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path: root/src/main/java/net/minecraft
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* Fixed NPE in player inventory + don't ignore the cancel state of world unloadsNathan Adams2011-11-24-1/+1
* Implemented new age methods in animals, and made spawned animals via eggs pro...Nathan Adams2011-11-24-1/+6
* I've either fixed going to The End, or made it worse. I'm sure we'll find out...Nathan Adams2011-11-24-52/+25
* Fixed allow-nether being ignoredNathan Adams2011-11-24-9/+13
* Fixed fireballs sleeping on the jobNathan Adams2011-11-23-0/+1
* Fixed trapdoors + few commentsNathan Adams2011-11-23-6/+6
* Fixed vanillas tile-entity placement bug (thanks Moo0)Nathan Adams2011-11-22-1/+1
* Fixed crash on right clicking dragon eggsNathan Adams2011-11-21-0/+106
* Made the new Status info list plugins (test it out at http://dinnerbone.com/m...Nathan Adams2011-11-20-2/+26
* Update for 1.0.0Erik Broes2011-11-20-4440/+5673
* Added new --noconsole command argument, thanks to mkurzeja for the ideaNathan Adams2011-11-05-1/+9
* added some missing comments for falling entitiesTahg2011-10-27-1/+2
* Added a case previously not covered by VehicleDestroyEvent for boats.sk89q2011-10-13-0/+8
* Added new bukkit.yml entry (settings -> world-container) to control the direc...Nathan Adams2011-10-12-2/+2
* Fixed fauxSleeping check on leaving bedNathan Adams2011-10-11-1/+1
* Fixed Explosion cast errorNathan Adams2011-10-11-2/+1
* Changing the blockList on explosions now correctly updates which blocks are c...Nathan Adams2011-10-11-0/+9
* another attempt at mob spawners - 3rd time's the charm?Tahg2011-10-06-1/+1
* don't store weak references for EmptyChunks or cache CraftBlocksTahg2011-10-05-4/+6
* fix for spawners not properly checking whether an entity can spawnTahg2011-10-05-1/+2
* hopeful fix for blocks not being pistons when they should beTahg2011-10-05-2/+4
* Fixed Skeletons not dropping experience.EvilSeph2011-10-04-9/+1
* Exempted moving pistons from the tile entity fix.EvilSeph2011-10-03-4/+0
* Fixed Silverfish having a base damage of 0.EvilSeph2011-10-03-0/+128
* Fixed PlayerChangedWorld event.sunkid2011-10-03-4/+6
* Minimal diffs! Move methods for the new list-name away from nmsDinnerbone2011-10-03-50/+1
* Attempt to fix any damage caused by misplaced tile entitiesDinnerbone2011-10-03-1/+60
* Implemented PlayerChangedWorldEvent.sunkid2011-10-01-10/+15
* Fixed bed spawns for multiworld worlds. Thanks Meaglin!EvilSeph2011-10-01-0/+1
* Painting improvements. Thanks CelticMinstrel!EvilSeph2011-10-01-6/+48
* Packet handling improvements.EvilSeph2011-10-01-5/+6
* Added SlimeSplit event. Thanks garbagemule!EvilSeph2011-09-30-0/+157
* revert change to make mobspawners drop a spawner of that typeTahg2011-09-29-7/+6
* added fallback code for invalid entities from mobspawnersTahg2011-09-27-1/+7
* Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGru...sk89q2011-09-26-0/+1
* Added server list ping event.sk89q2011-09-26-1/+9
* Added Player.get/setListName to change the name of the player on the player l...sk89q2011-09-26-4/+62
* Fixed saturation handling for FoodLevelChange event.EvilSeph2011-09-26-2/+3
* fixed build issues, code cleanupTahg2011-09-26-42/+32
* data improvementsTahg2011-09-26-11/+388
* Boat get/set (double) occupied acceleration, (double) unoccupied deceleration...sk89q2011-09-25-3/+19
* Changed max player count from 126 to 60 for ingame player list rendering fixesDinnerbone2011-09-25-3/+3
* Implemented getOperatorsDinnerbone2011-09-25-1/+1
* Made grass throw a BlockSpread event when growing and a BlockFade event when ...Wizjany2011-09-25-0/+67
* Swapped an =="" for "".equals in EntityHumanDinnerbone2011-09-25-1/+1
* Blocked access to ColouredConsoleSenders constructor, implemented getConsoleS...Dinnerbone2011-09-24-3/+11
* Update to mcdev rename revision 01 for 1.8.1Dinnerbone2011-09-24-275/+274
* Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman.Erik Broes2011-09-23-0/+2
* Stop sending multiple time packets to each clientErik Broes2011-09-23-10/+17
* Fixed FoodLevelChange event adding too much to the food level.EvilSeph2011-09-22-2/+3