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* added load chunk methodRaphfrk2011-01-25-0/+5
* Added getBlockReplacedState to BlockPlaceEvent, in case one wants to see what...VictorD2011-01-24-7/+11
* Added PlayerEggThrowEvent.getEgg().sk89q2011-01-23-1/+4
* Added squid as a spawnable type by EntityEgg.sk89q2011-01-23-0/+3
* Fixed painting placementErik Broes2011-01-23-1/+1
* removed some potential bugs from some itemsAndrew Ardill2011-01-24-16/+17
* removed all instances of new CraftEntity* where appropriate.Andrew Ardill2011-01-23-149/+279
* Added full tile entity data support for all block types that use it, includin...sk89q2011-01-23-0/+335
* Fixed placement of blocks with meta-data. (Dyed wool, logs etc)Erik Broes2011-01-22-4/+11
* Fix NPE from location incorrectly being implemented in Explosion.speakeasy2011-01-22-6/+2
* Reordered calls to fix use before assignment issuetahg2011-01-21-3/+1
* Revert "Entity's bukkitEntity field now holds a CraftEntity by default."sk89q2011-01-21-4/+2
* Simple fix for minecart tracks not curving as expected following commit https...Dean Bailey2011-01-22-1/+1
* Fixes "?" console command.Sean Cronin2011-01-22-1/+1
* Entity's bukkitEntity field now holds a CraftEntity by default.sk89q2011-01-21-2/+4
* Explosion remembers its Location.Adam Tanner2011-01-22-1/+9
* CraftBlock instance getLocation() method.Adam Tanner2011-01-22-0/+10
* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-173/+211
* Added compass setting methods.sk89q2011-01-20-0/+6
* Added suffocation damage as an event.sk89q2011-01-20-1/+11
* Expanded scope of change comments.sk89q2011-01-20-1/+1
* Added fall damage event.sk89q2011-01-20-1/+15
* Fixes to projectile events to check for null entities.Andrew Ardill2011-01-20-91/+82
* Implemented server reloadDinnerbone2011-01-20-3/+19
* Fixed half-step placingDinnerbone2011-01-20-3/+7
* Cleared up spawn distance calculation.FeepingCreature2011-01-20-6/+1
* Implement getSpawnLocation().FeepingCreature2011-01-20-0/+4
* Fixed CLI argumentsDinnerbone2011-01-20-1/+1
* Fixed blockcache being inaccurateDinnerbone2011-01-20-339/+346
* Address Feature#105:Implement support for PLAYER_ANIMATION hook/event.Nathan Wolf2014-09-09-0/+6
* Probable fix for Bug #231.Uristqwerty2011-01-20-1/+1
* fixes some explosion events to stop accessing null entities. Andrew Ardill2011-01-20-80/+67
* Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed co...speakeasy2011-01-20-5/+7
* Fix for NPE with dispenser+arrow bug.speakeasy2011-01-20-1/+7
* Change block ignite in flint and steel to be seperate from item usespeakeasy2011-01-19-8/+13
* reverted # from server consoleTahg2011-01-18-1/+27
* Further fixes to fire eventsAndrew Ardill2011-01-19-32/+57
* Fix BlockIgniteEvent after someone updated it and missed some stuff.speakeasy2011-01-19-7/+3
* Fixed getChunkAt and usage.Erik Broes2011-01-18-3/+3
* Fix to slow fire spread hook, to check if a block is on fire beforeAndrew Ardill2011-01-18-15/+33
* small change to block event with lava and cactus, to improveAndrew Ardill2011-01-18-5/+12
* fixed imports on all EntitiesAndrew Ardill2011-01-18-20/+47
* fixes to combust event so that it is raised only once on combustion.Andrew Ardill2011-01-18-26/+44
* Fixing some entity damage eventsAndrew Ardill2011-01-18-16/+35
* Updated plugin commands to allow for aliases and fallback on name collision.VictorD2011-01-18-12/+17
* Fixed: http://redmine.bukkit.org/issues/204 - fixed armor-slot order.Erik Broes2011-01-18-8/+8
* fixed exact name matchingTahg2011-01-17-1/+1
* Merge branch 'master' of https://github.com/Bukkit/CraftBukkitTahg2011-01-17-32/+63
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| * EntityExplodeEvent commit for craftbukkit.speakeasy2011-01-18-32/+63
* | fixed healthTahg2011-01-17-4/+4