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* Register damage caused by PrimedTNT entities as BLOCK_EXPLOSIONAndrew Ardill2011-12-02-1/+9
* Fixed ender pearls ignoring damage cancellationNathan Adams2011-12-02-1/+4
* Fixed exploit with Ender Pearls, and made them perform a damage event. This f...Nathan Adams2011-12-01-0/+52
* Don't disconnect a player if they're already disconnected (fixes BUKKIT-43)Nathan Adams2011-12-01-0/+2
* Made world.spawnCreature just delegate to world.spawn. This fixes BUKKIT-57Nathan Adams2011-12-01-10/+6
* Implemented 1.0.1 fixes. This fixes BUKKIT-3, BUKKIT-39, BUKKIT-150Nathan Adams2011-12-01-7/+18
* Fire BlockPlace event when placing a lilypad, Thanks DiddiZ; Fixes BUKKIT-162Erik Broes2011-12-01-0/+57
* Fix CraftBlock toString.Erik Broes2011-12-01-1/+1
* Fix missing data-value when placing a stair-block (somehow gets set after the...Erik Broes2011-12-01-0/+5
* Add more information to 'Fetching addPacket' so we might be able to find the ...Erik Broes2011-12-01-1/+1
* Fixed rare NPEs with CraftItemStack. This fixes BUKKIT-51Nathan Adams2011-12-01-3/+5
* Fixed Players from technically only dying once (thanks Qala)Nathan Adams2011-11-30-0/+1
* Fixed exp methods returning wrong valuesNathan Adams2011-11-30-6/+20
* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-1160/+906
* Fixed multiworld loading of some worlds, yay for 1 letter fixes :DErik Broes2011-11-30-1/+1
* Fix drops of StairBlocksErik Broes2011-11-30-4/+0
* Fix CraftEnderCrystal so that it implements EnderCrystal, not EnderSignal.Andrew Ardill2011-11-30-2/+2
* cleanup of projectilesAndrew Ardill2011-11-29-13/+1
* Add events for EntitySmallFireballAndrew Ardill2011-11-29-2/+43
* Fix Craft Entity constructors and toStrings.Andrew Ardill2011-11-29-301/+584
* Add EntitySmallFireball.java from nmsAndrew Ardill2011-11-29-0/+67
* Implementation of reworked EntityCombustEventsAndrew Ardill2011-11-29-34/+46
* Fix CraftVillager constructor to only take an EntityVillagerAndrew Ardill2011-11-29-1/+1
* BUKKIT-57 Fix using Bukkit interface instead of nmc Entity for type check.Andrew Ardill2011-11-29-1/+253
* Doors and trapdoors should function correctly once againNathan Adams2011-11-28-2/+2
* Ignore empty messages (not just null) for join and quitNathan Adams2011-11-28-2/+2
* Made Snowmen obey animal spawning rules (thanks Amaranth)Nathan Adams2011-11-28-1/+1
* Fixed Enchantments being lost on inventory.setItemNathan Adams2011-11-28-2/+6
* Fixed magma slimes from being nonspawnableNathan Adams2011-11-28-2/+10
* Add new Entity types to CreatureSpawnEventAndrew Ardill2011-11-28-2/+19
* Add CraftMagmaCubeAndrew Ardill2011-11-28-0/+104
* Fixed gravel's enchantment detectionNathan Adams2011-11-27-1/+1
* Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13)Nathan Adams2011-11-27-8/+22
* Fixed NPE in CraftPlayer.getBedSpawnLocationNathan Adams2011-11-27-1/+1
* Clone item enchantments uncheckedNathan Adams2011-11-27-1/+1
* Fixed issue with enchantments reseting under certain conditionsNathan Adams2011-11-27-6/+8
* Fixed crash when breaking gravel with a high fortune enchantNathan Adams2011-11-27-0/+15
* Implemented Enchantment APINathan Adams2011-11-27-0/+545
* Remove expensive debugcalls from production codeErik Broes2011-11-26-50/+50
* Fixed ancient vanilla typo in offline mode warnings. Thanks to Alexitaly92 fo...Nathan Adams2011-11-26-1/+1
* Fixed the NPE in inventoryplayer once again, thanks to don4of4Nathan Adams2011-11-26-1/+7
* Added death events for blaze and snowman, fixed reported loot for chickensNathan Adams2011-11-26-2/+272
* Fixed NPE travelling to the nether from a custom worldNathan Adams2011-11-25-1/+1
* Nether portals should now only work in the default worldNathan Adams2011-11-25-1/+1
* Fixed portal event reporting wrong from-worldNathan Adams2011-11-25-2/+2
* Fixed commentNathan Adams2011-11-25-1/+1
* Implemented world.getWorldFolderNathan Adams2011-11-25-1/+6
* Changed Entity.isDead to be aware of health for living entitiesNathan Adams2011-11-25-1/+1
* Another attempt at the vanilla tile entity bugNathan Adams2011-11-25-1/+1
* Fixed NPE in player inventory + don't ignore the cancel state of world unloadsNathan Adams2011-11-24-2/+2