| Commit message (Collapse) | Author | Age | Lines |
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storage implementation constraints.
Changed assignment of pickup delays in such a way that they may not be larger than the value actually stored inside the NBT format that is Short.MAX_VALUE. Did not change method signature in order not to produce any shortening cast warnings in existing code. All values larger than 32767 are generally used to indicate that an item should never be picked up. Shortening this to 32767 will actually cause the pickup delay to never decrease, thus resulting in non-pickupable item stacks.
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inventories
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Inventory class.
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More APIs to follow pending feedback of whether this is the preferred implementation. Methods marked as deprecated and subject to change, but work as is.
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Fixes gamerules that control the output of those messages
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encountered instead of throwing an AssertionError
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Original idea from CyberTiger, PR #150
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that is active at the time. - SPIGOT-932
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player's inventory - Addresses SPIGOT-883
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cannot be converted
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Should prevent them from going out of sync
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