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* SPIGOT-3425: Correct slot type calculationmd_52017-07-16-1/+1
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* SPIGOT-3423: Don't treat technical piston block as BlockStateMetamd_52017-07-16-3/+2
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* SPIGOT-3417: Event for shearing snowmanmd_52017-07-15-2/+2
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* SPIGOT-3416: Cap team prefix / suffix at correct value of 16md_52017-07-13-2/+2
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* SPIGOT-3409: Improve performance of registering stupid amounts of ↵md_52017-07-10-3/+4
| | | | permissions in plugin.yml
* SPIGOT-3407: Set damager for evoker fangsmd_52017-07-08-0/+2
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* Increase expiration time to two weeks.md_52017-07-04-1/+1
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* SPIGOT-3387: Prevent null enchantments in ItemMetaBlackHole2017-06-29-0/+4
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* SPIGOT-3381: Save older serialized enchantsmd_52017-06-26-1/+6
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* SPIGOT-3379: Generalise canPickupItems to other entities.md_52017-06-26-4/+2
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* SPIGOT-3336: HideFlags will now serialize as a List rather than a Set.Jeremy Wood2017-06-23-2/+2
| | | | | | HideFlags will be serialized as a list and deserialized as an Iterable. This will allow maximum flexibility on both the formats it can be serialized into and formats it can be deserialized from.
* Treat Vanilla commands as Bukkit Commandsmd_52017-06-21-2/+2
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* Increase expire time to 7 daysmd_52017-06-17-1/+1
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* SPIGOT-3342: Fix invalid usage of null in InventoryWrappermd_52017-06-15-6/+6
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* Add PistonMoveReaction getters for Entitymd_52017-06-12-0/+6
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* SPIGOT-3331: New map colours don't displaymd_52017-06-12-2/+2
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* SPIGOT-3304: Respect duration from Vanilla /weathermd_52017-06-09-0/+2
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* Update to Minecraft 1.12md_52017-06-08-2/+5
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* SPIGOT-3286: Call BlockFormEvent for Concrete Powder -> Concretemd_52017-06-03-2/+3
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* SPIGOT-3283: Don't allow plugin induced infinite velocity / positionmd_52017-06-02-4/+9
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* SPIGOT-3284: Allow TNTPrimed#getSource to return invalid entitiesmd_52017-06-02-9/+1
| | | | Eg dead players.
* Update to Minecraft 1.12-pre6md_52017-05-30-4/+4
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* SPIGOT-3277: Fix Entity.eject()BlackHole2017-05-28-1/+1
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* Add color API for Teamsmd_52017-05-28-10/+37
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* SPIGOT-3272: Fix duplicate creative inventoryPokechu222017-05-28-1/+1
| | | | This change properly identifies the creative inventory as one with 5 crafting slots (as that's the default set in ContainerPlayer, and handled properly in other containers), instead of having the same inventory twice (which breaks slot identification).
* SPIGOT-439: Add player locale related APIs.MiniDigger2017-05-27-1/+5
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* Ensure gameLoop function gets selectors applied.md_52017-05-26-0/+50
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* SPIGOT-3253: Fix entity yaw changesmd_52017-05-20-1/+1
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* Update to Minecraft 1.12-pre5md_52017-05-19-4/+4
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* SPIGOT-3248: Don't set shoulder compounds of EntityHuman to nullBlackHole2017-05-18-4/+4
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* Misc advancement / recipe reload fixes including SPIGOT-3240md_52017-05-16-6/+2
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* SPIGOT-3240: Temporarily stub out rarely used resetRecipes method to fix ↵md_52017-05-16-0/+4
| | | | some issues.
* SPIGOT-3238: Add Server.advancementIteratormd_52017-05-15-0/+11
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* Update to Minecraft 1.12-pre2md_52017-05-14-466/+797
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* Change book limit to allow for automatically generated colour codesmd_52017-05-14-1/+1
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* Remove outdated build delay.md_52017-05-14-1/+1
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* Set health before entity death.Lukas Hennig2017-05-04-2/+2
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* SPIGOT-3215: Call BlockPhysicsEvent for tall plantsBlackHole2017-05-01-0/+7
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* SPIGOT-3214: Allow book titles up to 32 even though they can't be created by ↵md_52017-04-30-1/+1
| | | | a Vanilla client.
* Implement getColor / setColor for Shulker entityMatthew2017-04-30-1/+14
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* SPIGOT-3207: Fix hiding players in a BukkitRunnable after joiningPokechu222017-04-28-2/+2
| | | | | | This happened because "joining" wasn't cleared until the player was ticked. Runnables (presumably) ran _after_ the player list packet was sent, but before the player was ticked; thus, the player list packet was sent, but not cleared. The fix is to replace joining with hasSentListPacket, which is set immediately before sending any player list packets (thus, if hidePlayer is called after, it sees that the list packet has been sent and sends a new one to reset it). With this fix, the player is added to the list and then removed shortly afterwards. The reason why running /hideall in the example wouldn't fix the invisibility is because the server already thinks the player's been removed from the list (as they're hidden), and thus doesn't want to send another hide packet. This is correct behavior assuming that they get hidden correctly the first time, which they now do.
* Implement getColor / setColor for TippedArrowMatthew2017-04-26-0/+11
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* Skip invalid enchants in CraftMetaItemmd_52017-04-26-1/+4
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* Create NBT TypeId helper classSenmori2017-04-22-32/+60
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* Enforce proper limits on books.md_52017-04-20-5/+10
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* Implement cooldown APImd_52017-04-19-0/+24
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* Inventory getContents CleanupLukas Hennig2017-04-17-32/+25
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* Make CraftJukebox.isPlaying locally consistentmd_52017-04-16-0/+2
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* Add correct interfaces for comparator / daylight detectormd_52017-04-16-2/+4
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* Fix some blockstate consistency issues.md_52017-04-15-15/+25
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