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* Fix formatting.Erik Broes2012-01-15-51/+56
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* Update for 1.1_01 renames.Erik Broes2012-01-15-454/+457
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Throw an EntityBlockFormEvent for snowmen. Thanks to feildmaster.Nathan Adams2012-01-15-2/+16
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* Don't allow explosions at the top of the world to wrap around. This fixes ↵Nathan Adams2012-01-15-1/+1
| | | | BUKKIT-232, thanks to wilsonsd for the PR.
* Minor optimization in BlockGrass by only checking light once instead of ↵Nathan Adams2012-01-15-4/+5
| | | | twice. Thanks to oloflarsson for the PR.
* Don't allow players with modded clients to send empty (0 char) chat ↵Nathan Adams2012-01-15-0/+5
| | | | messages. Thanks to a PR by robin0van0der0v
* Fixed a further exploit with players attacking more things that they shouldn't.Nathan Adams2012-01-14-4/+5
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* Implemented new PlayerDeathEvent methods for exp settingNathan Adams2012-01-14-3/+19
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* Modified ConsoleReader to use System.in instead of FileDescriptor.in. Big ↵Nathan Adams2012-01-14-1/+2
| | | | thanks to escortkeel for the (unfortunately very old) PR.
* Added ItemDespawnEventFeildmaster2012-01-14-1/+10
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* Prevent unbounded TickList growth on busy servers (>1000 events/tick). This ↵Mike Primm2012-01-14-1/+7
| | | | completes another Bleeding request.
* Fixed players attempting to attack item entities - This fixes BUKKIT-341Nathan Adams2012-01-14-2/+7
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* Made Mycel blocks throw BlockFade and BlockSpread events. This fixes ↵Nathan Adams2012-01-14-2/+26
| | | | BUKKIT-488. Thanks to tips48 for the pull request.
* Added BlockMycel.java for diff visibilityNathan Adams2012-01-14-0/+39
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* Fixed items retaining enchantment visual effects after all enchantments are lostNathan Adams2012-01-14-1/+15
| | | | Issue #BUKKIT-24 - Upon removing enchantments, visual effect on item does not go away
* Added NBTTagCompound.java for diff visiblityNathan Adams2012-01-14-0/+174
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* Fixed informing players of supported Plugin ChannelsNathan Adams2012-01-14-0/+1
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* Add fix for new login protocolTahg2012-01-13-0/+82
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* Implemented new Plugin Message API - see ↵Nathan Adams2012-01-13-0/+29
| | | | http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/
* Fixed version in startup messageNathan Adams2012-01-12-1/+1
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* Updated to Minecraft 1.1Erik Broes2012-01-12-1677/+1446
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* Fix balance of CraftBukkit start/end.Erik Broes2012-01-12-13/+11
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* Update to mc-dev rename revision 01Nathan Adams2012-01-12-183/+182
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* Fix CraftBukkit comments.Erik Broes2012-01-12-138/+136
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* Fixed our handling of network packets.EvilSeph2012-01-10-1/+1
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* Revert "Improved our handling of player interactions."EvilSeph2012-01-10-7/+3
| | | | This reverts commit b4d325e0efe44bc74e69371fb11e7c3e1124b2a3.
* Improved our handling of player interactions.EvilSeph2012-01-10-3/+7
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* Fix calling CombustEvent caused by enchantmentAndrew Ardill2012-01-09-0/+2
| | | | | | The CombustEvent created when an Entity attacks with a fire enchanted weapon was never raised through the plugin manager. Thanks for pointing it out EdGruberman!
* Fixed filled bottles not appearing in inventory. Fixes BUKKIT-325. ThanksEvilSeph2012-01-07-0/+97
| | | | md-5!
* Inform the client when break events are cancelled. Thanks mrapple!EvilSeph2012-01-07-0/+6
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* Fixed NPE in World. Fixes BUKKIT-306. Thanks Evenprime!EvilSeph2012-01-07-0/+3
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* Fix door physics and revert to pre 1.0 behaviorTahg2012-01-07-19/+10
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* Fix snowball not recognizing int damage values properly from Craftbukkit -- ↵Erik Broes2011-12-29-2/+2
| | | | Thanks Sleaker
* Made startup completion time actually be reported in seconds. Again.EvilSeph2011-12-27-3/+3
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* Disconnected means disconnected.EvilSeph2011-12-27-0/+1
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* fixed double firing of EntityDamageByEntityEventsunkid2011-12-27-2/+8
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* moved firing of ProjectileHitEvent for mojang projectilessunkid2011-12-27-6/+11
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* Fix for water and lava removal in creative mode BUKKIT-362Tahg2011-12-20-2/+2
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* Fix for big trees not growing BUKKIT-304 and BUKKIT-365 (thanks M D)Tahg2011-12-20-1/+1
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* Fixed signs being editable after placement. Fix for BUKKIT-364Tahg2011-12-20-1/+1
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* Fixed bonemeal not being consumed on failed growth attempts. This fixes ↵Nathan Adams2011-12-19-17/+9
| | | | BUKKIT-337. Thanks to md-5 for the pull request!
* Fixed vanilla->bukkit world migration for The End. This fixes BUKKIT-326. ↵Nathan Adams2011-12-19-2/+2
| | | | Thanks to chewi for the pull request!
* Avoid some avoidable calls, clean PluginManager accessorsAndrew Ardill2011-12-19-10/+12
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* Prevent VehicleEnterEvent being sent when player exits vehicle.Sam Wilson2011-12-19-28/+13
| | | | | | | | | | | | | | | | | Fix for BUKKIT-223. Issue BUKKIT-223: When a player exits a minecart or boat, both a VehicleExitEvent and a VehicleEnterEvent are fired. Only the VehicleExitEvent should fire. Reason for bug: This occurs because the VehicleEnterEvent is fired in EntityBoat.b and EntityMinecart.b *any* time a player right-clicks on a vehicle, whether the right-click is to enter the vehicle or exit it. Fix: By moving the creation of VehicleEnterEvents from EntityBoat.b and EntityMinecart.b to Entity.setPassengerOf, we can create either a VehicleEnterEvent or a VehicleExitEvent, depending on whether the player is entering or exiting a vehicle.
* ... Fixed dispensers again!Nathan Adams2011-12-12-1/+1
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* Fixed crash with dispensers dispensing dispensablesNathan Adams2011-12-12-4/+6
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* The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime!EvilSeph2011-12-12-1/+1
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* Implemented (offline)player date methodsNathan Adams2011-12-12-1/+14
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* Stop converting ItemStack to nms ItemStack by handAndrew Ardill2011-12-13-29/+10
| | | | | | | This should fix many issues with enchantments being lost, as the method used takes care of enchantments. Additionally, use the new nms ItemStack constructor in places where appropriate. Fixes (at least part of) BUKKIT-7. Need to identify any further places to fix.
* Teach nms ItemStack constructor how to take enchantmentsAndrew Ardill2011-12-13-0/+12
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