(new Slot(bottom, col, 8 + col * 18, 142)); - } - // End copy from ContainerDispenser - } - - private void setupEnchanting(IInventory top, IInventory bottom) { - // This code copied from ContainerEnchantTable - this.a((new Slot(top, 0, 15, 47))); - this.a((new Slot(top, 0, 35, 47))); - - int row; - - for (row = 0; row < 3; ++row) { - for (int i1 = 0; i1 < 9; ++i1) { - this.a(new Slot(bottom, i1 + row * 9 + 9, 8 + i1 * 18, 84 + row * 18)); - } - } - for (row = 0; row < 9; ++row) { - this.a(new Slot(bottom, row, 8 + row * 18, 142)); + if (delegate != null) { + this.b = delegate.b; // PAIL: items + this.c = delegate.c; // PAIL: slots } - // End copy from ContainerEnchantTable } - private void setupBrewing(IInventory top, IInventory bottom) { - // This code copied from ContainerBrewingStand - this.a(new Slot(top, 0, 56, 46)); - this.a(new Slot(top, 1, 79, 53)); - this.a(new Slot(top, 2, 102, 46)); - this.a(new Slot(top, 3, 79, 17)); - this.a(new Slot(top, 4, 17, 17)); - - int i; - for (i = 0; i < 3; ++i) { - for (int j = 0; j < 9; ++j) { - this.a(new Slot(bottom, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); - } - } - - for (i = 0; i < 9; ++i) { - this.a(new Slot(bottom, i, 8 + i * 18, 142)); - } - // End copy from ContainerBrewingStand - } - - private void setupHopper(IInventory top, IInventory bottom) { - // This code copied from ContainerHopper - byte b0 = 51; - - int i; - - for (i = 0; i < top.getSize(); ++i) { - this.a(new Slot(top, i, 44 + i * 18, 20)); - } - - for (i = 0; i < 3; ++i) { - for (int j = 0; j < 9; ++j) { - this.a(new Slot(bottom, j + i * 9 + 9, 8 + j * 18, i * 18 + b0)); - } - } - - for (i = 0; i < 9; ++i) { - this.a(new Slot(bottom, i, 8 + i * 18, 58 + b0)); - } - // End copy from ContainerHopper - } - - private void setupAnvil(IInventory top, IInventory bottom) { - // This code copied from ContainerAnvil - this.a(new Slot(top, 0, 27, 47)); - this.a(new Slot(top, 1, 76, 47)); - this.a(new Slot(top, 2, 134, 47)); - - int i; - - for (i = 0; i < 3; ++i) { - for (int j = 0; j < 9; ++j) { - this.a(new Slot(bottom, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); - } - } - - for (i = 0; i < 9; ++i) { - this.a(new Slot(bottom, i, 8 + i * 18, 142)); - } - // End copy from ContainerAnvil - } - - private void setupBeacon(IInventory top, IInventory bottom) { - // This code is copied from ContainerBeacon - this.a(new Slot(top, 0, 136, 110)); - - int i; - - for (i = 0; i < 3; ++i) { - for (int j = 0; j < 9; ++j) { - this.a(new Slot(bottom, j + i * 9 + 9, 36 + j * 18, 137 + i * 18)); - } - } - - for (i = 0; i < 9; ++i) { - this.a(new Slot(bottom, i, 36 + i * 18, 195)); - } - // End copy from ContainerBeacon - } - - private void setupShulkerBox(IInventory top, IInventory bottom) { - // This code is copied from ContainerShulkerBox - int i; - int j; - - for (i = 0; i < 3; ++i) { - for (j = 0; j < 9; ++j) { - this.a((Slot) (new SlotShulkerBox(top, j + i * 9, 8 + j * 18, 18 + i * 18))); - } - } - - for (i = 0; i < 3; ++i) { - for (j = 0; j < 9; ++j) { - this.a(new Slot(bottom, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); - } - } - - for (i = 0; i < 9; ++i) { - this.a(new Slot(bottom, i, 8 + i * 18, 142)); - } - // End copy from ContainerShulkerBox + @Override + public ItemStack b(EntityHuman entityhuman, int i) { // PAIL: shiftClick + return (delegate != null) ? delegate.b(entityhuman, i) : super.b(entityhuman, i); } - public boolean a(EntityHuman entity) { + @Override + public boolean a(EntityHuman entity) { // PAIL: canUse return true; } } -- cgit v1.2.3