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archive/craftbukkit
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movement-fix
version/1.12.2
version/1.8
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Author
Age
Lines
*
Implemented per world setting to keep the spawn in memory or not.
Rigby
2011-08-05
-23
/
+49
*
Chunk Compression on seperate thread. Thanks to Zeerix.
Rigby
2011-08-03
-3
/
+149
*
Added ServerCommandEvent. Thanks celticminstrel!
EvilSeph
2011-08-03
-2
/
+9
*
Made PlayerAnimation cancellable. Thanks desmin88!
EvilSeph
2011-08-03
-0
/
+2
*
Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.
sunkid
2011-07-28
-33
/
+63
*
Added PlayerVelocityEvent. Thanks Evenprime!
EvilSeph
2011-07-28
-1
/
+22
*
Fixed BlockPlace event for doublesteps. Thanks DiddiZ!
EvilSeph
2011-07-28
-1
/
+5
*
Made /kill trigger a damage event. Thanks hollic!
EvilSeph
2011-07-28
-1
/
+1
*
Added Version startup argument to Main. Thanks cyberdudedk!
EvilSeph
2011-07-28
-0
/
+4
*
Added various utility methods to make chunk handling easier. Thanks Meaglin!
EvilSeph
2011-07-28
-1
/
+29
*
Removed deprecated methods.
EvilSeph
2011-07-27
-20
/
+6
*
Fixed crash caused by Jukeboxes under certain circumstances.
EvilSeph
2011-07-27
-0
/
+70
*
Fixed NPE in BlockFurnace.
EvilSeph
2011-07-22
-0
/
+1
*
Fixed map render distance when view-distance < 7.
EvilSeph
2011-07-22
-0
/
+1
*
Fixed maps crashing/disconnecting the client under certain circumstances.
EvilSeph
2011-07-21
-0
/
+1
*
Implemented maxheight
Dinnerbone
2011-07-20
-0
/
+4
*
Implemented new permission system
Dinnerbone
2011-07-17
-1
/
+144
*
Removed some old deprecated code and clean up javadocs + warnings
Erik Broes
2011-07-17
-269
/
+5
*
Allow colorchar to be uppercase
Erik Broes
2011-07-17
-16
/
+12
*
Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative()
Erik Broes
2011-07-17
-6
/
+6
*
Implemented BLOCK_PISTON_CONTRACT/EXPAND
Erik Broes
2011-07-17
-1
/
+370
*
Don't use weak/soft references for keys, attempt to lessen memory impact further
Dinnerbone
2011-07-16
-2
/
+2
*
Readded ConcurrentSoftMap because apparently some plugins need this. (They re...
Dinnerbone
2011-07-15
-0
/
+271
*
Fixed huge memory leak (gigabytes/hour!) by placing a bukkit under the ceiling.
Dinnerbone
2011-07-15
-272
/
+6
*
Made fire spread trigger BlockSpreadEvent. Thanks N3X15!
EvilSeph
2011-07-14
-2
/
+14
*
Made ProjectileHitEvent fire instantly when projectiles don't hit entities.
sunkid
2011-07-14
-6
/
+18
*
Revert "Do not immediately re-queue repeating tasks, or they may simply keep ...
Dinnerbone
2011-07-14
-6
/
+1
*
Do not immediately re-queue repeating tasks, or they may simply keep repeatin...
Afforess
2011-07-14
-1
/
+6
*
Use ColouredConsoleSender to send chat to console. Thanks TheDgtl!
EvilSeph
2011-07-14
-1
/
+3
*
Fixed missing BiomeBase.SKY to Biome.SKY mapping. Thanks mikeprimm!
EvilSeph
2011-07-14
-29
/
+35
*
Implemented pig zombie get/set anger functions.
Celtic Minstrel
2011-07-14
-1
/
+22
*
Possibly fixed crashes caused by tile entities under certain circumstances ag...
EvilSeph
2011-07-13
-3
/
+139
*
Fixed the accounting for world UID conflicts.
EvilSeph
2011-07-13
-3
/
+6
*
Implemented helper methods + new biome methods
Dinnerbone
2011-07-13
-30
/
+188
*
Account for world UID conflicts.
EvilSeph
2011-07-13
-0
/
+7
*
Fixed uuid code that was prematurely pushed.
Warren Loo
2011-07-13
-27
/
+36
*
Made the order of aliases matter. We may or may not re-do this in a later build.
Rigby
2011-07-13
-1
/
+1
*
Possibly fixed crashes caused by tile entities under certain circumstances.
Warren Loo
2011-07-13
-1
/
+3
*
uuid changes
Tahg
2011-07-13
-48
/
+309
*
Added command line logging configuration which enables log file:
stevenh
2011-07-10
-2
/
+32
*
Use generators from bukkit.yml if none was specified at createWorld
Dinnerbone
2011-07-08
-0
/
+4
*
Update for 1.7.3
Dinnerbone
2011-07-08
-63
/
+103
*
Try find conflicting UIDs
Dinnerbone
2011-07-07
-0
/
+5
*
Okay, back to arbitrary offsets!
Dinnerbone
2011-07-07
-10
/
+12
*
No longer use an arbitrary offset to locate the correct map
Dinnerbone
2011-07-07
-11
/
+9
*
Cleaned up this worlduid stuff a little.
Dinnerbone
2011-07-07
-3
/
+2
*
Made maps support MultiWorld worlds.
Rigby
2011-07-07
-2
/
+45
*
Implements a World UID.
Rigby
2011-07-07
-3
/
+42
*
Added PlayerFish event.
EvilSeph
2011-07-03
-0
/
+75
*
Fixed Sheep not firing EntityDeath event.
EvilSeph
2011-07-02
-0
/
+124
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