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archive/craftbukkit
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movement-fix
version/1.12.2
version/1.8
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Author
Age
Lines
...
*
Implemented bukkit versioning
Nathan Adams
2011-10-31
-0
/
+35
*
added some missing comments for falling entities
Tahg
2011-10-27
-1
/
+2
*
Add missing CraftBlock hashCode()
Erik Broes
2011-10-20
-0
/
+5
*
Added a case previously not covered by VehicleDestroyEvent for boats.
sk89q
2011-10-13
-0
/
+8
*
fixed mapping of Art <-> EnumArt in Paintings
Tahg
2011-10-12
-3
/
+77
*
Added new bukkit.yml entry (settings -> world-container) to control the direc...
Nathan Adams
2011-10-12
-3
/
+7
*
Implemented getPlayer of OfflinePlayer
Nathan Adams
2011-10-11
-1
/
+18
*
Fixed fauxSleeping check on leaving bed
Nathan Adams
2011-10-11
-1
/
+1
*
Implemented entity age methods
Nathan Adams
2011-10-11
-0
/
+11
*
Fixed Explosion cast error
Nathan Adams
2011-10-11
-2
/
+1
*
Changing the blockList on explosions now correctly updates which blocks are c...
Nathan Adams
2011-10-11
-0
/
+9
*
Added hashCode and equals to CraftWorld
Nathan Adams
2011-10-10
-0
/
+19
*
Removed deprecated ConcurrentSoftMap
Nathan Adams
2011-10-10
-281
/
+0
*
Updated to the new Configuration api
Nathan Adams
2011-10-10
-42
/
+79
*
Fix CraftBlock.equals as they are not singletons anymore
Erik Broes
2011-10-07
-1
/
+5
*
another attempt at mob spawners - 3rd time's the charm?
Tahg
2011-10-06
-1
/
+1
*
don't store weak references for EmptyChunks or cache CraftBlocks
Tahg
2011-10-05
-21
/
+14
*
fix for spawners not properly checking whether an entity can spawn
Tahg
2011-10-05
-1
/
+2
*
hopeful fix for blocks not being pistons when they should be
Tahg
2011-10-05
-2
/
+4
*
Fixed Skeletons not dropping experience.
EvilSeph
2011-10-04
-9
/
+1
*
Exempted moving pistons from the tile entity fix.
EvilSeph
2011-10-03
-4
/
+0
*
Fixed Silverfish having a base damage of 0.
EvilSeph
2011-10-03
-0
/
+128
*
Revert "Added callback line of sight methods. Thanks xZise!"
EvilSeph
2011-10-03
-40
/
+0
*
Fixed multiworld difficulty.
EvilSeph
2011-10-03
-1
/
+2
*
Added Difficulty API.
EvilSeph
2011-10-03
-0
/
+9
*
Fixed PlayerChangedWorld event.
sunkid
2011-10-03
-4
/
+6
*
Added missing call for WorldUnload event.
EvilSeph
2011-10-02
-0
/
+1
*
Added callback line of sight methods. Thanks xZise!
EvilSeph
2011-10-02
-0
/
+40
*
Minimal diffs! Move methods for the new list-name away from nms
Dinnerbone
2011-10-03
-53
/
+52
*
Attempt to fix any damage caused by misplaced tile entities
Dinnerbone
2011-10-03
-1
/
+60
*
Implemented PlayerChangedWorldEvent.
sunkid
2011-10-01
-10
/
+15
*
Fixed bed spawns for multiworld worlds. Thanks Meaglin!
EvilSeph
2011-10-01
-0
/
+1
*
Painting improvements. Thanks CelticMinstrel!
EvilSeph
2011-10-01
-8
/
+189
*
Packet handling improvements.
EvilSeph
2011-10-01
-5
/
+6
*
Correct biome data in ChunkSnapshot - wrong API used
Mike Primm
2011-09-30
-4
/
+2
*
Added SlimeSplit event. Thanks garbagemule!
EvilSeph
2011-09-30
-0
/
+157
*
revert change to make mobspawners drop a spawner of that type
Tahg
2011-09-29
-7
/
+6
*
Fixed players not receiving broadcasts (and other similar issues) after signi...
Dinnerbone
2011-09-27
-1
/
+18
*
added fallback code for invalid entities from mobspawners
Tahg
2011-09-27
-1
/
+7
*
Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGru...
sk89q
2011-09-26
-0
/
+1
*
Added server list ping event.
sk89q
2011-09-26
-1
/
+21
*
Added Player.get/setListName to change the name of the player on the player l...
sk89q
2011-09-26
-4
/
+70
*
Fixed saturation handling for FoodLevelChange event.
EvilSeph
2011-09-26
-2
/
+3
*
fixed build issues, code cleanup
Tahg
2011-09-26
-42
/
+32
*
data improvements
Tahg
2011-09-26
-17
/
+399
*
Boat get/set (double) occupied acceleration, (double) unoccupied deceleration...
sk89q
2011-09-25
-3
/
+45
*
Ensure there's only one OfflinePlayer object per actual offline player
Dinnerbone
2011-09-25
-1
/
+11
*
Changed max player count from 126 to 60 for ingame player list rendering fixes
Dinnerbone
2011-09-25
-3
/
+3
*
Implementation of the Jukebox BlockState
Celtic Minstrel
2011-09-25
-0
/
+52
*
Implemented get/setPickupDelay on Item entities, thanks robin0van0der0v
Dinnerbone
2011-09-25
-1
/
+8
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