summaryrefslogtreecommitdiffstats
path: root/src/main/java
Commit message (Collapse)AuthorAgeLines
* Possibly fixed block/chunk leakingDinnerbone2011-02-07-14/+24
|
* Changes to reflect new Environment enumDinnerbone2011-02-07-5/+13
|
* NPEDinnerbone2011-02-07-2/+3
|
* Fixed invisibility after cross-world teleportationDinnerbone2011-02-07-19/+28
|
* Fixed various multiworld teleporting issuesDinnerbone2011-02-07-7/+18
|
* Fixed NPE after traveling to another worldDinnerbone2011-02-07-0/+1
|
* Probably definitely fixed mob leakingDinnerbone2011-02-07-1/+259
|
* Possibly fixed world leaks (mobs crossing into other worlds)Dinnerbone2011-02-07-0/+2
|
* Proper 'otherworld' chunkloadingErik Broes2011-02-07-1/+7
|
* Attempt to clear loaded chunks during multiworld teleportationDinnerbone2011-02-07-7/+60
|
* Fixed player teleportationDinnerbone2011-02-07-5/+3
|
* Added internal MC support for multiple worldsDinnerbone2011-02-07-73/+631
|
* SchedulerRaphfrk2011-02-07-0/+468
|
* Remove deprecated [gs]etTime callsErik Broes2011-02-06-11/+1
|
* Added PlayerKick (setReason, setLeaveMessage, setCancelled) and ↵Forsaken2011-02-06-15/+39
| | | | PlayerRespawn (setLocation)
* Added VEHICLE_COLLISION_ENTITY which vanished after porting the codeErik Broes2011-02-06-2/+27
|
* Added CraftBlock.getVector().sk89q2011-02-05-0/+5
|
* getLoadedChunks methodRaphfrk2011-02-05-0/+17
|
* Added version output to CraftBukkit that displays on startup.EvilSeph2011-02-05-0/+1
| | | | | | | | Add a version display to the startup of CraftBukkit so that we have all the information we need for support purposes simply by requesting a server log be pastebinned. I wanted to have it display right after the official Minecraft version is, but that would require modifying the server itself.
* Addded: int getMaxPlayers()Animosity2011-02-05-0/+10
|
* fixed addItem hopefully tahg2011-02-04-1/+1
|
* Merge branch 'master' of https://github.com/Bukkit/CraftBukkitTahg2011-02-05-0/+3
|\
| * Save player data on save-all.EvilSeph2011-02-04-0/+3
| |
* | Fix for multi-stack addsTahg2011-02-05-5/+5
|/
* Fixed NPE on missing kick-reason - http://redmine.bukkit.org/issues/359Erik Broes2011-02-04-1/+1
|
* Half-step placement bug fix, all credits to BrettflanVictorD2011-02-03-10/+15
|
* Fixes placement cancellation of single-step blocks, such as in protected ↵Brettflan2011-02-03-6/+11
| | | | | | | | | areas like the spawn area. The first line edited fixes it so other blocks placed on a single-step block aren't considered (only single-step blocks), and so that they're only considered when placed on the top face of the existing single-step block. The second section of changed code keeps the final world.setTypeIdAndData() call from being incorrectly applied if it was indeed a single-block placed on an existing single-block. Best way to test before and after is to put a bunch of single-step blocks in the spawn area as an Op, then de-Op yourself and try placing more blocks (single-step and otherwise, for example I also tested dirt blocks) on the sides and tops of the ones which you previously added as an Op.
* Removed tab on line 97.Warren2011-02-03-1/+1
|
* Implemented Inventory.contains with a minimum amount of item required. As ↵Limb2011-02-04-0/+22
| | | | per feature request #187
* Totally useless commit to satisfy lukegb's outrageous demandsDinnerbone2011-02-02-0/+5
|
* Generic cleanup/reformat.Erik Broes2011-02-02-99/+83
|
* Clean vehicle code.Erik Broes2011-02-02-85/+17
|
* Update chunk handling.Erik Broes2011-02-02-202/+694
|
* Added CraftNoteBlock.playDinnerbone2011-02-01-31/+45
|
* Added CraftDispenser.dispense()Dinnerbone2011-02-01-41/+59
|
* Fixed the onDisable() event of plugins again after it was overwritten some ↵Forsaken2011-02-02-0/+5
| | | | days ago.
* Fixed dispenserDinnerbone2011-02-01-84/+84
|
* Fixed tabsDinnerbone2011-02-01-200/+200
|
* Introduce better versioning system, mark 2.Luke GB2011-02-01-2/+4
|
* Dispensers now obey BLOCK_INTERACTTyler2011-02-02-0/+198
|
* Actually implement the spiral stuff now, oopsErik Broes2011-02-01-3/+37
|
* Chunkloading around player now happens in a spiral! No more floating over ↵Erik Broes2011-02-01-0/+138
| | | | the void waiting for the floor to load!
* Commands can be sent from the console (WIP, needs improvements)Dinnerbone2011-02-01-1/+9
|
* Dinner time!Dinnerbone2011-02-01-2/+24
|
* Don't hate me :(Dinnerbone2011-02-01-0/+11
|
* Added setItemStack(ItemStack stack) to CraftItemDropDinnerbone2011-02-01-0/+4
|
* Implemented VEHICLE_UPDATEDinnerbone2011-02-01-5/+6
|
* Fixed VEHICLE_MOVEDinnerbone2011-02-01-9/+11
|
* Implemented VEHICLE_EXITDinnerbone2011-02-01-0/+21
|
* Implemented VEHICLE_COLLISION_BLOCKDinnerbone2011-01-31-0/+25
|