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* Reordered calls to fix use before assignment issuetahg2011-01-21-3/+1
* Revert "Entity's bukkitEntity field now holds a CraftEntity by default."sk89q2011-01-21-3/+1
* Simple fix for minecart tracks not curving as expected following commit https...Dean Bailey2011-01-22-1/+1
* Fixes "?" console command.Sean Cronin2011-01-22-1/+1
* Entity's bukkitEntity field now holds a CraftEntity by default.sk89q2011-01-21-1/+3
* Explosion remembers its Location.Adam Tanner2011-01-22-1/+9
* Entity audit. Adds checks for null entities, and adds conformity.Andrew Ardill2011-01-21-173/+211
* Added suffocation damage as an event.sk89q2011-01-20-1/+11
* Expanded scope of change comments.sk89q2011-01-20-1/+1
* Added fall damage event.sk89q2011-01-20-1/+15
* Fixes to projectile events to check for null entities.Andrew Ardill2011-01-20-91/+82
* Fixed half-step placingDinnerbone2011-01-20-3/+7
* Cleared up spawn distance calculation.FeepingCreature2011-01-20-6/+1
* Fixed CLI argumentsDinnerbone2011-01-20-1/+1
* Fixed blockcache being inaccurateDinnerbone2011-01-20-0/+7
* Address Feature#105:Implement support for PLAYER_ANIMATION hook/event.Nathan Wolf2014-09-09-0/+6
* Probable fix for Bug #231.Uristqwerty2011-01-20-1/+1
* fixes some explosion events to stop accessing null entities. Andrew Ardill2011-01-20-80/+67
* Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed co...speakeasy2011-01-20-4/+6
* Fix for NPE with dispenser+arrow bug.speakeasy2011-01-20-1/+7
* Change block ignite in flint and steel to be seperate from item usespeakeasy2011-01-19-8/+13
* reverted # from server consoleTahg2011-01-18-1/+27
* Further fixes to fire eventsAndrew Ardill2011-01-19-32/+57
* Fix BlockIgniteEvent after someone updated it and missed some stuff.speakeasy2011-01-19-7/+3
* Fix to slow fire spread hook, to check if a block is on fire beforeAndrew Ardill2011-01-18-15/+33
* small change to block event with lava and cactus, to improveAndrew Ardill2011-01-18-5/+12
* fixed imports on all EntitiesAndrew Ardill2011-01-18-20/+47
* fixes to combust event so that it is raised only once on combustion.Andrew Ardill2011-01-18-26/+44
* Fixing some entity damage eventsAndrew Ardill2011-01-18-16/+35
* EntityExplodeEvent commit for craftbukkit.speakeasy2011-01-18-32/+63
* moved built in command namespace, fixed EntityItemTahg2011-01-17-19/+19
* Addition of all Entity classes.Andrew Ardill2011-01-18-13/+154
* Adding all Entities into CraftBukkit.Andrew Ardill2011-01-18-0/+3108
* Updates to all Entities to use getBukkitEntity() any time an event isAndrew Ardill2011-01-18-68/+32
* added handling of powered and storage minecartsAndrew Ardill2011-01-18-1/+19
* created getBukkitEntity() in minecraft.server.EntityAndrew Ardill2011-01-18-4/+72
* Fixed melee knockback/sheep shearingunknown2011-01-17-1/+1
* Added registration of plugin commands on plugin load.VictorD2011-01-16-0/+6
* Remove some debug messages, again, last time >.>Erik Broes2011-01-16-10/+0
* Fixed NPE while clearing a slotErik Broes2011-01-16-0/+10
* Implementation of the EntityDamage*Events.Andrew Ardill2011-01-16-20/+1750
* Moved the source block definition higher in BlockFlowing to ensure its accuracy.sk89q2011-01-15-3/+7
* Moved org.bukkit.Vector to org.bukkit.util.sk89q2011-01-15-1/+0
* Moved org.bukkit.craftbukkit.Block to org.bukkit.craftbukkit.block.BlockDinnerbone2011-01-15-22/+22
* Moved block stuff from org.bukkit to org.bukkit.blockDinnerbone2011-01-15-18/+18
* All inventory stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit...Dinnerbone2011-01-15-10/+10
* All entity stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.en...Dinnerbone2011-01-15-36/+36
* All entity stuff in org.bukkit moved to org.bukkit.entityDinnerbone2011-01-15-2/+2
* Remove debug stuff, oopsErik Broes2011-01-15-11/+1
* Events should be present tense, not paste tense.Erik Broes2011-01-15-24/+24