| Commit message (Collapse) | Author | Age | Lines |
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This reason is used when a player regains health from generating due to their hunger being satisfied.
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along with an empty string.
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get/set what an enderman is holding.
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Moved the legitimacy checking into World.addEntity for better organisation and to better account for future methods being added that control whether or not an entity should spawn.
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the default original implementation has a hug bug
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cause
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Fixed Clientside rendering issues of the PlayerInfo window if max players > 126.
Limited PlayerInfo packets to 126 at a time as it cannot render anymore than 126.
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across worlds.
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