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path: root/src/main/java/net/minecraft/server/PlayerManager.java
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* Update to 1.3.2Travis Watkins2012-08-25-1/+1
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* Fix issues with chunk saving. Fixes BUKKIT-2158, BUKKIT-2018 and BUKKIT-2229Mike Primm2012-08-19-0/+9
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* Fixed PlayerManager ConcurrentModificationExceptions. Fixes BUKKIT-1972Wesley Wolfe2012-08-04-3/+7
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* Update CraftBukkit to Minecraft 1.3.1feildmaster2012-08-02-56/+93
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* [Bleeding] Only do unload-all on tick when last player leaves. Fixes BUKKIT-1060Mike Primm2012-03-08-0/+7
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* Updated to Minecraft 1.1Erik Broes2012-01-12-0/+8
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* Updated to use mc-dev rename revision 1Nathan Adams2011-11-30-2/+2
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* Rename revision 2Dinnerbone2011-09-15-2/+2
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* Revert "Implements interface for changing the view distance."EvilSeph2011-08-15-104/+18
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* Implements interface for changing the view distance.Andrew Ardill2011-08-15-18/+104
| | | | | | | | | | | | | | Uses default view distance if player's view distance is not set Throws an illegal argument exception if view distance is set too high or too low. Pushes notifications of server and world view distance changes to the player. Move view distance functions from PlayerManger to WorldServer. Set player minimum view distance to 1 for now. Reset player's 'last known' position when recalculating visible chunks. Use per-player view distance in chunk distance checks
* Massive renaming update in nms. If you bypassed Bukkit, you will likely break.Erik Broes2011-06-27-12/+8
| | | | Also minimized all the nms diffs and generic cleanups all around.
* Generic cleanupErik Broes2011-06-12-1/+1
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* More teleport changes. Thanks Zeerix!EvilSeph2011-06-08-8/+18
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* Implemented 1.6!Dinnerbone2011-05-26-38/+42
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* Whitespace + general cleanupErik Broes2011-05-15-2/+2
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* Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.Erik Broes2011-04-20-11/+11
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* Sped up teleporting even more, + fixed isSneakingDinnerbone2011-02-28-15/+4
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* Temporary fix for teleportationDinnerbone2011-02-25-0/+19
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* Generic code cleanupErik Broes2011-02-23-4/+6
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* Update to Minecraft 1.3 betaDinnerbone2011-02-23-39/+26
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* N.M.S cleanup in preparation for updateDinnerbone2011-02-21-3/+3
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* Fixed entity updatingDinnerbone2011-02-07-2/+2
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* Possibly fixed block/chunk leakingDinnerbone2011-02-07-1/+5
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* Added internal MC support for multiple worldsDinnerbone2011-02-07-10/+12
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* Actually implement the spiral stuff now, oopsErik Broes2011-02-01-3/+37
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* Chunkloading around player now happens in a spiral! No more floating over ↵Erik Broes2011-02-01-0/+138
the void waiting for the floor to load!