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movement-fix
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Commit message (
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Author
Age
Lines
*
Fixed NPE in player inventory + don't ignore the cancel state of world unloads
Nathan Adams
2011-11-24
-1
/
+1
*
Implemented new age methods in animals, and made spawned animals via eggs pro...
Nathan Adams
2011-11-24
-1
/
+6
*
I've either fixed going to The End, or made it worse. I'm sure we'll find out...
Nathan Adams
2011-11-24
-52
/
+25
*
Fixed allow-nether being ignored
Nathan Adams
2011-11-24
-9
/
+13
*
Fixed fireballs sleeping on the job
Nathan Adams
2011-11-23
-0
/
+1
*
Fixed trapdoors + few comments
Nathan Adams
2011-11-23
-6
/
+6
*
Fixed vanillas tile-entity placement bug (thanks Moo0)
Nathan Adams
2011-11-22
-1
/
+1
*
Fixed crash on right clicking dragon eggs
Nathan Adams
2011-11-21
-0
/
+106
*
Made the new Status info list plugins (test it out at http://dinnerbone.com/m...
Nathan Adams
2011-11-20
-2
/
+26
*
Update for 1.0.0
Erik Broes
2011-11-20
-4440
/
+5673
*
Added new --noconsole command argument, thanks to mkurzeja for the idea
Nathan Adams
2011-11-05
-1
/
+9
*
added some missing comments for falling entities
Tahg
2011-10-27
-1
/
+2
*
Added a case previously not covered by VehicleDestroyEvent for boats.
sk89q
2011-10-13
-0
/
+8
*
Added new bukkit.yml entry (settings -> world-container) to control the direc...
Nathan Adams
2011-10-12
-2
/
+2
*
Fixed fauxSleeping check on leaving bed
Nathan Adams
2011-10-11
-1
/
+1
*
Fixed Explosion cast error
Nathan Adams
2011-10-11
-2
/
+1
*
Changing the blockList on explosions now correctly updates which blocks are c...
Nathan Adams
2011-10-11
-0
/
+9
*
another attempt at mob spawners - 3rd time's the charm?
Tahg
2011-10-06
-1
/
+1
*
don't store weak references for EmptyChunks or cache CraftBlocks
Tahg
2011-10-05
-4
/
+6
*
fix for spawners not properly checking whether an entity can spawn
Tahg
2011-10-05
-1
/
+2
*
hopeful fix for blocks not being pistons when they should be
Tahg
2011-10-05
-2
/
+4
*
Fixed Skeletons not dropping experience.
EvilSeph
2011-10-04
-9
/
+1
*
Exempted moving pistons from the tile entity fix.
EvilSeph
2011-10-03
-4
/
+0
*
Fixed Silverfish having a base damage of 0.
EvilSeph
2011-10-03
-0
/
+128
*
Fixed PlayerChangedWorld event.
sunkid
2011-10-03
-4
/
+6
*
Minimal diffs! Move methods for the new list-name away from nms
Dinnerbone
2011-10-03
-50
/
+1
*
Attempt to fix any damage caused by misplaced tile entities
Dinnerbone
2011-10-03
-1
/
+60
*
Implemented PlayerChangedWorldEvent.
sunkid
2011-10-01
-10
/
+15
*
Fixed bed spawns for multiworld worlds. Thanks Meaglin!
EvilSeph
2011-10-01
-0
/
+1
*
Painting improvements. Thanks CelticMinstrel!
EvilSeph
2011-10-01
-6
/
+48
*
Packet handling improvements.
EvilSeph
2011-10-01
-5
/
+6
*
Added SlimeSplit event. Thanks garbagemule!
EvilSeph
2011-09-30
-0
/
+157
*
revert change to make mobspawners drop a spawner of that type
Tahg
2011-09-29
-7
/
+6
*
added fallback code for invalid entities from mobspawners
Tahg
2011-09-27
-1
/
+7
*
Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGru...
sk89q
2011-09-26
-0
/
+1
*
Added server list ping event.
sk89q
2011-09-26
-1
/
+9
*
Added Player.get/setListName to change the name of the player on the player l...
sk89q
2011-09-26
-4
/
+62
*
Fixed saturation handling for FoodLevelChange event.
EvilSeph
2011-09-26
-2
/
+3
*
fixed build issues, code cleanup
Tahg
2011-09-26
-42
/
+32
*
data improvements
Tahg
2011-09-26
-11
/
+388
*
Boat get/set (double) occupied acceleration, (double) unoccupied deceleration...
sk89q
2011-09-25
-3
/
+19
*
Changed max player count from 126 to 60 for ingame player list rendering fixes
Dinnerbone
2011-09-25
-3
/
+3
*
Implemented getOperators
Dinnerbone
2011-09-25
-1
/
+1
*
Made grass throw a BlockSpread event when growing and a BlockFade event when ...
Wizjany
2011-09-25
-0
/
+67
*
Swapped an =="" for "".equals in EntityHuman
Dinnerbone
2011-09-25
-1
/
+1
*
Blocked access to ColouredConsoleSenders constructor, implemented getConsoleS...
Dinnerbone
2011-09-24
-3
/
+11
*
Update to mcdev rename revision 01 for 1.8.1
Dinnerbone
2011-09-24
-275
/
+274
*
Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman.
Erik Broes
2011-09-23
-0
/
+2
*
Stop sending multiple time packets to each client
Erik Broes
2011-09-23
-10
/
+17
*
Fixed FoodLevelChange event adding too much to the food level.
EvilSeph
2011-09-22
-2
/
+3
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