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* Correctly shoot arrows with the spawnArrow Method. Fixes BUKKIT-3116Dark Arc2012-12-08-2/+5
* Update entity state correctly when marked as persistent. Fixes BUKKIT-3123Travis Watkins2012-12-07-0/+4
* Provide a faster way to get a location. Adds BUKKIT-3120Travis Watkins2012-12-07-0/+39
* Use shooter constructor for Fireballs. Fixes BUKKIT-3121feildmaster2012-12-07-8/+6
* Add the ability to launch WitherSkulls. Fixes BUKKIT-3106feildmaster2012-12-07-3/+6
* Fix "Commands Only" chat flag. Fixes BUKKIT-2238feildmaster2012-12-07-1/+1
* Implement API for wolves collar color. Adds BUKKIT-3109feildmaster2012-12-05-0/+9
* Don't run command blocks in empty worlds. Fixes BUKKIT-3094Travis Watkins2012-12-05-1/+6
* Persistence isn't just animals. Fix BUKKIT-3105feildmaster2012-12-05-1/+3
* Add a custom shutdown message set in bukkit.yml. Addresses BUKKIT-3031feildmaster2012-12-05-4/+12
* Allow placing blocks in spawn if ops.txt is empty. Fixes BUKKIT-3004Travis Watkins2012-12-05-0/+1
* Ensure animals don't despawn due to old default setting.Travis Watkins2012-12-04-1/+8
* Fire EntityFormBlockEvent for FallingBlocks. Adds BUKKIT-3078Wesley Wolfe2012-12-04-5/+14
* Implement API for mob despawn when away from players. Adds BUKKIT-2986Travis Watkins2012-12-04-3/+11
* Fix leaky pipes (water flow). Fixes BUKKIT-3085feildmaster2012-12-01-3/+3
* [BREAKING] Update BlockFace directions. Fixes BUKKIT-1567, BUKKIT-3069feildmaster2012-12-01-31/+31
* Fix missed refactoring in EntityWitherWesley Wolfe2012-11-30-1/+1
* Add data values to EntityChangeBlockEvent. Adds BUKKIT-3077, BUKKIT-3076Wesley Wolfe2012-11-30-16/+16
* Use carried item for endermen's changed-block's id. Fixes BUKKIT-3075Wesley Wolfe2012-11-30-1/+1
* Take into account if the shooter is a player before considering pvp mode for ...feildmaster2012-11-27-3/+3
* Fix multi-world sounds not being sent correctly. Fixes BUKKIT-3051feildmaster2012-11-25-1/+2
* Call EntityInteractEvent for Wood Buttons. Fixes BUKKIT-3022feildmaster2012-11-24-1/+12
* Fix the previous fix for "infinite 'breeding' with MonsterEggs"feildmaster2012-11-22-0/+4
* Call MapInitializeEvent on newly created maps. Fixes BUKKIT-2907feildmaster2012-11-21-1/+4
* Add ItemMapEmpty for diff visibilityfeildmaster2012-11-21-0/+34
* Fix teleporting entities with vehicles/passengers teleporting you illegally. ...feildmaster2012-11-20-2/+11
* Update invalidItems array. Fixes BUKKIT-2554.EvilSeph2012-11-20-1/+1
* Add SPAWNER_EGG spawn reason to allow for filtering. Adds BUKKIT-3000EvilSeph2012-11-20-1/+1
* Fix infinite 'breeding' with MonsterEggs. Fixes BUKKIT-2997EvilSeph2012-11-20-0/+6
* Add a DamageEvent for falling blocks which can damage entities. Fixes BUKKIT-...feildmaster2012-11-20-1/+12
* No teleporting people back into the server. Fixes BUKKIT-2298Wesley Wolfe2012-11-19-3/+2
* Don't add player to world if join event did it already.Travis Watkins2012-11-18-2/+6
* Fix players losing experience when keepInventory is true. Fixes BUKKIT-2915EvilSeph2012-11-18-2/+4
* Fix missed rename making withers too cheaty. Fixes BUKKIT-2972Travis Watkins2012-11-18-1/+1
* Don't do case lookups when we have the right case already.Travis Watkins2012-11-18-1/+1
* Lower compression level to avoid overloading the thread. Fixes BUKKIT-2963Travis Watkins2012-11-18-1/+2
* Implement sound changes for Minecraft 1.4.2 changes. Fixes BUKKIT-2849Karl Fritsche2012-11-17-26/+67
* Use correct itemstack for dispenser behavior chaining. Fixes BUKKIT-2886James Clarke2012-11-17-29/+27
* [Bleeding] Use case from player data for OfflinePlayer. Fixes BUKKIT-519EdGruberman2012-11-17-0/+15
* Don't show a player on map if they're vanished. Fixes BUKKIT-1882Travis Watkins2012-11-17-2/+10
* Don't kick player when they travel too far. Fixes BUKKIT-2968Travis Watkins2012-11-17-1/+2
* Implement API for Skeleton and Zombie types. Fixes BUKKIT-2818James Clarke2012-11-17-1/+27
* Fire BlockSpreadEvent for vine growth. Fixes BUKKIT-1097Travis Watkins2012-11-17-7/+36
* Add BlockVine.java from mc-dev for diff visibility.Travis Watkins2012-11-17-0/+293
* Fire BlockFadeEvent when soil turns back to dirt. Fixes BUKKIT-1854Travis Watkins2012-11-17-2/+12
* Don't wait for main thread when processing commands.Travis Watkins2012-11-17-42/+54
* Don't create tile entity when block placement fails. Fixes BUKKIT-2924Travis Watkins2012-11-16-0/+6
* Ignore empty custom payload packets. Fixes BUKKIT-2957Travis Watkins2012-11-16-0/+6
* Use synchronous calls and wait for chat disconnect. Fixes BUKKIT-2946Wesley Wolfe2012-11-16-4/+59
* Update tile entity when interact event is cancelled.Travis Watkins2012-11-16-0/+5