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* Actually implement the spiral stuff now, oopsErik Broes2011-02-01-3/+37
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* Chunkloading around player now happens in a spiral! No more floating over ↵Erik Broes2011-02-01-0/+138
| | | | the void waiting for the floor to load!
* Commands can be sent from the console (WIP, needs improvements)Dinnerbone2011-02-01-1/+9
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* Dinner time!Dinnerbone2011-02-01-2/+24
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* Don't hate me :(Dinnerbone2011-02-01-0/+11
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* Added setItemStack(ItemStack stack) to CraftItemDropDinnerbone2011-02-01-0/+4
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* Implemented VEHICLE_UPDATEDinnerbone2011-02-01-5/+6
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* Fixed VEHICLE_MOVEDinnerbone2011-02-01-9/+11
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* Implemented VEHICLE_EXITDinnerbone2011-02-01-0/+21
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* Implemented VEHICLE_COLLISION_BLOCKDinnerbone2011-01-31-0/+25
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* ENTITY_DAMAGED now knows hot from wetDinnerbone2011-01-31-1/+1
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* Implemented PLAYER_ITEM_HELDDinnerbone2011-01-31-0/+6
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* Implemented getRemainingAir/setRemainingAir/getMaximumAir/setMaximumAir on ↵Dinnerbone2011-01-31-1/+17
| | | | LivingEntity
* Renamed ItemStack.set/getDamage to durability, which is now a shortDinnerbone2011-01-31-11/+11
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* Fixed BLOCK_DAMAGEDDinnerbone2011-01-31-1/+1
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* toString!Dinnerbone2011-01-30-1/+164
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* Added support for different tree generation types and a callback.sk89q2011-01-30-9/+826
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* Implemented ENTITY_DEATH for playersDinnerbone2011-01-30-1/+33
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* Re-add BlockBurnEventTaylor Kelly2011-01-30-8/+16
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* Implemented ENTITY_DEATH for monsters and animalsDinnerbone2011-01-30-13/+47
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* Fixed missing PLAYER_JOIN event callstevenh2011-01-30-0/+3
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* Optimized blockCache, now only stores blocks asked forErik Broes2011-01-30-27/+35
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* Fixed rogue chmodsErik Broes2011-01-30-0/+0
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* Reworked getEntity; Hi instanceof, bay 16 classesErik Broes2011-01-30-1797/+85
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* Fixed initialization of CraftServerVictorD2011-01-30-4/+10
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* Port to new mc-dev format.Erik Broes2011-01-30-9207/+8610
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* Fixed drowning damage event.sk89q2011-01-30-1/+13
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* Merge branch 'master' of github.com:Bukkit/CraftBukkitstevenh2011-01-29-32/+182
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| * Fixed an issue where fire spread cancellation changed the behavior of ↵sk89q2011-01-28-1/+1
| | | | | | | | natural fire.
| * Fixed fire spread hook providing the wrong block.sk89q2011-01-28-1/+1
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| * Added Block.isBlockPowered(), block.isBlockIndirectlyPowered().sk89q2011-01-28-0/+8
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| * server.reload() now reloads pluginsDinnerbone2011-01-28-0/+4
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| * Implemented player.performCommand(String)Dinnerbone2011-01-28-0/+3
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| * onDisable on stop - stephankTaylor Kelly2011-01-27-0/+8
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| * You don't override for interfaces!Dinnerbone2011-01-27-2/+0
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| * BlockBurnEventTaylor Kelly2011-01-26-22/+28
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| * Added methods to get a list of entities to World. This replies on ↵sk89q2011-01-26-0/+45
| | | | | | | | net.minecraft.server.Entity.bukkitEntity not being null (otherwise it won't be returned).
| * EntityTargetEventTaylor Kelly2011-01-26-8/+86
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* | Updated commands to use CommandSender instead of Playerstevenh2011-01-29-7/+8
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* Fixed chunk corruption with mobspawnersDinner Bone2011-01-25-108/+108
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* added load chunk methodRaphfrk2011-01-25-0/+5
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* Added getBlockReplacedState to BlockPlaceEvent, in case one wants to see ↵VictorD2011-01-24-7/+11
| | | | what type of block was there previously.
* Added PlayerEggThrowEvent.getEgg().sk89q2011-01-23-1/+4
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* Added squid as a spawnable type by EntityEgg.sk89q2011-01-23-0/+3
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* Fixed painting placementErik Broes2011-01-23-1/+1
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* removed some potential bugs from some itemsAndrew Ardill2011-01-24-16/+17
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* removed all instances of new CraftEntity* where appropriate.Andrew Ardill2011-01-23-149/+279
| | | | Entity.getBukkitEntity() is now used instead.
* Added full tile entity data support for all block types that use it, ↵sk89q2011-01-23-0/+335
| | | | including chests, dispensers, furnaces, mob spawners, and note blocks.
* Fixed placement of blocks with meta-data. (Dyed wool, logs etc)Erik Broes2011-01-22-4/+11
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* Fix NPE from location incorrectly being implemented in Explosion.speakeasy2011-01-22-6/+2
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