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* Fix PlayerRespawnEvent for multi-worldsTaylor Kelly2011-02-22-0/+5
* refactor ItemsTahg2011-02-21-7/+7
* N.M.S cleanup in preparation for updateDinnerbone2011-02-21-151/+106
* Merge branch 'master' of github.com:Bukkit/CraftBukkitDinnerbone2011-02-21-39/+87
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| * Second part of NPE and arctan update :3VictorD2011-02-20-4/+10
| * Fix encoding in net.minecraft.server files.Daniel Chesters2011-02-20-16/+16
| * Fixed issue with color markers in messages sent to the client.David Flemström2011-02-20-4/+7
| * Minor cleaning of codeErik Broes2011-02-20-10/+8
| * Prevent Blocks from getting lost when a chunk reloadsErik Broes2011-02-20-1/+6
| * fixed buttons, platesTahg2011-02-19-13/+39
| * Lowered the priority of the old command handler event. A number of plugins we...sk89q2011-02-19-1/+9
| * Added slime as a detected entity.sk89q2011-02-19-0/+2
* | Make all new loggers default to the same logging as "Minecraft" (to console +...Dinnerbone2011-02-20-0/+42
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* Redirect System.out and System.err to a LoggerDinnerbone2011-02-20-0/+8
* Fixed CLI argumentsDinnerbone2011-02-19-1/+1
* Don't kick players if a command failed from an exceptionDinnerbone2011-02-18-2/+14
* Changed hatchingType to MobType from CreatureType as refactoring (and so plug...EvilSeph2011-02-17-1/+1
* Updated to use CreatureType and CreatureSpawnerAndrew Ardill2011-02-17-1/+2
* Added Player.chat().sk89q2011-02-16-19/+31
* Added CREATURE_SPAWN event per ss2man44EvilSeph2011-02-16-0/+45
* Implementation of BlockBreakEventMeaglin2011-02-13-0/+20
* Make the spawning listen to the server spawn-settingsErik Broes2011-02-13-8/+25
* Replace a net.minecraft accessor with a public attr.Stéphan Kochen2011-02-12-5/+1
* Added MaxSpeed methods to minecarts. Added MaxSpeed methods to boats. Added S...afforess2011-02-12-16/+24
* Fixed bug in event when taking fall damage. Now uses event damage.Andrew Ardill2011-02-12-1/+1
* Added EXPLOSION_PRIMED event.culturespy2011-02-12-2/+217
* Added SIGN_CHANGE event.Timberjaw2011-02-11-1/+15
* Adding PLAYER_PICKUP_ITEM event hookJames Logsdon2011-02-12-0/+212
* Adding PLAYER_DROP_ITEM event hookJames Logsdon2011-02-12-0/+19
* Send a BlockRedstoneEvent if powered redstone is destroyedcvpcs2011-02-12-2/+15
* Removed debug and fixed //craftbukkit comments from 0239b76f611597f8486aDinnerbone2011-02-11-3/+2
* more chunk fixesTahg2011-02-11-16/+16
* fix in LongHashset.javaTahg2011-02-10-1/+1
* fixes for chunksTahg2011-02-10-99/+120
* Merge branch 'master' of https://github.com/Bukkit/CraftBukkitTahg2011-02-10-21/+601
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| * Fixed chunk unloadingDinnerbone2011-02-10-1/+1
| * Threadsafe World.c(int i, int j)Dinnerbone2011-02-10-5/+10
| * Added spawn-protection property to server.propertiesZenexer2011-02-10-10/+8
| * Added spawn-protection property to server.propertiesZenexer2011-02-10-8/+8
| * Added spawn-protection property to server.propertiesZenexer2011-02-10-10/+12
| * Fixed LongHashtable.values()Dinnerbone2011-02-09-1/+1
| * Added Creature.setTarget per jlogsdonJames Logsdon2011-02-09-2/+2
| * Added call to new event on world save (at stop and force save). (Per EyvindRM)Dinnerbone2011-02-09-1/+9
| * Terrain generation bugfix (will also be in Mojang 1.3)Ben642011-02-09-0/+567
* | added method to force an inventory updateTahg2011-02-08-1/+1
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* fixed explosionsTahg2011-02-08-0/+3
* inventory fixesTahg2011-02-08-9/+6
* changed fence behaviourTahg2011-02-08-0/+24
* Implemented Sneak eventAlexander Hesse2011-02-08-0/+12
* Just cleaning some commits. Don't mind me.Dinnerbone2011-02-08-104/+7