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* Implement player.getCompassTargetErik Broes2011-03-25-2/+10
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* Fix inability to use items under certain circumstancesErik Broes2011-03-25-7/+9
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* Fixed unable to eat/throwErik Broes2011-03-24-10/+13
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* Reset blocks faster clientsideErik Broes2011-03-24-0/+11
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* Minor logic change and small cleanupsErik Broes2011-03-24-5/+6
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* Fix accidental Double.MAX_VALUE coordinates in initial PlayerMoveEventErik Broes2011-03-24-10/+13
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* Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamageErik Broes2011-03-24-1/+1
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* Fix 'double RIGHT_CLICK' event on right-clicking a block with a ↵Erik Broes2011-03-24-44/+24
| | | | non-interactive object
* Update to PlayerMoveEvent. The From field is set the value of the previous ↵Raphfrk2011-03-23-5/+11
| | | | To Field, and, Pitch or Yaw changes of more then 10 degrees will trigger the event
* Now also handle entities spawning on a loading a world. (Redacted by Grum)lem21h2011-03-23-41/+17
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* Fix the "Ghost minecart" issue.Nicholas Devenish2011-03-23-5/+0
| | | | | | | | | | | This reverts commit 73647864179cbab9f340044e9d33add445fbe774 - "Ignore entity movement packets if distance == 0" This a commit introduced an intermittent bug which has caused minecart ghosting - they are invisible until you interact with them physically. This is described in leaky bugs: http://leaky.bukkit.org/issues/547 http://leaky.bukkit.org/issues/563 And caused by the fact that normally when loading a chunk, entities fall with gravity before the block data has been loaded, and are sent a zero-distance packet to reset their positions. See Issue #190: https://github.com/Bukkit/CraftBukkit/issues/#issue/190
* Allow Vehicle Motion to save properlyafforess2011-03-23-8/+13
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* Small cleanup for the last commitErik Broes2011-03-23-11/+7
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* Fixed the PLAYER_TELEPORT event so event.getTo().getWorld() is correct. (#451)Byron Shelden2011-03-23-4/+21
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* Fix doors not updating after opening has been deniedErik Broes2011-03-23-2/+16
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* Minor cleanupsErik Broes2011-03-23-20/+10
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* Re-Implement BlockDamageErik Broes2011-03-23-53/+21
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* Major overhaul implementing PLAYER_INTERACT, removing PLAYER_ITEM, ↵Erik Broes2011-03-23-673/+96
| | | | BLOCK_INTERACT, BLOCK_RIGHT_CLICK
* Implement Bucket eventsErik Broes2011-03-21-30/+124
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* Fix BlockPlaceErik Broes2011-03-21-202/+247
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* Fix BlockCanBuildErik Broes2011-03-21-1/+1
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* Redstone torch fixErik Broes2011-03-21-5/+22
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* Fixing event namesErik Broes2011-03-21-20/+21
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* BLOCK_PLACE supports pie, diode and reedErik Broes2011-03-18-0/+128
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* Fix BLOCK_PLACED when placing on snow/stepErik Broes2011-03-18-6/+7
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* Hacky solution to expose ip. Will fix properly later if I care to give a ****tahg2011-03-18-0/+2
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* BlockInteract fixed for pressure platesErik Broes2011-03-17-22/+23
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* Added missing EntitySquid, you can now prevent them from spawning!Gunther De Wachter2011-03-17-0/+2
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* TNT now gives its entity to the damage handlerGunther De Wachter2011-03-17-1/+2
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* Fireballs now give their entity to the damage handlerGunther De Wachter2011-03-17-1/+2
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* Implement DamageType.VOIDGunther De Wachter2011-03-17-1/+16
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* Fixes minecart type reporting for VEHICLE_CREATE.Tanel Suurhans2011-03-15-9/+9
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* fixed redstone torchesTahg2011-03-14-2/+8
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* Also transfer the displayName when dyingErik Broes2011-03-13-0/+1
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* Fix getDisplayName getting lost when getBukkitEntity is calledErik Broes2011-03-13-0/+6
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* Removed CraftBukkit - Removed line from kick fix to help port processstevenh2011-03-12-1/+0
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* Added methods to support RemoteBukkitstevenh2011-03-12-34/+50
| | | | | | | This means all commands even "default" server commands work within the command structure returning output to the command sender Updated default kick command to be compatible with kick + msg used by remote tools that work with hMod
* fixed diodesTahg2011-03-12-1/+1
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* more NPE fixes regarding redstoneTahg2011-03-11-3/+3
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* Code cleanup, fixed doors, chunk entity fetchingTahg2011-03-11-20/+25
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* NPE fix in redstoneTahg2011-03-11-1/+1
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* Fixing grammar and CraftBukkit comment.EvilSeph2011-03-10-2/+2
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* Redstone fixesTahg2011-03-10-2/+2
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* Add redstone events to common blocksTahg2011-03-10-27/+220
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* Attempt to fix double disconnectsDinnerbone2011-03-10-3/+5
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* Slight tweak to EntityPlayer to add toString for name+position for error ↵Dinnerbone2011-03-10-0/+7
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* Fixed LOGIN packet issueDinnerbone2011-03-09-2/+4
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* Fixed exploit allowing people to place blocks anywhereDinnerbone2011-03-09-0/+13
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* Record invalid ItemInHandIndex packetErik Broes2011-03-09-0/+10
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* Fixed crash with bad holding slotDinnerbone2011-03-09-1/+5
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