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archive/craftbukkit
master
movement-fix
version/1.12.2
version/1.8
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*
Added some missing @Override.
sk89q
2011-06-09
-2
/
+0
*
Added World.createExplosion() that takes a Location, instead of just raw X, Y...
sk89q
2011-06-09
-0
/
+4
*
Cleaned up some Javadocs.
sk89q
2011-06-09
-5
/
+2
*
Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be...
sk89q
2011-06-09
-6
/
+14
*
Changed sound playing to effect dispatching, since these seem more like more ...
sk89q
2011-06-09
-7
/
+7
*
Merge branch 'sound' of https://github.com/sunkid/CraftBukkit
sk89q
2011-06-09
-0
/
+21
|
\
|
*
implementations of the playSound methods
sunkid
2011-06-09
-0
/
+21
*
|
Improved CreatureSpawnEvent and made Water Animals obey spawn-animals setting.
EvilSeph
2011-06-09
-7
/
+4
*
|
reverted some changes that broke stuff
Tahg
2011-06-09
-36
/
+38
*
|
fixed support for multiworld beds
Tahg
2011-06-09
-5
/
+6
*
|
Added method to create an explosion in world. Thanks Zaraza107!
EvilSeph
2011-06-09
-0
/
+4
*
|
Added EntityTame event. Thanks halvors!
EvilSeph
2011-06-09
-0
/
+446
*
|
Fixed redstone current being sent even if a BlockPlace was cancelled.
EvilSeph
2011-06-09
-2
/
+2
*
|
Fixed weather changes affecting players in all worlds, instead of their respe...
EvilSeph
2011-06-09
-4
/
+10
*
|
Made it possible to block punching fire out through PlayerInteract event.
EvilSeph
2011-06-09
-1
/
+2
*
|
Fixed issues introduced by recent 'portal changes' commit.
EvilSeph
2011-06-08
-0
/
+4
*
|
Adds update chunk method for sending fake chunk updates to the client. This i...
raphfrk
2011-06-08
-0
/
+124
*
|
Implemented 1.6 portal events.
Stephen
2011-06-08
-3
/
+501
*
|
Added more control over block placement on interactable objects. Thanks Acru!
EvilSeph
2011-06-08
-3
/
+5
*
|
More teleport changes. Thanks Zeerix!
EvilSeph
2011-06-08
-25
/
+29
*
|
Portal changes.
Tahg
2011-06-08
-68
/
+80
*
|
Prevent effects of tickrate degradation on furnaces
Erik Broes
2011-06-07
-6
/
+18
*
|
Prevent effects of tickrate degradation on item pickups
Erik Broes
2011-06-07
-4
/
+7
*
|
Fixing a serious issue caused by SpaceManiac. All his fault.
Dinnerbone
2011-06-07
-1
/
+1
*
|
Fixed health on multiworld teleportation
Dinnerbone
2011-06-07
-0
/
+1
*
|
Fixed nether's identity crises
Dinnerbone
2011-06-07
-3
/
+2
|
/
*
Exempt Vehicles from Entity.java's sanity check
EvilSeph
2011-06-07
-11
/
+0
*
Added UniqueId to entities. Thanks Afforess!
EvilSeph
2011-06-07
-0
/
+20
*
Added ChunkSnapshot for efficient, thread-safe copies of Chunk data. Thanks m...
EvilSeph
2011-06-07
-4
/
+152
*
Implemented unloadWorld(). Thanks Rigby!
EvilSeph
2011-06-07
-0
/
+45
*
Re-added per-world PVP setting support which was accidentally lost in transla...
EvilSeph
2011-06-07
-1
/
+2
*
Fixed IPv6 support in NetworkManager.
EvilSeph
2011-06-07
-1
/
+9
*
Fixed durability changing regardless of whether or not damage was successful....
EvilSeph
2011-06-07
-1
/
+6
*
Fixed entity damaged by entity event firing twice when players damage each ot...
EvilSeph
2011-06-07
-2
/
+2
*
Use the custom set spawn
Dinnerbone
2011-06-06
-1
/
+17
*
Fix for generator stuff now being class
Dinnerbone
2011-06-06
-4
/
+37
*
Implemented custom chunk generators and block populators
Dinnerbone
2011-06-06
-12
/
+231
*
Possible fix for some chunk loading issues experienced when teleporting. Than...
EvilSeph
2011-06-05
-2
/
+3
*
Fixed chunks saving more than they need to. Thanks Rigby!
EvilSeph
2011-06-05
-6
/
+4
*
Squelch stacktrace for 'not so important'-'error'
Erik Broes
2011-06-05
-1
/
+1
*
map cursor rotation fix
Tahg
2011-06-03
-1
/
+1
*
attempted nether fix
Tahg
2011-06-03
-2
/
+2
*
fixed environments
Tahg
2011-06-03
-8
/
+11
*
fixed cross world teleport
Tahg
2011-06-01
-3
/
+1
*
moved respawn event
Tahg
2011-05-31
-14
/
+13
*
More multiworld fixes
Tahg
2011-05-31
-12
/
+393
*
Update for 1.6.6
Erik Broes
2011-05-31
-96
/
+128
*
Update for 1.6.5
Erik Broes
2011-05-30
-657
/
+735
*
Improved packet handling
Tahg
2011-05-28
-1
/
+11
*
Fixed a bunch of multiworld issues (entity tracking etc)
Dinnerbone
2011-05-27
-17
/
+37
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