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* Implement player.getCompassTargetErik Broes2011-03-25-2/+10
* Fix inability to use items under certain circumstancesErik Broes2011-03-25-7/+9
* Fixed unable to eat/throwErik Broes2011-03-24-10/+13
* Reset blocks faster clientsideErik Broes2011-03-24-0/+11
* Minor logic change and small cleanupsErik Broes2011-03-24-5/+6
* Fix accidental Double.MAX_VALUE coordinates in initial PlayerMoveEventErik Broes2011-03-24-10/+13
* Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamageErik Broes2011-03-24-1/+1
* Fix 'double RIGHT_CLICK' event on right-clicking a block with a non-interacti...Erik Broes2011-03-24-44/+24
* Update to PlayerMoveEvent. The From field is set the value of the previous T...Raphfrk2011-03-23-5/+11
* Now also handle entities spawning on a loading a world. (Redacted by Grum)lem21h2011-03-23-41/+17
* Fix the "Ghost minecart" issue.Nicholas Devenish2011-03-23-5/+0
* Allow Vehicle Motion to save properlyafforess2011-03-23-8/+13
* Small cleanup for the last commitErik Broes2011-03-23-11/+7
* Fixed the PLAYER_TELEPORT event so event.getTo().getWorld() is correct. (#451)Byron Shelden2011-03-23-4/+21
* Fix doors not updating after opening has been deniedErik Broes2011-03-23-2/+16
* Minor cleanupsErik Broes2011-03-23-20/+10
* Re-Implement BlockDamageErik Broes2011-03-23-53/+21
* Major overhaul implementing PLAYER_INTERACT, removing PLAYER_ITEM, BLOCK_INTE...Erik Broes2011-03-23-673/+96
* Implement Bucket eventsErik Broes2011-03-21-30/+124
* Fix BlockPlaceErik Broes2011-03-21-202/+247
* Fix BlockCanBuildErik Broes2011-03-21-1/+1
* Redstone torch fixErik Broes2011-03-21-5/+22
* Fixing event namesErik Broes2011-03-21-20/+21
* BLOCK_PLACE supports pie, diode and reedErik Broes2011-03-18-0/+128
* Fix BLOCK_PLACED when placing on snow/stepErik Broes2011-03-18-6/+7
* Hacky solution to expose ip. Will fix properly later if I care to give a ****tahg2011-03-18-0/+2
* BlockInteract fixed for pressure platesErik Broes2011-03-17-22/+23
* Added missing EntitySquid, you can now prevent them from spawning!Gunther De Wachter2011-03-17-0/+2
* TNT now gives its entity to the damage handlerGunther De Wachter2011-03-17-1/+2
* Fireballs now give their entity to the damage handlerGunther De Wachter2011-03-17-1/+2
* Implement DamageType.VOIDGunther De Wachter2011-03-17-1/+16
* Fixes minecart type reporting for VEHICLE_CREATE.Tanel Suurhans2011-03-15-9/+9
* fixed redstone torchesTahg2011-03-14-2/+8
* Also transfer the displayName when dyingErik Broes2011-03-13-0/+1
* Fix getDisplayName getting lost when getBukkitEntity is calledErik Broes2011-03-13-0/+6
* Removed CraftBukkit - Removed line from kick fix to help port processstevenh2011-03-12-1/+0
* Added methods to support RemoteBukkitstevenh2011-03-12-34/+50
* fixed diodesTahg2011-03-12-1/+1
* more NPE fixes regarding redstoneTahg2011-03-11-3/+3
* Code cleanup, fixed doors, chunk entity fetchingTahg2011-03-11-20/+25
* NPE fix in redstoneTahg2011-03-11-1/+1
* Fixing grammar and CraftBukkit comment.EvilSeph2011-03-10-2/+2
* Redstone fixesTahg2011-03-10-2/+2
* Add redstone events to common blocksTahg2011-03-10-27/+220
* Attempt to fix double disconnectsDinnerbone2011-03-10-3/+5
* Slight tweak to EntityPlayer to add toString for name+position for error trac...Dinnerbone2011-03-10-0/+7
* Fixed LOGIN packet issueDinnerbone2011-03-09-2/+4
* Fixed exploit allowing people to place blocks anywhereDinnerbone2011-03-09-0/+13
* Record invalid ItemInHandIndex packetErik Broes2011-03-09-0/+10
* Fixed crash with bad holding slotDinnerbone2011-03-09-1/+5