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archive/craftbukkit
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movement-fix
version/1.12.2
version/1.8
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Author
Age
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...
*
Exempted moving pistons from the tile entity fix.
EvilSeph
2011-10-03
-4
/
+0
*
Fixed Silverfish having a base damage of 0.
EvilSeph
2011-10-03
-0
/
+128
*
Fixed PlayerChangedWorld event.
sunkid
2011-10-03
-4
/
+6
*
Minimal diffs! Move methods for the new list-name away from nms
Dinnerbone
2011-10-03
-50
/
+1
*
Attempt to fix any damage caused by misplaced tile entities
Dinnerbone
2011-10-03
-1
/
+60
*
Implemented PlayerChangedWorldEvent.
sunkid
2011-10-01
-10
/
+15
*
Fixed bed spawns for multiworld worlds. Thanks Meaglin!
EvilSeph
2011-10-01
-0
/
+1
*
Painting improvements. Thanks CelticMinstrel!
EvilSeph
2011-10-01
-6
/
+48
*
Packet handling improvements.
EvilSeph
2011-10-01
-5
/
+6
*
Added SlimeSplit event. Thanks garbagemule!
EvilSeph
2011-09-30
-0
/
+157
*
revert change to make mobspawners drop a spawner of that type
Tahg
2011-09-29
-7
/
+6
*
added fallback code for invalid entities from mobspawners
Tahg
2011-09-27
-1
/
+7
*
Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGru...
sk89q
2011-09-26
-0
/
+1
*
Added server list ping event.
sk89q
2011-09-26
-1
/
+9
*
Added Player.get/setListName to change the name of the player on the player l...
sk89q
2011-09-26
-4
/
+62
*
Fixed saturation handling for FoodLevelChange event.
EvilSeph
2011-09-26
-2
/
+3
*
fixed build issues, code cleanup
Tahg
2011-09-26
-42
/
+32
*
data improvements
Tahg
2011-09-26
-11
/
+388
*
Boat get/set (double) occupied acceleration, (double) unoccupied deceleration...
sk89q
2011-09-25
-3
/
+19
*
Changed max player count from 126 to 60 for ingame player list rendering fixes
Dinnerbone
2011-09-25
-3
/
+3
*
Implemented getOperators
Dinnerbone
2011-09-25
-1
/
+1
*
Made grass throw a BlockSpread event when growing and a BlockFade event when ...
Wizjany
2011-09-25
-0
/
+67
*
Swapped an =="" for "".equals in EntityHuman
Dinnerbone
2011-09-25
-1
/
+1
*
Blocked access to ColouredConsoleSenders constructor, implemented getConsoleS...
Dinnerbone
2011-09-24
-3
/
+11
*
Update to mcdev rename revision 01 for 1.8.1
Dinnerbone
2011-09-24
-275
/
+274
*
Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman.
Erik Broes
2011-09-23
-0
/
+2
*
Stop sending multiple time packets to each client
Erik Broes
2011-09-23
-10
/
+17
*
Fixed FoodLevelChange event adding too much to the food level.
EvilSeph
2011-09-22
-2
/
+3
*
Added RegainReason.SATIATED.
EvilSeph
2011-09-22
-1
/
+2
*
Added FoodLevelChange event.
EvilSeph
2011-09-21
-2
/
+103
*
Made death message handling check for 'null' to disable death messages, along...
EvilSeph
2011-09-21
-1
/
+4
*
Added EntityDamageEvent for caused by starving.
EvilSeph
2011-09-21
-1
/
+10
*
Added PlayerToggleSprint event and sprinting related API.
Rigby
2011-09-21
-0
/
+10
*
Implements the ability to customise and remove Player death messages.
Rigby
2011-09-21
-2
/
+5
*
Ok, this'll have to do for exp orbs.
Dinnerbone
2011-09-21
-0
/
+13
*
Let's swap that around. More results!
Dinnerbone
2011-09-21
-2
/
+2
*
This should reduce the amount of exp-orbs quite a bunch
Dinnerbone
2011-09-21
-0
/
+6
*
Refactored a bunch of death code into the event factory
Dinnerbone
2011-09-21
-71
/
+35
*
stopgap build - mostly stable
Tahg
2011-09-21
-13
/
+18
*
more chest checks
Tahg
2011-09-21
-0
/
+6
*
better chest fix
Tahg
2011-09-21
-313
/
+13
*
fix for stair data
Tahg
2011-09-21
-0
/
+159
*
Added/updated EntityDeathEvents to reflect changes to the Vanilla spec.
EvilSeph
2011-09-20
-18
/
+147
*
Made health regeneration only occur if difficulty is set to 0 (Peaceful).
EvilSeph
2011-09-20
-2
/
+2
*
Fixed NPE when players are killed by (for example) dispensers
Dinnerbone
2011-09-21
-0
/
+22
*
Fixed endermen not loading carried-data properly
Dinnerbone
2011-09-20
-1
/
+1
*
Added event for endermen picking up and placing blocks and methods to get/set...
Wizjany
2011-09-20
-0
/
+339
*
Fixed allow-animals not applying to chunk generation.
EvilSeph
2011-09-20
-13
/
+9
*
Added missing //cb comments from dfa9c9bccb7feac44824c146d2dc11874b50b19d
Dinnerbone
2011-09-19
-1
/
+1
*
Fixed NPE when people experience the chest crash
Dinnerbone
2011-09-19
-1
/
+5
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