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* Bunchafixes which may or may not have any end resultDinnerbone2011-09-16-88/+69
* Fix for doors breaking themselves in certain situationsDinnerbone2011-09-16-1/+1
* Fixed bow drawback not affecting arrow damage.EvilSeph2011-09-16-2/+2
* More latency handling fixes.Rigby2011-09-16-1/+12
* Fixed fall distance accumulating while being in Creative mode.EvilSeph2011-09-16-0/+1
* Fixed NPE when a client queries a server that is unable to handle it.EvilSeph2011-09-16-0/+1
* Fixed the client having an incorrect world seed on respawn/teleporting across...EvilSeph2011-09-16-1/+1
* Fixed food data not persisting appropriately.EvilSeph2011-09-16-1/+1
* Fixed latency update issues.EvilSeph2011-09-16-2/+0
* Removed some unneeded code, possibly fixed animal spawningDinnerbone2011-09-15-10/+4
* Fixed a couple of minor obf translationsDinnerbone2011-09-15-3/+6
* Fixed missing PlayerInteractEvent call in creative modesunkid2011-09-15-3/+6
* Update for Minecraft 1.8.1Dinnerbone2011-09-15-12/+24
* Rename revision 2Dinnerbone2011-09-15-125/+125
* Fixed Creative not having infinite items.EvilSeph2011-09-15-0/+9
* Fixed minecarts forgetting their purpose in lifeDinnerbone2011-09-15-1/+1
* Setting exp shouldn't add, it should setDinnerbone2011-09-15-1/+1
* Implemented food methods + fixed dying resetting foodDinnerbone2011-09-15-0/+113
* Fixed spawning the new entitiesDinnerbone2011-09-15-1/+13
* Implemented Exp Orb methodsDinnerbone2011-09-15-0/+155
* Fixed logging in to the wrong game modeDinnerbone2011-09-15-1/+3
* Fix for ItemDoor crashDinnerbone2011-09-15-8/+16
* Implemented player experience methodsDinnerbone2011-09-15-0/+28
* 1.8 rename fixesDinnerbone2011-09-15-37/+21
* Fixed item drop protection.EvilSeph2011-09-14-2/+3
* Possible fix for flying.EvilSeph2011-09-14-1/+1
* Implemented new entitiesDinnerbone2011-09-15-1/+72
* Implemented gamemode methodsDinnerbone2011-09-15-5/+36
* Update for Minecraft 1.8Dinnerbone2011-09-15-3449/+4360
* Indentation is important, ok?Top-Cat2011-09-12-1/+1
* Implemented new GameMode methods (hint: You can't set game mode yet. Sorry.)Dinnerbone2011-09-09-1/+18
* Fixed issue with console being subscribed multiple times to permissionsDinnerbone2011-09-04-4/+1
* Added new Server.getPlayerExact() method, added whitelist methods and don't u...Dinnerbone2011-09-03-56/+60
* Implemented new ban and unban methodsDinnerbone2011-09-03-4/+38
* Implemented IP-banning methodsDinnerbone2011-09-03-1/+14
* Actually push the CraftOfflinePlayer implementation!Dinnerbone2011-09-03-0/+40
* Implemented OfflinePlayerDinnerbone2011-09-03-2/+16
* Implemented new broadcast methodDinnerbone2011-09-02-7/+17
* Fixed player.setOp not deopping playersDinnerbone2011-09-02-1/+7
* Fixed world.save, implemented autosave methodsDinnerbone2011-09-02-4/+13
* Implemented Server.shutdown()Dinnerbone2011-09-02-3/+3
* Commands are now "bukkit.command.x" instead of "craftbukkit.command.x", added...Dinnerbone2011-09-02-186/+5
* Version message doesn't need to be printed manually nowDinnerbone2011-09-02-2/+0
* Refactored some code from nms to ob for minimal diffsDinnerbone2011-08-29-28/+19
* Fixed PlayerDropItem event cancelling.EvilSeph2011-08-27-4/+1
* Fixed memory leak Chunk Compression handling. Thanks Zeerix!EvilSeph2011-08-27-1/+6
* Fixed using custom PTAs for PlayerPortal event.EvilSeph2011-08-27-1/+1
* safety check (and hopeful fix) for chunk savingTahg2011-08-19-4/+3
* Refactored default permission registration. Added "craftbukkit" and "craftbuk...Dinnerbone2011-08-18-110/+183
* Made suiciding through the /kill command not reliant on pvp being allowed.EvilSeph2011-08-15-1/+1