Commit message (Collapse) | Author | Age | Lines | |
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* | Add per-world spawn limits with fallback to server-wide bukkit.yml settings. | Travis Watkins | 2012-04-23 | -0/+4 |
| | | | | Fixes BUKKIT-1565 | |||
* | Added configurable Connection Throttle. Addresses BUKKIT-1274 | EvilSeph | 2012-03-22 | -0/+1 |
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* | Made the auto-update-checker suggest channels to server administrators if ↵ | Nathan Adams | 2012-03-01 | -0/+1 |
| | | | | they're upgrading past their preferred channel. | |||
* | [Bleeding] Added Help API. Addresses BUKKIT-863 | rmichela | 2012-03-01 | -2/+2 |
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* | Added plugin-profiling setting to bukkit.yml. | Travis Watkins | 2012-02-29 | -0/+1 |
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* | Added a built-in update checker. See ↵ | Nathan Adams | 2012-02-16 | -0/+6 |
| | | | | http://wiki.bukkit.org/Bukkit.yml#auto-updater for new bukkit.yml options. | |||
* | Added configurable animal and monster ticks per spawn setting. | EvilSeph | 2012-02-10 | -0/+3 |
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* | Added useExactLoginLocation(). Closes BUKKIT-145 | EvilSeph | 2012-01-29 | -0/+1 |
| | | | | | | | | useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml. If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login. If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login. | |||
* | Adding the option to suppress overload warnings as a bukkit.yml option. ↵ | Erik Broes | 2012-01-15 | -0/+1 |
| | | | | Thanks oloflarsson for the PR. | |||
* | Implemented CraftServer.getAllowEnd(). Thanks codename-B! | Erik Broes | 2011-12-09 | -0/+1 |
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* | Added header to bukkit.yml | Nathan Adams | 2011-10-12 | -0/+15 |
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* | Updated to the new Configuration api | Nathan Adams | 2011-10-10 | -0/+14 |