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* Made reload support allow-flight.EvilSeph2011-04-21-0/+1
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* Fixed the fix of Creeper.setPoweredDinnerbone2011-04-21-2/+2
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* Fixed creeper.setPoweredDinnerbone2011-04-21-2/+2
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* Implemented LIGHTNING damageDinnerbone2011-04-21-1/+13
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* Implemented Weather and WeatherStormDinnerbone2011-04-21-0/+41
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* Implemented Creeper.is/setPoweredDinnerbone2011-04-21-0/+12
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* Java compatDinnerbone2011-04-21-2/+3
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* Update for 1.5_02.Erik Broes2011-04-21-1278/+1558
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* Reapplying changes lost with our new system in CraftInventory and ↵EvilSeph2011-04-21-15/+15
| | | | CraftInventoryPlayer.
* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-3172/+3152
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* Don't want the scheduler taking invalid arguments as well.sk89q2011-04-18-0/+8
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* Fixed CraftScheduler to catch exceptions thrown by tasks, rather than crash ↵sk89q2011-04-18-5/+20
| | | | the server.
* Fixed another issue involving invalid player positions or movement.EvilSeph2011-04-19-17/+28
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* Fixed name display in log messages for invalid yaw/pitch check.EvilSeph2011-04-19-2/+2
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* Added pre-login event for catching logins right after name verification has ↵sk89q2011-04-16-2/+59
| | | | completed. This happens in a different thread from the server (and thus can also block).
* The @Override annotation should only be used when overriding a method.Andrew Ardill2011-04-14-2/+0
| | | | Not when implementing an interface.
* Fixed an oversight allowing players to set invalid positions.EvilSeph2011-04-13-0/+24
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* Fixed the NaN check in Entity.javaEvilSeph2011-04-13-2/+2
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* Removed redundant check due to merging the ifs. Ooops.EvilSeph2011-04-12-6/+0
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* Fixed a crash involving invalid positions.EvilSeph2011-04-12-0/+12
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* Made fauxSleeping persist on death and cross-world teleport.sk89q2011-04-11-1/+3
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* Fixed potential NPE with bed leave event.sk89q2011-04-11-1/+6
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* Fixin' the problem of AFK people not in bed.sk89q2011-04-11-3/+35
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* Made what should be the last change missed in translation that might cause ↵EvilSeph2011-04-07-1/+1
| | | | chunk issues.
* Added bed events and methods.sk89q2011-04-07-2/+42
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* Fixed firstEmpty() by making it search for the first null instead of ↵EvilSeph2011-04-07-1/+7
| | | | Material.AIR.
* Prevent nasty connection errors from hitting the console.Tony2011-04-07-0/+14
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* Fix for invalid float values tooDinnerbone2011-04-07-0/+19
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* Made another change that was missed in translation that might cause chunk ↵alron2011-04-07-1/+1
| | | | issues. This should address one of the chunk issues experienced when teleporting.
* Fixed a crash in pitch/yaw calculation, probably a big improvement ↵Dinnerbone2011-04-07-2/+2
| | | | performance too (but then maybe not :D)
* Fixed Compile errorTahg2011-04-06-4/+4
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* Fixed some NPE issues caused by previous commitTahg2011-04-06-20/+36
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* Fixed stupidity in CraftInventory return typesTahg2011-04-06-16/+16
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* getContents now returns null for items whose underlying item is nullTahg2011-04-06-1/+1
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* Allows eggs support with Slimes, Wolves and MonstersDinnerbone2011-04-05-0/+9
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* Made changes that were missed in translation that might cause chunk issues.EvilSeph2011-04-04-2/+2
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* added some API for entitiesTahg2011-04-04-5/+125
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* Changed PlayerQuit to allow last minute modifications to player state.afforess2011-04-03-5/+7
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* Added player.saveData and player.loadData.afforess2011-04-03-1/+9
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* Base digging/blockbreaks on actual time rather than the servers tickrate.Erik Broes2011-04-03-2/+3
| | | | | Servers under high load suffer from tick-time degradation as severe as 1 tick taking 0.25s (rather than 0.05s). This will failing blockbreaks.
* Added the ability to set the quit messageRaphfrk2011-04-02-4/+8
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* Fix chunk.getEntitiesErik Broes2011-04-02-5/+5
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* Implemented entity.getNearbyEntities()Stephen2011-04-02-1/+12
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* implementation of Entity.isDeadafforess2011-04-02-0/+4
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* Forces clients to update to the new time immediately when setTime or ↵afforess2011-04-02-0/+6
| | | | setFullTime is called.
* Added VEHICLE_DESTROY eventRobert Sargant2011-04-02-0/+23
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* Implemented the new SpawnChangeEvent in CraftWorld.setSpawnLocation()William Bowers2011-04-02-0/+7
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* Changed default database location to {NAME}.db instead of database.dbDinnerbone2011-04-01-1/+1
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* Implemented ebeansDinnerbone2011-04-01-0/+41
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* Made Server a singletonDinnerbone2011-04-01-0/+2
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