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movement-fix
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version/1.8
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*
Added a built-in update checker. See http://wiki.bukkit.org/Bukkit.yml#auto-u...
Nathan Adams
2012-02-16
-0
/
+275
*
Use createNMSItemStack on CraftingManager recipe registration. Fixes BUKKIT-602
Mushroom Hostage
2012-02-13
-13
/
+3
*
[Bleeding] Added Potions API. Fixes BUKKIT-389
fullwall
2012-02-10
-2
/
+195
*
Added configurable animal and monster ticks per spawn setting.
EvilSeph
2012-02-10
-0
/
+35
*
[Bleeding] Make sure we don't keep stale references to vanished players.
Travis Watkins
2012-02-09
-6
/
+7
*
Prevent the Vanish API from sending unnecessary packets.
EvilSeph
2012-02-03
-0
/
+2
*
[Bleeding] Implemented Vanish API.
Travis Watkins
2012-02-03
-17
/
+48
*
Removed MONSTER CreatureType.
EvilSeph
2012-02-03
-3
/
+0
*
Added 'generate-structure' setting support and WorldCreator property.
Eric Stokes
2012-01-29
-1
/
+7
*
Added useExactLoginLocation(). Closes BUKKIT-145
EvilSeph
2012-01-29
-0
/
+4
*
Filter null/AIR from items dropped on death. Fixes: BUKKIT-653
Erik Broes
2012-01-29
-0
/
+2
*
Cleanup.
EvilSeph
2012-01-27
-1
/
+1
*
Fixed CraftLivingEntity.damage when the entity is an EntityComplex.
Sam Wilson
2012-01-24
-1
/
+20
*
[Bleeding] Implemented PotionSplashEvent. Closes BUKKIT-307
Zeerix
2012-01-24
-0
/
+15
*
Reverted changes to getItem(). Will be reimplemented after RB.
EvilSeph
2012-01-20
-1
/
+1
*
Accounted for NMS getItem() returning null in recent commit.
EvilSeph
2012-01-20
-1
/
+1
*
Properly handle null and air items. Fixes BUKKIT-435 and BUKKIT-550
EvilSeph
2012-01-20
-3
/
+7
*
Updated timing code for new event system
Tahg
2012-01-19
-0
/
+1
*
Prevent re-use of internal world dimension IDs. This fixes BUKKIT-448. Thanks...
Nathan Adams
2012-01-19
-0
/
+10
*
Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feild...
Nathan Adams
2012-01-19
-0
/
+13
*
Correctly take in ChatColor length when limiting player list size. This shoul...
Nathan Adams
2012-01-19
-2
/
+2
*
Actually close the inventory on a *cross*-world teleport.
Erik Broes
2012-01-17
-2
/
+2
*
Implement Player.setBedSpawnLocation(Location). Thanks md_5
Erik Broes
2012-01-17
-4
/
+22
*
[Bleeding] Make BaseBiome to Biome mapping faster, detect missing mapping in ...
Mike Primm
2012-01-17
-43
/
+39
*
[Bleeding] Implement EntityShootBowEvent. Thanks Zeerix.
Zeerix
2012-01-17
-0
/
+21
*
[Bleeding] Implementation of the brewing stand.
Erik Broes
2012-01-17
-0
/
+45
*
[Bleeding] Make sure to close any open inventory windows before teleporting. ...
Erik Broes
2012-01-17
-0
/
+4
*
[Bleeding] Added event calls for healing and harming by potions
Zeerix
2012-01-17
-0
/
+17
*
[Bleeding] Implemented Block.breakNaturally and Block.getDrops
Zeerix
2012-01-17
-0
/
+57
*
[Bleeding] Implemented Block.getLightFromSky() and Block.getLightFromBlocks()
Mike Primm
2012-01-17
-0
/
+11
*
[Bleeding] Implemented World.getEntitiesByClass(Class<T>... classes)
Mike Primm
2012-01-17
-0
/
+27
*
[Bleeding] Implement animal breeding API changes.
Erik Broes
2012-01-17
-0
/
+36
*
Fixed LongHashset incorrectly using read lock for popAll, and made it use wri...
Nathan Adams
2012-01-15
-2
/
+2
*
Implemented World.getWorldType
Nathan Adams
2012-01-15
-0
/
+4
*
Dragons now throw events when creating portals
Nathan Adams
2012-01-15
-0
/
+29
*
Implemented allowFlight methods. Thanks to Qala for the PR.
Nathan Adams
2012-01-15
-0
/
+8
*
Made World.playEffect a bit more efficient. Thanks mintplant for the PR.
Erik Broes
2012-01-15
-1
/
+3
*
Fix broadcasting to people without permission. Fixes BUKKIT-464. Thanks grand...
Erik Broes
2012-01-15
-1
/
+1
*
Adding the option to suppress overload warnings as a bukkit.yml option. Thank...
Erik Broes
2012-01-15
-0
/
+4
*
Fix formatting.
Erik Broes
2012-01-15
-414
/
+266
*
Implemented new PlayerDeathEvent methods for exp setting
Nathan Adams
2012-01-14
-0
/
+4
*
Fixed .createWorld not respecting container folder 100%. Thanks to plleg for ...
Nathan Adams
2012-01-14
-1
/
+1
*
Added .equals and .hashcode to CraftBlockState
Nathan Adams
2012-01-14
-1
/
+42
*
Player.setPlayerListName no longer counts colors towards the 16-char limit. T...
Nathan Adams
2012-01-14
-12
/
+3
*
Implemented entity.playEffect. Thanks to main--
Nathan Adams
2012-01-14
-0
/
+5
*
Added ItemDespawnEvent
Feildmaster
2012-01-14
-1
/
+12
*
Small optimization in EntityPlayer by caching the hashcode. Thanks to a very ...
Nathan Adams
2012-01-14
-22
/
+17
*
Correct casting for creature target typechecking
Nathan Adams
2012-01-14
-1
/
+1
*
Fixed any chance of creatures .getTarget throwing a class cast exception - th...
Nathan Adams
2012-01-14
-0
/
+1
*
Fixed block.getBiome returning null in new 1.1 biomes. This fixes BUKKIT-496
Nathan Adams
2012-01-14
-0
/
+10
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