Commit message (Collapse) | Author | Age | Lines | |
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* | Load player data before calling PlayerLoginEvent. Fixes BUKKIT-1531 and ↵ | feildmaster | 2012-04-23 | -1/+2 |
| | | | | Fixes BUKKIT-601. | |||
* | Implement new address to PlayerLoginEvent; Addresses BUKKIT-431 | Wesley Wolfe | 2012-04-03 | -2/+2 |
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* | Updated version to 1.2.5-R0.1-SNAPSHOT | Dinnerbone (Laptop) | 2012-03-30 | -0/+25 |
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* | Removed temporary hackish fix for the entity interactivity issues, fixed ↵ | EvilSeph | 2012-03-22 | -82/+0 |
| | | | | properly in MC1.2.4. | |||
* | Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1. | Nathan Adams | 2012-03-22 | -1/+1 |
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* | [Bleeding] Implemented getting the hostname a player used to log in. ↵ | SpaceManiac | 2012-03-09 | -3/+3 |
| | | | | Addresses BUKKIT-984 | |||
* | Extremely hackish fix for the entity interactivity issue. Fixes BUKKIT-960 | EvilSeph | 2012-03-07 | -0/+83 |
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* | Fixed the dreaded GSOD crash. Fixes BUKKIT-1040 | EvilSeph | 2012-03-07 | -0/+2 |
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* | Updated CraftBukkit to 1.2 | Nathan Adams | 2012-03-01 | -4/+4 |
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* | Updated to rename revision 02 | Erik Broes | 2012-03-01 | -2/+2 |
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* | Implemented TeleportCause enums. Addresses BUKKIT-265 | James Clarke | 2012-02-29 | -1/+21 |
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* | Added a built-in update checker. See ↵ | Nathan Adams | 2012-02-16 | -0/+1 |
| | | | | http://wiki.bukkit.org/Bukkit.yml#auto-updater for new bukkit.yml options. | |||
* | [Bleeding] Implemented Vanish API. | Travis Watkins | 2012-02-03 | -7/+25 |
| | | | | | Remove players that cannot see a player from their EntityTrackerEntry and only send user list updates to players who can see the player they reference. | |||
* | Fixed wrong game type being sent when a player is teleported across worlds. ↵ | EvilSeph | 2012-02-01 | -1/+1 |
| | | | | Fixes BUKKIT-510 | |||
* | Added useExactLoginLocation(). Closes BUKKIT-145 | EvilSeph | 2012-01-29 | -3/+7 |
| | | | | | | | | useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml. If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login. If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login. | |||
* | Update for 1.1_01 renames. | Erik Broes | 2012-01-15 | -3/+3 |
| | | | | | We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1. | |||
* | Updated to Minecraft 1.1 | Erik Broes | 2012-01-12 | -2/+2 |
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* | Fix balance of CraftBukkit start/end. | Erik Broes | 2012-01-12 | -1/+2 |
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* | Update to mc-dev rename revision 01 | Nathan Adams | 2012-01-12 | -8/+8 |
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* | Fix CraftBukkit comments. | Erik Broes | 2012-01-12 | -6/+6 |
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* | Fixed NPE in ServerConfigurationManager when sometimes attempting to flee ↵ | Nathan Adams | 2011-12-09 | -1/+3 |
| | | | | the End | |||
* | Fixed exp resetting upon teleporting cross-world (fixes BUKKIT-46. Again.) | Nathan Adams | 2011-12-04 | -0/+1 |
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* | Fixed a few player-respawn issues. This should resolve BUKKIT-28 (Dupe bug), ↵ | Nathan Adams | 2011-12-04 | -9/+1 |
| | | | | BUKKIT-29 (Poisons lasting), and BUKKIT-46 (XP resetting) | |||
* | Don't disconnect a player if they're already disconnected (fixes BUKKIT-43) | Nathan Adams | 2011-12-01 | -0/+2 |
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* | Fixed Players from technically only dying once (thanks Qala) | Nathan Adams | 2011-11-30 | -0/+1 |
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* | Updated to use mc-dev rename revision 1 | Nathan Adams | 2011-11-30 | -9/+9 |
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* | Ignore empty messages (not just null) for join and quit | Nathan Adams | 2011-11-28 | -1/+1 |
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* | Fixed NPE travelling to the nether from a custom world | Nathan Adams | 2011-11-25 | -1/+1 |
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* | Nether portals should now only work in the default world | Nathan Adams | 2011-11-25 | -1/+1 |
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* | Fixed portal event reporting wrong from-world | Nathan Adams | 2011-11-25 | -2/+2 |
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* | I've either fixed going to The End, or made it worse. I'm sure we'll find ↵ | Nathan Adams | 2011-11-24 | -3/+18 |
| | | | | out soon! | |||
* | Fixed allow-nether being ignored | Nathan Adams | 2011-11-24 | -3/+7 |
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* | Update for 1.0.0 | Erik Broes | 2011-11-20 | -46/+60 |
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* | Fixed PlayerChangedWorld event. | sunkid | 2011-10-03 | -4/+6 |
| | | | | Moved the call of PlayerChangedWorldEvent to more appropriate location | |||
* | Minimal diffs! Move methods for the new list-name away from nms | Dinnerbone | 2011-10-03 | -50/+1 |
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* | Implemented PlayerChangedWorldEvent. | sunkid | 2011-10-01 | -10/+15 |
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* | Added Player.get/setListName to change the name of the player on the player ↵ | sk89q | 2011-09-26 | -4/+60 |
| | | | | list. | |||
* | Implemented getOperators | Dinnerbone | 2011-09-25 | -1/+1 |
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* | Blocked access to ColouredConsoleSenders constructor, implemented ↵ | Dinnerbone | 2011-09-24 | -1/+1 |
| | | | | getConsoleSender | |||
* | Update to mcdev rename revision 01 for 1.8.1 | Dinnerbone | 2011-09-24 | -28/+28 |
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* | Refactored a bunch of death code into the event factory | Dinnerbone | 2011-09-21 | -0/+4 |
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* | Missed closing the comment block -- doh | Erik Broes | 2011-09-18 | -0/+1 |
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* | Remove pingpacket updating completely for now -- this needs a better fix, ↵ | Erik Broes | 2011-09-18 | -19/+10 |
| | | | | the default original implementation has a hug bug | |||
* | Fix silly infiniteloop in pingpacket | Erik Broes | 2011-09-17 | -2/+1 |
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* | Implemented configurable ping packet limit. | EvilSeph | 2011-09-16 | -13/+19 |
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* | More latency handling fixes. | Rigby | 2011-09-16 | -0/+5 |
| | | | | | Fixed Clientside rendering issues of the PlayerInfo window if max players > 126. Limited PlayerInfo packets to 126 at a time as it cannot render anymore than 126. | |||
* | Fixed the client having an incorrect world seed on respawn/teleporting ↵ | EvilSeph | 2011-09-16 | -1/+1 |
| | | | | across worlds. | |||
* | Fixed food data not persisting appropriately. | EvilSeph | 2011-09-16 | -0/+1 |
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* | Update for Minecraft 1.8 | Dinnerbone | 2011-09-15 | -28/+54 |
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* | Added new Server.getPlayerExact() method, added whitelist methods and don't ↵ | Dinnerbone | 2011-09-03 | -1/+1 |
| | | | | use vanilla commands |