Commit message (Collapse) | Author | Age | Lines | |
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* | Possibly fixed block/chunk leaking | Dinnerbone | 2011-02-07 | -14/+24 |
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* | Changes to reflect new Environment enum | Dinnerbone | 2011-02-07 | -5/+13 |
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* | NPE | Dinnerbone | 2011-02-07 | -2/+3 |
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* | Fixed invisibility after cross-world teleportation | Dinnerbone | 2011-02-07 | -19/+28 |
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* | Fixed various multiworld teleporting issues | Dinnerbone | 2011-02-07 | -7/+18 |
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* | Fixed NPE after traveling to another world | Dinnerbone | 2011-02-07 | -0/+1 |
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* | Probably definitely fixed mob leaking | Dinnerbone | 2011-02-07 | -1/+259 |
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* | Possibly fixed world leaks (mobs crossing into other worlds) | Dinnerbone | 2011-02-07 | -0/+2 |
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* | Proper 'otherworld' chunkloading | Erik Broes | 2011-02-07 | -1/+7 |
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* | Attempt to clear loaded chunks during multiworld teleportation | Dinnerbone | 2011-02-07 | -7/+60 |
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* | Fixed player teleportation | Dinnerbone | 2011-02-07 | -5/+3 |
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* | Added internal MC support for multiple worlds | Dinnerbone | 2011-02-07 | -73/+631 |
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* | Scheduler | Raphfrk | 2011-02-07 | -0/+468 |
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* | Remove deprecated [gs]etTime calls | Erik Broes | 2011-02-06 | -11/+1 |
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* | Added PlayerKick (setReason, setLeaveMessage, setCancelled) and ↵ | Forsaken | 2011-02-06 | -15/+39 |
| | | | | PlayerRespawn (setLocation) | |||
* | Added VEHICLE_COLLISION_ENTITY which vanished after porting the code | Erik Broes | 2011-02-06 | -2/+27 |
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* | Added CraftBlock.getVector(). | sk89q | 2011-02-05 | -0/+5 |
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* | getLoadedChunks method | Raphfrk | 2011-02-05 | -0/+17 |
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* | Added version output to CraftBukkit that displays on startup. | EvilSeph | 2011-02-05 | -0/+1 |
| | | | | | | | | Add a version display to the startup of CraftBukkit so that we have all the information we need for support purposes simply by requesting a server log be pastebinned. I wanted to have it display right after the official Minecraft version is, but that would require modifying the server itself. | |||
* | Addded: int getMaxPlayers() | Animosity | 2011-02-05 | -0/+10 |
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* | fixed addItem hopefully | tahg | 2011-02-04 | -1/+1 |
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* | Merge branch 'master' of https://github.com/Bukkit/CraftBukkit | Tahg | 2011-02-05 | -0/+3 |
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| * | Save player data on save-all. | EvilSeph | 2011-02-04 | -0/+3 |
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* | | Fix for multi-stack adds | Tahg | 2011-02-05 | -5/+5 |
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* | Fixed NPE on missing kick-reason - http://redmine.bukkit.org/issues/359 | Erik Broes | 2011-02-04 | -1/+1 |
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* | Half-step placement bug fix, all credits to Brettflan | VictorD | 2011-02-03 | -10/+15 |
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* | Fixes placement cancellation of single-step blocks, such as in protected ↵ | Brettflan | 2011-02-03 | -6/+11 |
| | | | | | | | | | areas like the spawn area. The first line edited fixes it so other blocks placed on a single-step block aren't considered (only single-step blocks), and so that they're only considered when placed on the top face of the existing single-step block. The second section of changed code keeps the final world.setTypeIdAndData() call from being incorrectly applied if it was indeed a single-block placed on an existing single-block. Best way to test before and after is to put a bunch of single-step blocks in the spawn area as an Op, then de-Op yourself and try placing more blocks (single-step and otherwise, for example I also tested dirt blocks) on the sides and tops of the ones which you previously added as an Op. | |||
* | Removed tab on line 97. | Warren | 2011-02-03 | -1/+1 |
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* | Implemented Inventory.contains with a minimum amount of item required. As ↵ | Limb | 2011-02-04 | -0/+22 |
| | | | | per feature request #187 | |||
* | Totally useless commit to satisfy lukegb's outrageous demands | Dinnerbone | 2011-02-02 | -0/+5 |
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* | Generic cleanup/reformat. | Erik Broes | 2011-02-02 | -99/+83 |
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* | Clean vehicle code. | Erik Broes | 2011-02-02 | -85/+17 |
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* | Update chunk handling. | Erik Broes | 2011-02-02 | -202/+694 |
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* | Added CraftNoteBlock.play | Dinnerbone | 2011-02-01 | -31/+45 |
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* | Added CraftDispenser.dispense() | Dinnerbone | 2011-02-01 | -41/+59 |
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* | Fixed the onDisable() event of plugins again after it was overwritten some ↵ | Forsaken | 2011-02-02 | -0/+5 |
| | | | | days ago. | |||
* | Fixed dispenser | Dinnerbone | 2011-02-01 | -84/+84 |
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* | Fixed tabs | Dinnerbone | 2011-02-01 | -200/+200 |
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* | Introduce better versioning system, mark 2. | Luke GB | 2011-02-01 | -2/+4 |
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* | Dispensers now obey BLOCK_INTERACT | Tyler | 2011-02-02 | -0/+198 |
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* | Actually implement the spiral stuff now, oops | Erik Broes | 2011-02-01 | -3/+37 |
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* | Chunkloading around player now happens in a spiral! No more floating over ↵ | Erik Broes | 2011-02-01 | -0/+138 |
| | | | | the void waiting for the floor to load! | |||
* | Commands can be sent from the console (WIP, needs improvements) | Dinnerbone | 2011-02-01 | -1/+9 |
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* | Dinner time! | Dinnerbone | 2011-02-01 | -2/+24 |
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* | Don't hate me :( | Dinnerbone | 2011-02-01 | -0/+11 |
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* | Added setItemStack(ItemStack stack) to CraftItemDrop | Dinnerbone | 2011-02-01 | -0/+4 |
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* | Implemented VEHICLE_UPDATE | Dinnerbone | 2011-02-01 | -5/+6 |
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* | Fixed VEHICLE_MOVE | Dinnerbone | 2011-02-01 | -9/+11 |
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* | Implemented VEHICLE_EXIT | Dinnerbone | 2011-02-01 | -0/+21 |
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* | Implemented VEHICLE_COLLISION_BLOCK | Dinnerbone | 2011-01-31 | -0/+25 |
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