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* Implemented per world setting to keep the spawn in memory or not.Rigby2011-08-05-19/+43
* Chunk Compression on seperate thread. Thanks to Zeerix.Rigby2011-08-03-0/+137
* Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.sunkid2011-07-28-5/+30
* Added Version startup argument to Main. Thanks cyberdudedk!EvilSeph2011-07-28-0/+4
* Added various utility methods to make chunk handling easier. Thanks Meaglin!EvilSeph2011-07-28-1/+29
* Removed deprecated methods.EvilSeph2011-07-27-16/+2
* Implemented maxheightDinnerbone2011-07-20-0/+4
* Implemented new permission systemDinnerbone2011-07-17-1/+130
* Removed some old deprecated code and clean up javadocs + warningsErik Broes2011-07-17-269/+5
* Allow colorchar to be uppercaseErik Broes2011-07-17-16/+12
* Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative()Erik Broes2011-07-17-2/+2
* Implemented BLOCK_PISTON_CONTRACT/EXPANDErik Broes2011-07-17-1/+11
* Don't use weak/soft references for keys, attempt to lessen memory impact furtherDinnerbone2011-07-16-2/+2
* Readded ConcurrentSoftMap because apparently some plugins need this. (They re...Dinnerbone2011-07-15-0/+271
* Fixed huge memory leak (gigabytes/hour!) by placing a bukkit under the ceiling.Dinnerbone2011-07-15-272/+6
* Revert "Do not immediately re-queue repeating tasks, or they may simply keep ...Dinnerbone2011-07-14-6/+1
* Do not immediately re-queue repeating tasks, or they may simply keep repeatin...Afforess2011-07-14-1/+6
* Fixed missing BiomeBase.SKY to Biome.SKY mapping. Thanks mikeprimm!EvilSeph2011-07-14-29/+35
* Implemented pig zombie get/set anger functions.Celtic Minstrel2011-07-14-0/+21
* Fixed the accounting for world UID conflicts.EvilSeph2011-07-13-3/+6
* Implemented helper methods + new biome methodsDinnerbone2011-07-13-30/+67
* Account for world UID conflicts.EvilSeph2011-07-13-0/+7
* Made the order of aliases matter. We may or may not re-do this in a later build.Rigby2011-07-13-1/+1
* uuid changesTahg2011-07-13-4/+7
* Added command line logging configuration which enables log file:stevenh2011-07-10-1/+25
* Use generators from bukkit.yml if none was specified at createWorldDinnerbone2011-07-08-0/+4
* Update for 1.7.3Dinnerbone2011-07-08-1/+1
* Okay, back to arbitrary offsets!Dinnerbone2011-07-07-1/+1
* Cleaned up this worlduid stuff a little.Dinnerbone2011-07-07-3/+2
* Made maps support MultiWorld worlds.Rigby2011-07-07-1/+1
* Implements a World UID.Rigby2011-07-07-0/+15
* Forgot version in CraftBukkitErik Broes2011-07-01-1/+1
* Possible fix for cancelled CraftScheduler tasks still running.EvilSeph2011-06-30-6/+31
* Update to minecraft 1.7_01Dinnerbone2011-06-30-1/+1
* Update to Minecraft 1.7Dinnerbone2011-06-30-1/+1
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-78/+87
* Don't register commands only on initDinnerbone2011-06-26-7/+1
* Delayed alias registration until postworldDinnerbone2011-06-24-2/+5
* We build for JDK 1.5.EvilSeph2011-06-23-1/+1
* Made bukkit settings reload on reload().sunkid2011-06-23-4/+5
* Fixed default command alias to do an arrayDinnerbone2011-06-22-1/+3
* Implemented new alias systemDinnerbone2011-06-22-3/+11
* You may now set a generator to a default world using plugin.ymlDinnerbone2011-06-22-0/+29
* Implemented startup plugin loadingDinnerbone2011-06-22-13/+20
* Added SpawnReasons to CreatureSpawn events. Thanks winsock!EvilSeph2011-06-21-3/+5
* Added Sky biome for the Skylands. Thanks robin0van0der0v!EvilSeph2011-06-21-0/+2
* Changed Nether portals to be handled by a customiseable PortalTravelAgent and...Rigby2011-06-20-0/+379
* Added the abitility to spawn fireballs.sunkid2011-06-20-3/+8
* No more ghastly pigs!sunkid2011-06-19-1/+1
* Fixed CraftWorld.spawn() having all the inheritance checks backwards.sk89q2011-06-19-25/+25