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* Made World.refreshChunk() refresh the chunk, thanks zerg960! Fixes BUKKIT-1014EvilSeph2012-03-11-3/+6
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* Only remove blocks when golem is successfully spawned. Fixes BUKKIT-1094feildmaster2012-03-11-0/+11
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* Fixed potential packet loss issue with vanish API. Fixes BUKKIT-1125Kevin Ingersoll2012-03-10-0/+4
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* [Bleeding] Add getWorldType() and getGenerateStructures() to CraftServer. ↵Mike Primm2012-03-10-0/+8
| | | | Fixes BUKKIT-855
* [Bleeding] Added support for amending help topic visibility permissions in ↵rmichela2012-03-10-23/+43
| | | | help.yml. Addresses BUKKIT-1113
* [Bleeding] Implemented command aliases in help. Addresses BUKKIT-1028rmichela2012-03-10-1/+56
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* [Bleeding] Moved DefaultHelpTopic and GenericCommandHelpTopic to public ↵rmichela2012-03-10-131/+2
| | | | bukkit api.
* [Bleeding] Added support for linking custom CommandExecutor types to a ↵rmichela2012-03-10-7/+15
| | | | HelpTopicFactory. Fixes BUKKIT-1027
* Make setting slots to AIR set them to null. Addresses BUKKIT-1043EvilSeph2012-03-10-1/+1
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* [Bleeding] Added new target events. Fixes BUKKIT-935feildmaster2012-03-10-2/+7
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* Made Chunk.getEntities() account for the world height increase. Fixes ↵EvilSeph2012-03-09-2/+2
| | | | BUKKIT-1059
* (Re)restricted the nether to 128 world height. Fixes BUKKIT-976EvilSeph2012-03-09-3/+3
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* [Bleeding] Add updated interfaces for custom chunk generation. Addresses ↵Mike Primm2012-03-09-5/+131
| | | | BUKKIT-874
* [Bleeding] Add APIs for editing biome data, fix existing code to use ↵Mike Primm2012-03-08-6/+34
| | | | persistent biome data. Addresses BUKKIT-1075
* [Bleeding] Added ConversationAbandonedEvent and supporting infrastructure. ↵rmichela2012-03-08-5/+19
| | | | Whenever a conversation exits, the ConversationAbandonedEvent is triggered with details about how the conversation ended and what, if anything caused it to end. Fixes BUKKIT-986
* Fixed copy error in DoubleChest's inventoryTahg2012-03-05-1/+1
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* Fix worlds loading improperly. Fixes BUKKIT-991Eric Stokes2012-03-03-1/+1
| | | | This patch fixes an incorrect path being passed to the WorldLoaderListener. It expects the world container, then checks convertable on the name.
* [Bleeding] Fixed crafting enchanted items, fixes BUKKIT-602Wesley Wolfe2012-03-02-1/+1
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* Implemented Villager API for getting/setting Profession. This adds BUKKIT-887Nathan Adams2012-03-03-1/+10
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* Slightly changed the Auto Updater error for when it can't find the current ↵Nathan Adams2012-03-03-1/+1
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* Minor optimization getting chest inventoriesNathan Adams2012-03-02-4/+3
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* Fixed chest.getInventory for double chests, thanks to Acrobot. This fixes ↵Nathan Adams2012-03-02-1/+5
| | | | BUKKIT-901
* Implemented snapshot support for 1.2.Mike Primm2012-03-02-74/+143
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* Preserve data if possible when dropping Items from entities. Partial ↵Tahg2012-03-01-2/+16
| | | | solution for BUKKIT-15
* World height related fixes - 128 -> 256. Addresses BUKKIT-889Mike Primm2012-03-01-11/+11
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* Implemented new 1.2 entities - this fixes BUKKIT-872 and BUKKIT-885Nathan Adams2012-03-01-100/+213
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* Made the auto-update-checker suggest channels to server administrators if ↵Nathan Adams2012-03-01-2/+100
| | | | they're upgrading past their preferred channel.
* Fixed compile issues with StructureGrowDelegate not implementing the new ↵Nathan Adams2012-03-01-0/+4
| | | | isEmpty method
* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-20/+38
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* Potentially fixed inventory issues. This (should) fix issue BUKKIT-860Nathan Adams2012-03-01-2/+2
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* We build for 1.5.EvilSeph2012-03-01-3/+2
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* [Bleeding] Added Conversations API. Addresses BUKKIT-864rmichela2012-03-01-12/+133
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* [Bleeding] Added Help API. Addresses BUKKIT-863rmichela2012-03-01-0/+492
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* Updated to rename revision 02Erik Broes2012-03-01-74/+74
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* Fix for Java 1.5Celtic Minstrel2012-02-29-3/+2
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* [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856Celtic Minstrel2012-02-29-44/+1135
| | | | | | | | | | | | See the corresponding Bukkit commit for details. Implementation details: - Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack - Better handling of null itemstacks in general (ie less converting them to air stacks) - Inventory.setContents() can now take an array smaller than the inventory without error - Player.updateInventory() should now correctly update the result slot in a crafting inventory Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
* Implementation of richer playEffect methods. Addresses BUKKIT-857Celtic Minstrel2012-02-29-0/+96
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* Added EntityTargetEvent for Experience Orbs, happens when it starts moving ↵ZNickq2012-02-29-0/+6
| | | | towards a human entity! Addresses BUKKIT-820
* Moved getVehicle, leaveVehicle and isInsideVehicle from CraftLivingEntity to ↵TomyLobo2012-02-29-26/+22
| | | | CraftEntity. Addresses BUKKIT-811
* [Bleeding] Implement Metadata framework for Entities, Blocks, and Worldsrmichela2012-02-29-2/+305
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* [Bleeding] Fix generics. Addresses BUKKIT-844Wesley Wolfe2012-02-29-6/+5
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* Added plugin-profiling setting to bukkit.yml.Travis Watkins2012-02-29-1/+1
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* Adjusted CraftBukkit to work with the entity event convenience patch in ↵TomyLobo2012-02-29-5/+39
| | | | Bukkit. Addresses BUKKIT-809
* Fixed sneaking eye height. Addresses BUKKIT-808TomyLobo2012-02-27-1/+1
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* Fixed CraftOfflinePlayer.getLastPlayed() returning the wrong result. ↵Olof Larsson2012-02-27-1/+1
| | | | Addresses BUKKIT-847
* Added plugin loading log entryEdGruberman2012-02-26-0/+2
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* Implement PortalCreateEvent reason codes. Addresses BUKKIT-833Sam Wilson2012-02-26-1/+1
| | | | | | | | This commit modifies the construction of PortalCreateEvents to specify a reason for the event. Reasons are either: 1. FIRE: the portal is being created because a player set fire to an obsidian frame. 2. DESTINATION: the portal is being created as a destination for an existing portal.
* CraftSign changes. Addresses BUKKIT-824TomyLobo2012-02-26-5/+8
| | | | | - Removed the useless world field. - Made it so changes to a CraftSign (which is a Block*State*) no longer reflect into the world without calling sign.update().
* [Bleeding] Override not applicableWesley Wolfe2012-02-23-4/+0
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* [Bleeding] Undo changes to the tree WorldGenerators.Zeerix2012-02-23-4/+52
| | | | | - All StructureGrowEvent handling for these is in BlockSapling now, using a BlockChangeDelegate to collect the data. - Moved StructureGrowDelegate into a separate class