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path: root/src/main/java/net/minecraft/server/TileEntityChest.java
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* Update CraftBukkit to Minecraft 1.7.2mbax2013-11-30-84/+84
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* Update CraftBukkit to 1.6.1Nate Mortensen2013-07-01-1/+1
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* Add missing calls to BlockRedstoneEvent. Adds BUKKIT-3926gjmcferrin@gmail.com2013-04-03-0/+26
| | | | | | | This adds calls to BlockRedstoneEvent for the new daylight sensor and trapped chest blocks. Note that the redstone level for trapped chests cannot be modified, as it is based on the number of players currently viewing the chest's inventory.
* Update CraftBukkit to Minecraft 1.5Travis Watkins2013-03-15-42/+93
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* Update CraftBukkit to Minecraft 1.4.7feildmaster2013-01-17-1/+1
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* Update CraftBukkit to Minecraft 1.4.4.Travis Watkins2012-11-13-10/+60
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* Update CraftBukkit to Minecraft 1.4(.2).Travis Watkins2012-10-27-2/+2
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* Update CraftBukkit to Minecraft 1.3.1feildmaster2012-08-02-28/+10
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* Cleaned up CraftBukkit comments in NMS.Wesley Wolfe2012-07-23-2/+1
| | | | | | | | | | | | | Added newlines at the end of files Fixed improper line endings on some files Matched start - end comments Added some missing comments for diffs Fixed syntax on some spots Minimized some diff Removed some no longer used files Added comment on some required files with no changes Fixed imports of items used once Added imports for items used more than once
* [Bleeding] Implemented Inventory.{get,set}MaxStackSize(). Addresses BUKKIT-1076Celtic Minstrel2012-03-15-1/+6
| | | | - Custom inventories also respect this setting now.
* Updated CraftBukkit to 1.2Nathan Adams2012-03-01-14/+25
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* Updated to rename revision 02Erik Broes2012-03-01-1/+1
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* [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856Celtic Minstrel2012-02-29-0/+22
| | | | | | | | | | | | See the corresponding Bukkit commit for details. Implementation details: - Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack - Better handling of null itemstacks in general (ie less converting them to air stacks) - Inventory.setContents() can now take an array smaller than the inventory without error - Player.updateInventory() should now correctly update the result slot in a crafting inventory Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
* Fix formatting.Erik Broes2012-01-15-1/+1
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* Update for 1.1_01 renames.Erik Broes2012-01-15-2/+2
| | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-7/+7
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* Update for 1.0.0Erik Broes2011-11-20-35/+41
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* stopgap build - mostly stableTahg2011-09-21-13/+18
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* more chest checksTahg2011-09-21-0/+6
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* better chest fixTahg2011-09-21-19/+13
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* Fixed NPE when people experience the chest crashDinnerbone2011-09-19-1/+5
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* Workaround for crash when chests mix up with furnaces - need to investigate ↵Dinnerbone2011-09-18-4/+17
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* Update for Minecraft 1.8Dinnerbone2011-09-15-3/+136
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* Update for 1.7.3Dinnerbone2011-07-08-1/+1
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* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-3/+3
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-28/+28
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* Updated to Minecraft version 1.4Dinnerbone2011-03-31-8/+8
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* Generic code cleanupErik Broes2011-02-23-1/+1
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* Update to Minecraft 1.3 betaDinnerbone2011-02-23-32/+32
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* N.M.S cleanup in preparation for updateDinnerbone2011-02-21-1/+1
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* inventory fixesTahg2011-02-08-2/+2
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* Port to new mc-dev format.Erik Broes2011-01-30-35/+34
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* Fixed blocks not keeping data on placementDinnerbone2011-01-14-100/+100
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* Update to Minecraft Server 1.2Dinnerbone2011-01-14-4/+4
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* Updated against new mc-dev format, takes out quite some casting troubles at ↵Erik Broes2011-01-11-6/+3
| | | | the cost of extra ()'s
* Added getContents() to IInventory and implemented it.Erik Broes2011-01-09-0/+103
Implemented Inventory and PlayerInventory and updated StorageMinecart and Slot. Added getMaxStackSize to CraftItemStack.