| Commit message (Collapse) | Author | Age | Lines |
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and updated the PlayerPortalEvent
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the help Rigby!
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Added events for when wolf owner attacks an entity, or is attacked. Also added event for when a non-tame wolf targets a sheep.
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that it doesn't trigger the movement speed check. Thanks for the help Rigby!
Plugins are advised to no longer teleport players in the PlayerMove event and to use setTo instead, as we now trigger a teleport when setTo is used.
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Dropped infinite items now become a stack of 1. Our reasoning behind this is that people who want an infinite item can usually give it to themselves or have someone else give it to them through a plugin (most plugins provide this functionality already).
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and Bukkit or vice versa.
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in bukkit.yml
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few NPEs during generation, and saves on a lot of casting
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old nether folder to the bukkit location. (Yes, it sucks, no, there's no alternative.)
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cases. There's still one edge case left however.
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crossworld teleports. Thanks for the help Rigby and Verrier! Tahg is responsible for the mess.
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