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* Try find conflicting UIDsDinnerbone2011-07-07-0/+5
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* Okay, back to arbitrary offsets!Dinnerbone2011-07-07-10/+12
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* No longer use an arbitrary offset to locate the correct mapDinnerbone2011-07-07-11/+9
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* Cleaned up this worlduid stuff a little.Dinnerbone2011-07-07-3/+2
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* Made maps support MultiWorld worlds.Rigby2011-07-07-2/+45
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* Implements a World UID.Rigby2011-07-07-3/+42
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* Added PlayerFish event.EvilSeph2011-07-03-0/+75
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* Fixed Sheep not firing EntityDeath event.EvilSeph2011-07-02-0/+124
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* Fixed PlayerPickupItem event returning wrong amount picked up and added ↵EvilSeph2011-07-02-3/+7
| | | | function to get the amount remaining on the ground.
* Fixed NPE in BlockFurnace.EvilSeph2011-07-02-0/+145
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* Improved FurnaceBurn event.EvilSeph2011-07-01-3/+3
| | | | | - Added the ability to set the burn time of the fuel. - Added the ability to set if a fuel should burn or not.
* Forgot version in CraftBukkitErik Broes2011-07-01-1/+1
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* Update for 1.7.2Erik Broes2011-07-01-4/+8
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* Fixed doors not updating their state to reflect any redstone currents when ↵EvilSeph2011-06-30-2/+3
| | | | placed.
* Made trapdoors fire BlockRedstone events.EvilSeph2011-06-30-0/+188
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* Improved PlayerMove event implementation.Rigby2011-06-30-36/+21
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* Possible fix for cancelled CraftScheduler tasks still running.EvilSeph2011-06-30-6/+31
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* Added reasons for entities regaining health.EvilSeph2011-06-30-5/+13
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* Fixed BlockRedstone event firing too many times under certain circumstances.EvilSeph2011-06-30-7/+6
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* Update to minecraft 1.7_01Dinnerbone2011-06-30-36/+30
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* Update to Minecraft 1.7Dinnerbone2011-06-30-676/+827
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* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-1771/+1328
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Picking up arrows now also fires PlayerPickupItemErik Broes2011-06-27-0/+15
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* Fixed cancelling the PlayerPickup event, getAmount(), item duping issue.Erik Broes2011-06-26-5/+25
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* Fixed Explosion.setYield(0) still dropping blocks.EvilSeph2011-06-26-0/+513
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* Don't register commands only on initDinnerbone2011-06-26-7/+1
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* Fixed the fix of the EntityTame event.EvilSeph2011-06-23-17/+12
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* Portals created by fire now trigger PortalCreateEvent.Rigby2011-06-23-1/+32
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* Delayed alias registration until postworldDinnerbone2011-06-24-2/+5
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* We build for JDK 1.5.EvilSeph2011-06-23-2/+2
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* Made bukkit settings reload on reload().sunkid2011-06-23-4/+5
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* Fixed PlayerPickupItem event firing even if the player could not pick up the ↵EvilSeph2011-06-23-3/+3
| | | | item.
* Fixed default command alias to do an arrayDinnerbone2011-06-22-1/+3
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* Implemented new alias systemDinnerbone2011-06-22-3/+11
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* Fire WorldLoad events on default worlds for plugins who load:startupDinnerbone2011-06-22-0/+7
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* You may now set a generator to a default world using plugin.ymlDinnerbone2011-06-22-4/+43
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* Implemented startup plugin loadingDinnerbone2011-06-22-14/+22
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* Fixed players not healing in other worlds when spawn-monsters is false.EvilSeph2011-06-22-1/+2
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* Inform the client when a move event is cancelled.Rigby2011-06-22-1/+2
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* Line endings.Dinnerbone2011-06-22-254/+254
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* Added SpawnReasons to CreatureSpawn events. Thanks winsock!EvilSeph2011-06-21-9/+279
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* Added Sky biome for the Skylands. Thanks robin0van0der0v!EvilSeph2011-06-21-0/+2
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* Fixed spawn location offset.EvilSeph2011-06-21-1/+1
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* Implements isBedSpawn() to the PlayerRespawnEvent.Rigby2011-06-21-1/+3
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* Changed Nether portals to be handled by a customiseable PortalTravelAgent ↵Rigby2011-06-20-70/+393
| | | | and updated the PlayerPortalEvent
* Added the abitility to spawn fireballs.sunkid2011-06-20-3/+8
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* Remove Squid spawning restriction as Squids seem to obey spawn flags.EvilSeph2011-06-20-4/+0
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* Possible fix for furnaces leaving items behind.EvilSeph2011-06-20-13/+13
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* Added Furnace smelt and burn events.EvilSeph2011-06-20-2/+38
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* No more ghastly pigs!sunkid2011-06-19-1/+1
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