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archive/craftbukkit
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movement-fix
version/1.12.2
version/1.8
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Author
Age
Lines
*
Fixed the Bukkit Scheduler.
EvilSeph
2011-05-26
-2
/
+4
*
Version fix
Dinnerbone
2011-05-26
-2
/
+2
*
Update for 1.6.4
Erik Broes
2011-05-26
-7
/
+17
*
Update for 1.6.3
Dinnerbone
2011-05-26
-12
/
+3
*
Implemented 1.6!
Dinnerbone
2011-05-26
-2210
/
+2643
*
Fixed issue where the Bukkit entity was detected before the entirety of the e...
sk89q
2011-05-23
-16
/
+16
*
Possible fix for teleports triggering 'moved too quickly' check.
EvilSeph
2011-05-23
-1
/
+2
*
Fixed animals not spawning when spawn-monsters is set to false.
EvilSeph
2011-05-22
-1
/
+1
*
Fixed duplicate console and player messages when built in server commands whe...
stevenh
2011-05-22
-30
/
+77
*
Possible fix for -nojline printing blank lines
Dinnerbone
2011-05-19
-14
/
+22
*
Fixed -nojline.
EvilSeph
2011-05-19
-1
/
+2
*
Minimal diffs.
EvilSeph
2011-05-19
-4
/
+1
*
Account for time drifting backwards on servers with the moved too quickly che...
EvilSeph
2011-05-19
-0
/
+3
*
Added -nojline CLI option to emulate vanilla console behaviours. Added JLine ...
EvilSeph
2011-05-18
-4
/
+24
*
Fixed issues with updating redstone state under certain circumstances.
EvilSeph
2011-05-17
-2
/
+0
*
Limit human entity name length to 16 characters, as per the spec.
EvilSeph
2011-05-16
-0
/
+5
*
Made the save-all modification respect the original save state.
EvilSeph
2011-05-16
-1
/
+2
*
Fixed dispensers not working.
EvilSeph
2011-05-16
-2
/
+1
*
Made save-all force saving like it says it does.
EvilSeph
2011-05-16
-0
/
+2
*
Made player data save only if saving is turned on, in line with how the rest ...
EvilSeph
2011-05-16
-1
/
+6
*
Added get/setLastDamageCause. Thanks sunkid!
EvilSeph
2011-05-16
-0
/
+10
*
Removed double firing of EntityDamage events by arrows. Thanks sunkid!
EvilSeph
2011-05-16
-4
/
+0
*
Fixed trees being invisible under certain circumstances. Thanks Zeerix!
EvilSeph
2011-05-15
-0
/
+84
*
Fixed TileEntity updates occurring upon a multi-block change. Thanks stoneLeaf!
EvilSeph
2011-05-15
-3
/
+5
*
Made setHealth(0) trigger EntityDeathEvent and drops. Thanks yetanotherx!
EvilSeph
2011-05-15
-0
/
+5
*
Whitespace + general cleanup
Erik Broes
2011-05-15
-407
/
+460
*
Dead men tell no tales.
EvilSeph
2011-05-12
-4
/
+59
*
Edited src/main/java/org/bukkit/craftbukkit/entity/CraftPig.java via GitHub
Andrew Ardill
2011-05-11
-2
/
+2
*
Merge pull request #268 from xPaw/master
Andrew Ardill
2011-05-11
-2
/
+12
|
\
|
*
Added hasSaddle/getSaddle
xPaw
2011-04-26
-5
/
+13
*
|
Cleaned up left over debug messages.
EvilSeph
2011-05-10
-1
/
+328
*
|
Moved inventory cleaning to occur after the event is called to preserve the e...
EvilSeph
2011-05-09
-3
/
+10
*
|
Made the movement speed check more reliable on high load servers.
EvilSeph
2011-05-09
-2
/
+9
*
|
Added dispenser event.
sk89q
2011-05-08
-9
/
+65
*
|
Added World.strikeLightningEffect() that does no damage.
sk89q
2011-05-06
-4
/
+26
*
|
Changed LightningStrikeEvent to return a LightningStrike and not an Entity.
sk89q
2011-05-06
-1
/
+1
*
|
Added an update on load feature for plugins. Thanks Raphfrk!
EvilSeph
2011-05-05
-0
/
+5
*
|
Made teleporting between worlds 'smoother'. Thanks Raphfrk!
EvilSeph
2011-05-04
-3
/
+17
*
|
Possibly fixed chunk loss bug encountered when teleporting. Thanks Raphfrk!
EvilSeph
2011-05-04
-1
/
+2
*
|
Fixed 'Entity is already tracked' issues.
EvilSeph
2011-05-04
-1
/
+2
*
|
Fixed crafting 'lag' introduced by additions to the Crafting API.
EvilSeph
2011-05-04
-7
/
+1
*
|
Added services manager framework.
sk89q
2011-05-02
-0
/
+7
*
|
Added method to fake a block change request for a player.
sk89q
2011-05-02
-0
/
+14
*
|
Added Player.playNote().
sk89q
2011-05-02
-0
/
+6
*
|
Added NoteBlock.play(instrument, note).
sk89q
2011-05-02
-0
/
+13
*
|
AnimalTamer implementations, refactor and clean-up of code
Andrew Ardill
2011-05-03
-19
/
+67
*
|
Fix isSitting()/setSitting(), add isTame()/setTame()/getOwner()/setOwner() me...
Mike Primm
2011-05-02
-1
/
+28
*
|
We build for Java 1.5, so no @Override for interface implementations
Andrew Ardill
2011-05-02
-1
/
+0
*
|
Added PlayerInteractEntityEvent which fires when a player right clicks an ent...
EvilSeph
2011-05-02
-0
/
+7
*
|
Improved the Scheduler.
Raphfrk
2011-05-02
-40
/
+181
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