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archive/craftbukkit
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movement-fix
version/1.12.2
version/1.8
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Age
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*
Don't cap food level at 20 when eating. Fixes BUKKIT-1667
Travis Watkins
2012-05-17
-1
/
+2
*
Replace TextWrapper with simple newline splitting. Fixes BUKKIT-1662
Travis Watkins
2012-05-16
-79
/
+16
*
Revert obsolete "fix" for Redstone Torches
feildmaster
2012-05-17
-4
/
+1
*
Assert that the block is still present after placement. Fixes BUKKIT-1399
feildmaster
2012-05-17
-1
/
+1
*
Fix block place protection using a larger radius. Fixes BUKKIT-1617
feildmaster
2012-05-16
-1
/
+1
*
Add option to strip color codes from server.log file
Travis Watkins
2012-05-16
-3
/
+21
*
Add ConsoleLogFormatter for diff visibility
Travis Watkins
2012-05-15
-0
/
+51
*
Update to jline 2. Fixes BUKKIT-717
EdGruberman
2012-05-15
-31
/
+45
*
Use a different temp file for each player to avoid corruption. Fixes BUKKIT-1607
Travis Watkins
2012-05-09
-1
/
+1
*
Fire events for fireball item usage. Fixes BUKKIT-1566
Travis Watkins
2012-05-09
-0
/
+20
*
Add ItemFireball from mc-dev for diff visibility
Travis Watkins
2012-05-09
-0
/
+55
*
Revert "Fix potential NPE in vanish API. Fixes BUKKIT-1541"
feildmaster
2012-04-27
-8
/
+0
*
Remove Player cache and edit CraftPlayer.equals to account for EntityID. Fixe...
feildmaster
2012-04-27
-42
/
+20
*
Don't call event if getOwner is null. Fixes BUKKIT-1545
Travis Watkins
2012-04-25
-3
/
+7
*
Fix growing large tress near world height. Fixes BUKKIT-1072
md_5
2012-04-25
-2
/
+2
*
Check if packet is null before checking priority. Fixes BUKKIT-1579
Travis Watkins
2012-04-25
-1
/
+1
*
Optimized a little too much. Update goals every tick again to avoid AI oddness.
Travis Watkins
2012-04-24
-6
/
+2
*
Fixed per-world spawn limits. I have no idea how we missed this.
Travis Watkins
2012-04-24
-7
/
+10
*
Update players when potion effects are moved from them. Fixes BUKKIT-789
Travis Watkins
2012-04-24
-1
/
+6
*
Remove address from throttle hashmap before killing socket. Fixes BUKKIT-659
Travis Watkins
2012-04-24
-1
/
+2
*
Remove "Fetching addPacket..." spam as it isn't useful. Fixes BUKKIT-32
Travis Watkins
2012-04-24
-2
/
+4
*
Fix potential NPE in vanish API. Fixes BUKKIT-1541
Travis Watkins
2012-04-24
-0
/
+8
*
Remove legacy Chunk cache. Fixes BUKKIT-1400
feildmaster
2012-04-24
-29
/
+12
*
Load player data before calling PlayerLoginEvent. Fixes BUKKIT-1531 and Fixes...
feildmaster
2012-04-23
-2
/
+3
*
We build for Java 1.5.
EvilSeph
2012-04-23
-1
/
+1
*
Add per-world spawn limits with fallback to server-wide bukkit.yml settings.
Travis Watkins
2012-04-23
-1
/
+81
*
Avoid doing unnecessary range checks when we're looping from start to end.
Travis Watkins
2012-04-23
-44
/
+207
*
Optimize AI and EntityLiving ticking
Travis Watkins
2012-04-21
-30
/
+47
*
Add PathfinderGoalSelector for diff visibility
Travis Watkins
2012-04-21
-0
/
+91
*
Rework clipping logic again, now works as well as the original implementation
EvilSeph
2012-04-21
-30
/
+84
*
Added Packet24 for diff visibility.
EvilSeph
2012-04-21
-0
/
+67
*
Reworking clipping logic; Fixes BUKKIT-1472
Wesley Wolfe
2012-04-15
-85
/
+27
*
Made permissions.yml registration easier; Addresses BUKKIT-1499
Wesley Wolfe
2012-04-15
-5
/
+5
*
Properly call EntityDeathEvent for mobs. Fixes BUKKIT-1519
feildmaster
2012-04-15
-3
/
+19
*
Set current recipe to null when a recipe isn't found. Fixes BUKKIT-1456
feildmaster
2012-04-15
-1
/
+1
*
Filter entity spawning sanely.
feildmaster
2012-04-15
-1
/
+1
*
Use SpawnReason.DEFAULT instead of SpawnReason.CUSTOM, freeing CUSTOM to plug...
feildmaster
2012-04-14
-1
/
+1
*
Added SpawnReason.SLIME_SPLIT, Fixes BUKKIT-790
feildmaster
2012-04-14
-1
/
+1
*
Persist PlayerDeathEvent values. Fixes BUKKIT-1521
feildmaster
2012-04-14
-3
/
+16
*
Make the dispenser check if the dispensed item has been changed before removi...
h31ix
2012-04-03
-2
/
+4
*
Implement new address to PlayerLoginEvent; Addresses BUKKIT-431
Wesley Wolfe
2012-04-03
-2
/
+2
*
Don't spawn conditional mobs if original entity is dead. Fixes BUKKIT-1444
feildmaster
2012-04-03
-0
/
+1
*
Mark entities as dead when spawning fails. Treat as canceled if entity is dead.
feildmaster
2012-04-03
-15
/
+14
*
Made using RAW_FISH on Ocelots when a player has the ability to instantly bui...
EvilSeph
2012-04-03
-1
/
+1
*
SpawnRadius should only apply to main world. Fixes BUKKIT-1427
feildmaster
2012-04-02
-0
/
+1
*
Make EntityCreatePortalEvent block list Unmodifiable.
feildmaster
2012-04-02
-2
/
+2
*
Tell clients to update if EntityPortalCreateEvent is canceled. Fixes BUKKIT-1426
feildmaster
2012-04-02
-0
/
+10
*
Made Slimes spawn less often in FLAT worlds. Fixes BUKKIT-1441
EvilSeph
2012-04-02
-0
/
+3
*
Made item use when a player has the ability to instantly build not decrement ...
EvilSeph
2012-04-02
-2
/
+3
*
[Bleeding] Hacky entity clipping fix; Fixes BUKKIT-50
Travis Watkins
2012-04-02
-4
/
+89
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