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* Don't register commands only on initDinnerbone2011-06-26-7/+1
* Delayed alias registration until postworldDinnerbone2011-06-24-2/+5
* We build for JDK 1.5.EvilSeph2011-06-23-1/+1
* Made bukkit settings reload on reload().sunkid2011-06-23-4/+5
* Fixed default command alias to do an arrayDinnerbone2011-06-22-1/+3
* Implemented new alias systemDinnerbone2011-06-22-3/+11
* You may now set a generator to a default world using plugin.ymlDinnerbone2011-06-22-0/+29
* Implemented startup plugin loadingDinnerbone2011-06-22-13/+20
* Added SpawnReasons to CreatureSpawn events. Thanks winsock!EvilSeph2011-06-21-3/+5
* Added Sky biome for the Skylands. Thanks robin0van0der0v!EvilSeph2011-06-21-0/+2
* Changed Nether portals to be handled by a customiseable PortalTravelAgent and...Rigby2011-06-20-0/+379
* Added the abitility to spawn fireballs.sunkid2011-06-20-3/+8
* No more ghastly pigs!sunkid2011-06-19-1/+1
* Fixed CraftWorld.spawn() having all the inheritance checks backwards.sk89q2011-06-19-25/+25
* Added API to allow plugins to set the world's spawn flags.EvilSeph2011-06-19-0/+12
* Added getOnlineMode() for the Server. Thanks Rigby!EvilSeph2011-06-19-0/+4
* Implemented the concept of a projectile.sunkid2011-06-18-9/+98
* Fix for spawnMinecart.sunkid2011-06-18-2/+2
* Added world seed display to 'Preparing level' log message for each worldEvilSeph2011-06-18-2/+3
* Added the implementation of the concept of an Explosive.sunkid2011-06-17-2/+40
* Added ChunkSnapShot improvements. Thanks mikeprimm!EvilSeph2011-06-17-7/+170
* Added Instrument enum, Note class and get/setNote functions. Thanks xZise!EvilSeph2011-06-17-2/+36
* Added per player time support. Thanks eisental, Shamebot and needspeed10!EvilSeph2011-06-17-1/+22
* Added implementation of general spawn method.sunkid2011-06-17-30/+115
* Implemented extended createExplosion methods.sunkid2011-06-17-7/+15
* Moved spawn-protection from server.properties into (settings.)spawn-radius in...Dinnerbone2011-06-17-1/+13
* Implemented bukkit.yml command aliasesDinnerbone2011-06-17-4/+22
* Moved some craftbukkit stuff down from WorldServer to World; should fix a few...Dinnerbone2011-06-17-38/+34
* Fixed EntityTame event.EvilSeph2011-06-15-1/+1
* Generic cleanup of the org.bukkit.craftbukkit classes.Erik Broes2011-06-12-145/+160
* Added ItemSpawnEvent. Thanks myers!EvilSeph2011-06-11-0/+15
* Fixed from and to worlds being the same for a PlayerTeleportEvent for crosswo...EvilSeph2011-06-11-8/+25
* Whoops, need this commit too.sk89q2011-06-09-1/+1
* Added some missing @Override.sk89q2011-06-09-2/+0
* Added World.createExplosion() that takes a Location, instead of just raw X, Y...sk89q2011-06-09-0/+4
* Cleaned up some Javadocs.sk89q2011-06-09-5/+2
* Moved playSound/Effect(Player, ...) to Player.playEffect(Location, ...) to be...sk89q2011-06-09-6/+14
* Changed sound playing to effect dispatching, since these seem more like more ...sk89q2011-06-09-7/+7
* Merge branch 'sound' of https://github.com/sunkid/CraftBukkitsk89q2011-06-09-0/+21
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| * implementations of the playSound methodssunkid2011-06-09-0/+21
* | Added method to create an explosion in world. Thanks Zaraza107!EvilSeph2011-06-09-0/+4
* | Added EntityTame event. Thanks halvors!EvilSeph2011-06-09-0/+15
* | Adds update chunk method for sending fake chunk updates to the client. This i...raphfrk2011-06-08-0/+29
* | Portal changes.Tahg2011-06-08-4/+5
* | Fixed nether's identity crisesDinnerbone2011-06-07-3/+2
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* Added UniqueId to entities. Thanks Afforess!EvilSeph2011-06-07-0/+5
* Added ChunkSnapshot for efficient, thread-safe copies of Chunk data. Thanks m...EvilSeph2011-06-07-4/+152
* Implemented unloadWorld(). Thanks Rigby!EvilSeph2011-06-07-0/+45
* Fix for generator stuff now being classDinnerbone2011-06-06-4/+37
* Implemented custom chunk generators and block populatorsDinnerbone2011-06-06-2/+165