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archive/craftbukkit
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movement-fix
version/1.12.2
version/1.8
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*
Update to Minecraft 1.8
Thinkofdeath
2014-11-28
-65072
/
+1493
*
Allow teleportation of entities on vehicles. Fixes BUKKIT-4210
bendude56
2014-08-17
-2
/
+8
*
Implement ability to keep items on death via plugins. Adds BUKKIT-5724
Jerom van der Sar
2014-08-17
-3
/
+8
*
Modify the invalid item set to permit command blocks. Fixes BUKKIT-4342
Starbuck Johnson
2014-08-17
-1
/
+1
*
Fix PlayerFishEvent not correctly cancelling. Fixes BUKKIT-5396
myiume
2014-08-17
-6
/
+3
*
Implement deprecated methods. Adds BUKKIT-5752
Wesley Wolfe
2014-08-07
-0
/
+58
*
Use sensible AssertionError instead of ambiguous RuntimeException
Wesley Wolfe
2014-08-07
-4
/
+4
*
Fix cancelling PlayerDropItemEvent. Fixes BUKKIT-3313
ase34
2014-08-04
-1
/
+13
*
Fix removal of items from Item Frames. Fixes BUKKIT-5736
feildmaster
2014-08-02
-3
/
+7
*
Don't confuse client with sound coordinates outside view distance.
Travis Watkins
2014-07-15
-3
/
+52
*
Provide modifier functions to EntityDamageEvent. Fixes BUKKIT-5688
Wesley Wolfe
2014-07-13
-3
/
+9
*
Handle uniform block ids greater than 127. Fixes BUKKIT-5686
Travis Watkins
2014-07-10
-4
/
+4
*
Put damage modifiers in Functions for event. Fixes BUKKIT-5681
Travis Watkins
2014-07-09
-59
/
+99
*
Update CraftBukkit to Minecraft 1.7.10
Travis Watkins
2014-07-08
-1221
/
+1225
*
Use 4787c23dce0f5ac856d8d398225828971a93a3ff Guava patch for onlinePlayers
Wesley Wolfe
2014-07-01
-3
/
+1
*
Implement new getOnlinePlayers. Adds BUKKIt-5668
Wesley Wolfe
2014-06-25
-14
/
+117
*
[Bleeding] Fix checks for non-living entities. Fixes BUKKIT-5667
t00thpick1
2014-06-24
-2
/
+2
*
[Bleeding] Ignore damage done by LivingEntity.damage(). Fixes BUKKIT-5666
t00thpick1
2014-06-23
-0
/
+2
*
Use compact memory format for uniform chunk section data.
Travis Watkins
2014-06-23
-59
/
+272
*
[Bleeding] Set projectile source for reflected fireballs. Fixes BUKKIT-5661
t00thpick1
2014-06-22
-0
/
+1
*
[Bleeding] Implement new damage api. Fixes BUKKIT-5326, BUKKIT-3878.
t00thpick1
2014-06-22
-223
/
+263
*
[Bleeding] Repair missing diff in Explosion. Fixes BUKKIT-5662
t00thpick1
2014-06-22
-3
/
+4
*
Avoid checking for loaded chunks for lighting and entity ticking.
Travis Watkins
2014-06-21
-5
/
+92
*
Don't check unload queue before ticking things anymore.
Travis Watkins
2014-06-21
-29
/
+11
*
Add special case for handling place event with lilies. Fixes BUKKIT-5641
bloodshot
2014-06-01
-1
/
+9
*
Improve ItemStack filtering.
Travis Watkins
2014-06-01
-0
/
+10
*
Some assumptions are better than others.
Nate Mortensen
2014-06-01
-5
/
+3
*
Use UUIDs in CraftPlayer equals and hashCode methods. Fixes BUKKIT-5634
Daniel Naylor
2014-05-26
-4
/
+4
*
Handle null targets in target event. Fixes BUKKIT-5635
Travis Watkins
2014-05-26
-3
/
+10
*
Fix ItemStack state during BlockPlaceEvent. Fixes BUKKIT-5632
Nate Mortensen
2014-05-26
-5
/
+15
*
Rework mob item dropping on death. Fixes BUKKIT-5625
Travis Watkins
2014-05-26
-688
/
+119
*
Fix polarity of Bat.isAwake() and Bat.setAwake(boolean). Fixes BUKKIT-5624
Wesley Wolfe
2014-05-20
-2
/
+2
*
Ensure we always log commands and log the right thing.
Travis Watkins
2014-05-14
-1
/
+2
*
Update CraftBukkit to use new YamlConfiguration encoding changes
Wesley Wolfe
2014-05-14
-6
/
+7
*
Implement awake flag for bats. Adds BUKKIT-5606
Wesley Wolfe
2014-05-13
-0
/
+10
*
Handle chat packets correctly
Wesley Wolfe
2014-05-13
-4
/
+4
*
Handle inventory max stack sizes even better. Fixes BUKKIT-5595
Travis Watkins
2014-05-13
-1
/
+6
*
Only set skull profile if it is a player skull. Fixes BUKKIT-5605
Travis Watkins
2014-05-12
-6
/
+7
*
Avoid using the user cache in skull meta.
Travis Watkins
2014-05-03
-5
/
+5
*
[Bleeding] Fix stack overflow with Ender Crystals. Fixes BUKKIT-5583
GJ
2014-05-03
-3
/
+3
*
Implement inventory creation by type and title. Fixes BUKKIT-4045
eueln
2014-04-30
-0
/
+13
*
[Bleeding] Recheck persistence for chicken jockeys each tick. Fixes BUKKIT-5577
GJ
2014-04-29
-0
/
+5
*
[Bleeding] Include equipment in EntityDeathEvent loot. Fixes BUKKIT-5566
GJ
2014-04-29
-4
/
+23
*
[Bleeding] Allow generation of cocoa trees.
GJ
2014-04-28
-0
/
+3
*
[Bleeding] Correct issues with MEGA_REDWOOD trees. Fixes BUKKIT-5568
GJ
2014-04-28
-2
/
+2
*
Refactored BlockPlaceEvent and BlockChangeDelegate. Adds BUKKIT-5558
bloodshot
2014-04-23
-2635
/
+323
*
Don't limit anvil stack size.
Travis Watkins
2014-04-23
-1
/
+0
*
Handle inventory max stack sizes better. Fixes BUKKIT-5564
Travis Watkins
2014-04-23
-8
/
+33
*
Faux sleepers wake up normally. Fixes BUKKIT-3667
Yariv Livay
2014-04-18
-1
/
+1
*
Make AnvilInventory.getItem() use both containers. Fixes BUKKIT-2788
Andre LeBlanc
2014-04-18
-0
/
+22
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