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* Fix balance of CraftBukkit start/end.Erik Broes2012-01-12-13/+11
* Update to mc-dev rename revision 01Nathan Adams2012-01-12-183/+182
* Fix CraftBukkit comments.Erik Broes2012-01-12-138/+136
* Fixed our handling of network packets.EvilSeph2012-01-10-1/+1
* Revert "Improved our handling of player interactions."EvilSeph2012-01-10-7/+3
* Improved our handling of player interactions.EvilSeph2012-01-10-3/+7
* Fix calling CombustEvent caused by enchantmentAndrew Ardill2012-01-09-0/+2
* Fixed filled bottles not appearing in inventory. Fixes BUKKIT-325. ThanksEvilSeph2012-01-07-0/+97
* Inform the client when break events are cancelled. Thanks mrapple!EvilSeph2012-01-07-0/+6
* Fixed NPE in World. Fixes BUKKIT-306. Thanks Evenprime!EvilSeph2012-01-07-0/+3
* Fix door physics and revert to pre 1.0 behaviorTahg2012-01-07-19/+10
* Fix snowball not recognizing int damage values properly from Craftbukkit -- T...Erik Broes2011-12-29-2/+2
* Made startup completion time actually be reported in seconds. Again.EvilSeph2011-12-27-3/+3
* Disconnected means disconnected.EvilSeph2011-12-27-0/+1
* fixed double firing of EntityDamageByEntityEventsunkid2011-12-27-2/+8
* moved firing of ProjectileHitEvent for mojang projectilessunkid2011-12-27-6/+11
* Fix for water and lava removal in creative mode BUKKIT-362Tahg2011-12-20-2/+2
* Fix for big trees not growing BUKKIT-304 and BUKKIT-365 (thanks M D)Tahg2011-12-20-1/+1
* Fixed signs being editable after placement. Fix for BUKKIT-364Tahg2011-12-20-1/+1
* Fixed bonemeal not being consumed on failed growth attempts. This fixes BUKKI...Nathan Adams2011-12-19-17/+9
* Fixed vanilla->bukkit world migration for The End. This fixes BUKKIT-326. Tha...Nathan Adams2011-12-19-2/+2
* Avoid some avoidable calls, clean PluginManager accessorsAndrew Ardill2011-12-19-10/+12
* Prevent VehicleEnterEvent being sent when player exits vehicle.Sam Wilson2011-12-19-28/+13
* ... Fixed dispensers again!Nathan Adams2011-12-12-1/+1
* Fixed crash with dispensers dispensing dispensablesNathan Adams2011-12-12-4/+6
* The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime!EvilSeph2011-12-12-1/+1
* Implemented (offline)player date methodsNathan Adams2011-12-12-1/+14
* Stop converting ItemStack to nms ItemStack by handAndrew Ardill2011-12-13-29/+10
* Teach nms ItemStack constructor how to take enchantmentsAndrew Ardill2011-12-13-0/+12
* Added missing CraftBukkit comments in previous commit.EvilSeph2011-12-12-0/+2
* Fixed players not receiving movement packets after trying to leave The End. F...EvilSeph2011-12-12-2/+9
* Implemented getKiller in LivingEntityNathan Adams2011-12-11-1/+1
* Fixed corrupt mob spawners crashing on load - this fixes BUKKIT-69, BUKKIT-144Nathan Adams2011-12-11-1/+10
* Fixed issues with Ender Pearls. This fixes BUKKIT-248 and BUKKIT-264.EvilSeph2011-12-11-6/+7
* removed changes to MobSpawner behaviorTahg2011-12-10-228/+3
* Fixed spiders not respecting the EntityDeathEvent. This fixes BUKKIT-275.EvilSeph2011-12-10-2/+20
* Fixed issues in our handling of The End as per BUKKIT-11.EvilSeph2011-12-10-0/+2
* Fixed (Bukkit multiworld) maps as described in BUKKIT-142.EvilSeph2011-12-10-2/+3
* Implemented CraftServer.getAllowEnd(). Thanks codename-B!Erik Broes2011-12-09-1/+7
* Fixed NPE in ServerConfigurationManager when sometimes attempting to flee the...Nathan Adams2011-12-09-1/+3
* Implemented onStructureGrow event, thanks to md-5.Nathan Adams2011-12-09-52/+319
* Added ItemDye and WorldGenHugeMushroom for diff visibilityNathan Adams2011-12-09-0/+273
* Make EntityEnderDragon call the ExplosionEventiAndrew Ardill2011-12-08-0/+1
* Teach EnderDragon how to throw EntityExplosionEvents when it breaks blocksAndrew Ardill2011-12-08-4/+30
* Teach MinecraftServer how to handle Remote Console commands.Andrew Ardill2011-12-07-2/+13
* Fix for entity spawning and some code cleanupTahg2011-12-06-10/+10
* Performance update to remove several very high counts of temp object creationTahg2011-12-06-29/+59
* Another fix for enchantments when moving around inventory. (Still glitches vi...Tahg2011-12-05-0/+310
* Teach EnderDragon how to throw EntityDamage eventsAndrew Ardill2011-12-05-1/+17
* Clean-up some events to maintain general styleAndrew Ardill2011-12-05-29/+39