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* Fix to slow fire spread hook, to check if a block is on fire beforeAndrew Ardill2011-01-18-15/+33
* small change to block event with lava and cactus, to improveAndrew Ardill2011-01-18-5/+12
* fixed imports on all EntitiesAndrew Ardill2011-01-18-20/+47
* fixes to combust event so that it is raised only once on combustion.Andrew Ardill2011-01-18-26/+44
* Fixing some entity damage eventsAndrew Ardill2011-01-18-16/+35
* EntityExplodeEvent commit for craftbukkit.speakeasy2011-01-18-32/+63
* moved built in command namespace, fixed EntityItemTahg2011-01-17-19/+19
* Addition of all Entity classes.Andrew Ardill2011-01-18-13/+154
* Adding all Entities into CraftBukkit.Andrew Ardill2011-01-18-0/+3108
* Updates to all Entities to use getBukkitEntity() any time an event isAndrew Ardill2011-01-18-68/+32
* added handling of powered and storage minecartsAndrew Ardill2011-01-18-1/+19
* created getBukkitEntity() in minecraft.server.EntityAndrew Ardill2011-01-18-4/+72
* Fixed melee knockback/sheep shearingunknown2011-01-17-1/+1
* Added registration of plugin commands on plugin load.VictorD2011-01-16-0/+6
* Remove some debug messages, again, last time >.>Erik Broes2011-01-16-10/+0
* Fixed NPE while clearing a slotErik Broes2011-01-16-0/+10
* Implementation of the EntityDamage*Events.Andrew Ardill2011-01-16-20/+1750
* Moved the source block definition higher in BlockFlowing to ensure its accuracy.sk89q2011-01-15-3/+7
* Moved org.bukkit.Vector to org.bukkit.util.sk89q2011-01-15-1/+0
* Moved org.bukkit.craftbukkit.Block to org.bukkit.craftbukkit.block.BlockDinnerbone2011-01-15-22/+22
* Moved block stuff from org.bukkit to org.bukkit.blockDinnerbone2011-01-15-18/+18
* All inventory stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit...Dinnerbone2011-01-15-10/+10
* All entity stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.en...Dinnerbone2011-01-15-36/+36
* All entity stuff in org.bukkit moved to org.bukkit.entityDinnerbone2011-01-15-2/+2
* Remove debug stuff, oopsErik Broes2011-01-15-11/+1
* Events should be present tense, not paste tense.Erik Broes2011-01-15-24/+24
* Changed BlockFace enum to match coding standardsDinnerbone2011-01-15-8/+8
* Global ID -> Id renameErik Broes2011-01-15-4/+14
* Various fixes; boats, minecarts, musicblocksDinnerbone2011-01-14-4/+13
* Really fixed block placement... Really.Dinnerbone2011-01-14-3/+2
* Fixed blocks not keeping data on placementDinnerbone2011-01-14-360/+360
* Fixed levers + buttonsDinnerbone2011-01-14-2/+2
* Update to Minecraft Server 1.2_01Dinnerbone2011-01-14-2/+1
* Update to Minecraft Server 1.2Dinnerbone2011-01-14-1031/+1186
* Fixed Vehicle.eject() not ejecting players properly.sk89q2011-01-12-1/+10
* add redstone hooksTahg2011-01-12-33/+536
* Merge branch 'eggThrown' of https://github.com/tkelly910/CraftBukkit into tke...Taylor Kelly2011-01-11-0/+289
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| * updated EntityEggTaylor Kelly2011-01-11-14/+65
| * EggThrownTaylor Kelly2011-01-11-0/+238
* | Updated against new mc-dev format, takes out quite some casting troubles at t...Erik Broes2011-01-11-816/+769
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* Fixed BROKEN spammingTaylor Kelly2011-01-10-0/+2
* Fixed file name mismatch :(speakeasy2011-01-11-72/+7
* Clean up and fix bug in NetworkAcceptThread and NetworkListenThread classes.speakeasy2011-01-11-0/+138
* Added hooks for BlockIgniteEventspeakeasy2011-01-11-0/+354
* Remember, minimal diffs and *NO TABS*Erik Broes2011-01-10-99/+99
* Fixed NPETaylor Kelly2011-01-09-3/+2
* Revert "Bukkit Timers, now with 100% less github-services branch."Dinnerbone2011-01-10-7/+0
* Fixed NPETaylor Kelly2011-01-10-3/+7
* Fixed EntityZombieTaylor Kelly2011-01-10-1/+1
* Bukkit Timers, now with 100% less github-services branch.thylordroot2011-01-10-0/+7