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movement-fix
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version/1.8
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Author
Age
Lines
*
Fixed LOGIN packet issue
Dinnerbone
2011-03-09
-2
/
+4
*
Fixed exploit allowing people to place blocks anywhere
Dinnerbone
2011-03-09
-0
/
+13
*
Record invalid ItemInHandIndex packet
Erik Broes
2011-03-09
-0
/
+10
*
Fixed crash with bad holding slot
Dinnerbone
2011-03-09
-1
/
+5
*
Sign exploit fix is spammy no more. Probably.
Dinnerbone
2011-03-09
-1
/
+2
*
(Probably) fixed the sign exploit
Dinnerbone
2011-03-08
-0
/
+53
*
Fixed the fix of the inventory dupe bug
Dinnerbone
2011-03-08
-1
/
+1
*
Fixed an exploit allowing item duplication upon death
Dinnerbone
2011-03-08
-0
/
+2
*
Fixed a minecraft exploit allowing anyone to pick their username
Dinnerbone
2011-03-08
-0
/
+37
*
Purged deprecated MobType and MobSpawner
Dinnerbone
2011-03-07
-15
/
+16
*
Fixed BLOCK_CANBUILD never throwing
Dinnerbone
2011-03-07
-1
/
+1
*
Regenerate and refresh chunk methods
Raphfrk
2011-03-07
-2
/
+2
*
Removed Block.getRawData
Dinnerbone
2011-03-04
-2
/
+2
*
BlockFlowing NPE fix.
Erik Broes
2011-03-02
-6
/
+15
*
Synchronized EntityTracking
tahg
2011-03-02
-7
/
+7
*
Implements World.save and Server.savePlayers()
Morgan Humes
2011-03-02
-1
/
+1
*
RedstoneChange event thrown then the redstone *changes* not when it stays the...
Erik Broes
2011-03-02
-6
/
+8
*
limit chunk unloading to 50 per tick
tahg
2011-03-02
-1
/
+1
*
Synchronized and moved Hash classes
FrozenCow
2011-03-01
-288
/
+2
*
Ignore entity movement packets if distance == 0
VictorD
2011-03-01
-0
/
+5
*
Sped up teleporting even more, + fixed isSneaking
Dinnerbone
2011-02-28
-15
/
+4
*
- fix VEHICLE_COLLISION_BLOCK event firing
Tanel Suurhans
2011-02-28
-1
/
+1
*
- add BedBlock - implement BLOCK_INTERACT for beds
Tanel Suurhans
2011-02-28
-0
/
+155
*
Hacky fix against block invulnerability
Dinnerbone
2011-02-28
-0
/
+18
*
BUGFIX: Damage events should be using getDamage() to set damage.
Andrew Ardill
2011-02-28
-2
/
+5
*
Removing debug statements.
EvilSeph
2011-02-28
-48
/
+17
*
Implemented chat recipients
Dinnerbone
2011-02-26
-2
/
+2
*
Removed onCommand
Dinnerbone
2011-02-26
-11
/
+0
*
Added command line option 'date-format' to control how dates are printed to c...
Dinnerbone
2011-02-26
-4
/
+5
*
More PLAYER_ITEM blockFace fixes of static fails; (1!=l) -- Thanks Scient for...
Erik Broes
2011-02-25
-4
/
+4
*
Prevent movement event to be spammed for moving less than a pixel.
Erik Broes
2011-02-25
-1
/
+12
*
Startup time now reported in seconds, nanoseconds, Really? O.o
Erik Broes
2011-02-25
-1
/
+7
*
Properly handle PLAYER_ITEM and its clickedFace.
Erik Broes
2011-02-25
-14
/
+14
*
Fixed 'sign'-BlockFace (1!=l).
Erik Broes
2011-02-25
-1
/
+1
*
All worlds should be saved on save-all. Player data should be saved when a sa...
EvilSeph
2011-02-25
-2
/
+4
*
Added ">" to input command line, separated it from output buffer properly
Dinnerbone
2011-02-25
-3
/
+2
*
Much better console interaction. History, no more losing the command, colours...
Dinnerbone
2011-02-25
-7
/
+57
*
Temporary fix for teleportation
Dinnerbone
2011-02-25
-0
/
+19
*
possible fix for block breaking bug
Tahg
2011-02-24
-26
/
+32
*
Fixed logging back in on non-default worlds (Yes really)
Dinnerbone
2011-02-24
-1
/
+6
*
Fixed ENTITY_DAMAGE involving slimes (per DHowet)
Dinnerbone
2011-02-24
-2
/
+20
*
Fixed some debug
Tahg
2011-02-24
-8
/
+30
*
synchronize hashmap lookups
Tahg
2011-02-23
-1
/
+3
*
attempt to track down some bugs
Tahg
2011-02-23
-0
/
+6
*
Corrected Exceptions text when loading and saving ops
stevenh
2011-02-24
-2
/
+2
*
Generic code cleanup
Erik Broes
2011-02-23
-344
/
+415
*
BlockStationary fix
Erik Broes
2011-02-23
-1
/
+1
*
ConsoleCommandSender no longer has a default constructor, use ConsoleCommandS...
Dinnerbone
2011-02-23
-1
/
+3
*
possible fix for levers, ladders, and buttons
speakeasy
2011-02-23
-1
/
+1
*
Fixed bad cast in EntityItem
Dinnerbone
2011-02-23
-1
/
+1
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