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movement-fix
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version/1.8
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Age
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...
*
Fixed missing BiomeBase.SKY to Biome.SKY mapping. Thanks mikeprimm!
EvilSeph
2011-07-14
-29
/
+35
*
Implemented pig zombie get/set anger functions.
Celtic Minstrel
2011-07-14
-1
/
+22
*
Possibly fixed crashes caused by tile entities under certain circumstances ag...
EvilSeph
2011-07-13
-3
/
+139
*
Fixed the accounting for world UID conflicts.
EvilSeph
2011-07-13
-3
/
+6
*
Implemented helper methods + new biome methods
Dinnerbone
2011-07-13
-30
/
+188
*
Account for world UID conflicts.
EvilSeph
2011-07-13
-0
/
+7
*
Fixed uuid code that was prematurely pushed.
Warren Loo
2011-07-13
-27
/
+36
*
Made the order of aliases matter. We may or may not re-do this in a later build.
Rigby
2011-07-13
-1
/
+1
*
Possibly fixed crashes caused by tile entities under certain circumstances.
Warren Loo
2011-07-13
-1
/
+3
*
uuid changes
Tahg
2011-07-13
-48
/
+309
*
Added command line logging configuration which enables log file:
stevenh
2011-07-10
-2
/
+32
*
Use generators from bukkit.yml if none was specified at createWorld
Dinnerbone
2011-07-08
-0
/
+4
*
Update for 1.7.3
Dinnerbone
2011-07-08
-63
/
+103
*
Try find conflicting UIDs
Dinnerbone
2011-07-07
-0
/
+5
*
Okay, back to arbitrary offsets!
Dinnerbone
2011-07-07
-10
/
+12
*
No longer use an arbitrary offset to locate the correct map
Dinnerbone
2011-07-07
-11
/
+9
*
Cleaned up this worlduid stuff a little.
Dinnerbone
2011-07-07
-3
/
+2
*
Made maps support MultiWorld worlds.
Rigby
2011-07-07
-2
/
+45
*
Implements a World UID.
Rigby
2011-07-07
-3
/
+42
*
Added PlayerFish event.
EvilSeph
2011-07-03
-0
/
+75
*
Fixed Sheep not firing EntityDeath event.
EvilSeph
2011-07-02
-0
/
+124
*
Fixed PlayerPickupItem event returning wrong amount picked up and added funct...
EvilSeph
2011-07-02
-3
/
+7
*
Fixed NPE in BlockFurnace.
EvilSeph
2011-07-02
-0
/
+145
*
Improved FurnaceBurn event.
EvilSeph
2011-07-01
-3
/
+3
*
Forgot version in CraftBukkit
Erik Broes
2011-07-01
-1
/
+1
*
Update for 1.7.2
Erik Broes
2011-07-01
-4
/
+8
*
Fixed doors not updating their state to reflect any redstone currents when pl...
EvilSeph
2011-06-30
-2
/
+3
*
Made trapdoors fire BlockRedstone events.
EvilSeph
2011-06-30
-0
/
+188
*
Improved PlayerMove event implementation.
Rigby
2011-06-30
-36
/
+21
*
Possible fix for cancelled CraftScheduler tasks still running.
EvilSeph
2011-06-30
-6
/
+31
*
Added reasons for entities regaining health.
EvilSeph
2011-06-30
-5
/
+13
*
Fixed BlockRedstone event firing too many times under certain circumstances.
EvilSeph
2011-06-30
-7
/
+6
*
Update to minecraft 1.7_01
Dinnerbone
2011-06-30
-36
/
+30
*
Update to Minecraft 1.7
Dinnerbone
2011-06-30
-676
/
+827
*
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Erik Broes
2011-06-27
-1771
/
+1328
*
Picking up arrows now also fires PlayerPickupItem
Erik Broes
2011-06-27
-0
/
+15
*
Fixed cancelling the PlayerPickup event, getAmount(), item duping issue.
Erik Broes
2011-06-26
-5
/
+25
*
Fixed Explosion.setYield(0) still dropping blocks.
EvilSeph
2011-06-26
-0
/
+513
*
Don't register commands only on init
Dinnerbone
2011-06-26
-7
/
+1
*
Fixed the fix of the EntityTame event.
EvilSeph
2011-06-23
-17
/
+12
*
Portals created by fire now trigger PortalCreateEvent.
Rigby
2011-06-23
-1
/
+32
*
Delayed alias registration until postworld
Dinnerbone
2011-06-24
-2
/
+5
*
We build for JDK 1.5.
EvilSeph
2011-06-23
-2
/
+2
*
Made bukkit settings reload on reload().
sunkid
2011-06-23
-4
/
+5
*
Fixed PlayerPickupItem event firing even if the player could not pick up the ...
EvilSeph
2011-06-23
-3
/
+3
*
Fixed default command alias to do an array
Dinnerbone
2011-06-22
-1
/
+3
*
Implemented new alias system
Dinnerbone
2011-06-22
-3
/
+11
*
Fire WorldLoad events on default worlds for plugins who load:startup
Dinnerbone
2011-06-22
-0
/
+7
*
You may now set a generator to a default world using plugin.yml
Dinnerbone
2011-06-22
-4
/
+43
*
Implemented startup plugin loading
Dinnerbone
2011-06-22
-14
/
+22
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