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* improved sign handlingTahg2011-04-28-40/+36
* Fixed duping exploit.EvilSeph2011-04-27-0/+2
* fixed painting NPETahg2011-04-26-1/+1
* Fixed PlayerQuitEvent.setMessage().EvilSeph2011-04-25-2/+6
* Fixed CraftBukkit comments in World.java.EvilSeph2011-04-25-0/+4
* Fixed sleeping.EvilSeph2011-04-25-2/+3
* Added missing CraftBukkit comments.EvilSeph2011-04-25-3/+6
* Fixed rain not putting out fires due to a mistranslation issue.EvilSeph2011-04-25-50/+55
* Added events related to weather in 1.5. Thanks wizjany!EvilSeph2011-04-25-9/+151
* We need to reset the invalid position.EvilSeph2011-04-25-0/+5
* Implemented painting events (thanks verrier and tanelsuurhans)Erik Broes2011-04-25-0/+324
* Fix forgotten call of EntityInteractEvent for PressurePlates.Erik Broes2011-04-25-0/+2
* Fix TextWrapping issues; Now limits the packets send to the client to either:...Erik Broes2011-04-25-3/+48
* Fixed ENTITY_INTERACT event for BlockSoil. Thanks wizjany!EvilSeph2011-04-25-1/+2
* Fixes the whitescreen issue some people were having.EvilSeph2011-04-24-0/+21
* Hid stacktrace for socket exceptions.EvilSeph2011-04-23-0/+15
* Added reset for pitch/yaw if they are somehow set to NaN.EvilSeph2011-04-23-2/+12
* Limited sign text length to 15 characters, as per the spec.EvilSeph2011-04-23-0/+50
* Made the server not accept Packet27 as it is not used.EvilSeph2011-04-22-0/+205
* Reduced console spam under certain conditions.EvilSeph2011-04-22-1/+2
* Fixed NPE in lightning fire event.sk89q2011-04-22-2/+2
* Added events for fires caused by lightning. (Not 100% sure that they get call...sk89q2011-04-22-0/+121
* Fixing CLI arguments for the 100th time - now with CraftBukkit comment-ey goo...EvilSeph2011-04-22-1/+1
* Proper fix for the console spam on disconnect/kick.EvilSeph2011-04-21-3/+2
* Fixed ordering of params used in SignChangeEvent.EvilSeph2011-04-21-2/+2
* Reduced console spam on disconnect/kick.EvilSeph2011-04-21-1/+2
* Implemented LIGHTNING damageDinnerbone2011-04-21-1/+13
* Java compatDinnerbone2011-04-21-1/+1
* Update for 1.5_02.Erik Broes2011-04-21-1265/+1544
* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-2917/+2898
* Fixed another issue involving invalid player positions or movement.EvilSeph2011-04-19-17/+28
* Fixed name display in log messages for invalid yaw/pitch check.EvilSeph2011-04-19-2/+2
* Added pre-login event for catching logins right after name verification has c...sk89q2011-04-16-2/+59
* Fixed an oversight allowing players to set invalid positions.EvilSeph2011-04-13-0/+24
* Fixed the NaN check in Entity.javaEvilSeph2011-04-13-2/+2
* Removed redundant check due to merging the ifs. Ooops.EvilSeph2011-04-12-6/+0
* Fixed a crash involving invalid positions.EvilSeph2011-04-12-0/+12
* Made fauxSleeping persist on death and cross-world teleport.sk89q2011-04-11-1/+2
* Fixed potential NPE with bed leave event.sk89q2011-04-11-1/+6
* Fixin' the problem of AFK people not in bed.sk89q2011-04-11-3/+26
* Added bed events and methods.sk89q2011-04-07-2/+32
* Prevent nasty connection errors from hitting the console.Tony2011-04-07-0/+14
* Fix for invalid float values tooDinnerbone2011-04-07-0/+19
* Fixed a crash in pitch/yaw calculation, probably a big improvement performanc...Dinnerbone2011-04-07-2/+2
* Allows eggs support with Slimes, Wolves and MonstersDinnerbone2011-04-05-0/+9
* Made changes that were missed in translation that might cause chunk issues.EvilSeph2011-04-04-2/+2
* added some API for entitiesTahg2011-04-04-5/+117
* Changed PlayerQuit to allow last minute modifications to player state.afforess2011-04-03-5/+7
* Added player.saveData and player.loadData.afforess2011-04-03-1/+1
* Base digging/blockbreaks on actual time rather than the servers tickrate.Erik Broes2011-04-03-2/+3