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path: root/src/main/resources/configurations/bukkit.yml
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* Implement API for ambient mob spawn limit. Add spawn-limit.ambient toTravis Watkins2012-10-31-0/+1
| | | | bukkit.yml. Adds BUKKIT-2765
* Remove spawn-radius setting in bukkit.yml in favour of spawn-protection inEvilSeph2012-10-28-1/+0
| | | | server.properties. Fixes BUKKIT-2657
* [Bleeding] Add autosave interval setting in bukkit.yml. Adds BUKKIT-2507Mike Primm2012-09-12-0/+1
| | | | | | | | | | | | | | | | | The new setting is located at "ticks-per.autosave". By changing this value, it affects how often a full save is automatically executed, measured in ticks. This value is defaulting to 0 (off) because we believe that the vast majority of servers already have a third-party solution to automatically saving the server at set intervals. Having the built in auto-save disabled by default ensures that we are not saving things twice; doing so leads to absolutely no benefits, but results in detrimental and noticeable unnecessary performance decrease. For servers that do not use an automated external script to perform saves, this setting can be turned on by setting the value higher than 0, with 900 being the value used in vanilla.
* Implement new deprecated warning state configuration optionWesley Wolfe2012-08-06-0/+1
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* Add query-plugins setting. Addresses BUKKIT-1781H31IX2012-06-20-0/+1
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* Add per-world spawn limits with fallback to server-wide bukkit.yml settings.Travis Watkins2012-04-23-0/+4
| | | | Fixes BUKKIT-1565
* Added configurable Connection Throttle. Addresses BUKKIT-1274EvilSeph2012-03-22-0/+1
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* Made the auto-update-checker suggest channels to server administrators if ↵Nathan Adams2012-03-01-0/+1
| | | | they're upgrading past their preferred channel.
* [Bleeding] Added Help API. Addresses BUKKIT-863rmichela2012-03-01-2/+2
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* Added plugin-profiling setting to bukkit.yml.Travis Watkins2012-02-29-0/+1
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* Added a built-in update checker. See ↵Nathan Adams2012-02-16-0/+6
| | | | http://wiki.bukkit.org/Bukkit.yml#auto-updater for new bukkit.yml options.
* Added configurable animal and monster ticks per spawn setting.EvilSeph2012-02-10-0/+3
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* Added useExactLoginLocation(). Closes BUKKIT-145EvilSeph2012-01-29-0/+1
| | | | | | | | useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml. If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login. If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login.
* Adding the option to suppress overload warnings as a bukkit.yml option. ↵Erik Broes2012-01-15-0/+1
| | | | Thanks oloflarsson for the PR.
* Implemented CraftServer.getAllowEnd(). Thanks codename-B!Erik Broes2011-12-09-0/+1
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* Added header to bukkit.ymlNathan Adams2011-10-12-0/+15
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* Updated to the new Configuration apiNathan Adams2011-10-10-0/+14